mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-12-14 14:31:08 +00:00
702 lines
13 KiB
C
702 lines
13 KiB
C
/*
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* Copyright (C) 1997-2001 Id Software, Inc.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* =======================================================================
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*
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* This file implements generic network functions
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*
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* =======================================================================
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*/
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#include "header/client.h"
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void CL_ParseStatusMessage(void);
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extern cvar_t *msg;
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extern cvar_t *rcon_client_password;
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extern cvar_t *rcon_address;
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extern cvar_t *cl_timeout;
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/*
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* adds the current command line as a clc_stringcmd to the client
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* message. things like godmode, noclip, etc, are commands directed to
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* the server, so when they are typed in at the console, they will need
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* to be forwarded.
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*/
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void
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Cmd_ForwardToServer(void)
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{
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char *cmd;
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cmd = Cmd_Argv(0);
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if ((cls.state <= ca_connected) || (*cmd == '-') || (*cmd == '+'))
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{
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Com_Printf("Unknown command \"%s\"\n", cmd);
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return;
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}
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MSG_WriteByte(&cls.netchan.message, clc_stringcmd);
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SZ_Print(&cls.netchan.message, cmd);
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if (Cmd_Argc() > 1)
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{
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SZ_Print(&cls.netchan.message, " ");
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SZ_Print(&cls.netchan.message, Cmd_Args());
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}
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}
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void
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CL_ForwardToServer_f(void)
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{
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if ((cls.state != ca_connected) && (cls.state != ca_active))
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{
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Com_Printf("Can't \"%s\", not connected\n", Cmd_Argv(0));
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return;
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}
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/* don't forward the first argument */
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if (Cmd_Argc() > 1)
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{
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MSG_WriteByte(&cls.netchan.message, clc_stringcmd);
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SZ_Print(&cls.netchan.message, Cmd_Args());
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}
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}
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/*
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* Called after an ERR_DROP was thrown
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*/
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void
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CL_Drop(void)
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{
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if (cls.state == ca_uninitialized)
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{
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return;
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}
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if (cls.state == ca_disconnected)
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{
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return;
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}
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CL_Disconnect();
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/* drop loading plaque unless this is the initial game start */
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if (cls.disable_servercount != -1)
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{
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SCR_EndLoadingPlaque(); /* get rid of loading plaque */
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}
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}
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/*
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* We have gotten a challenge from the server, so try and
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* connect.
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*/
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void
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CL_SendConnectPacket(void)
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{
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netadr_t adr;
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int port;
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memset(&adr, 0, sizeof(adr));
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if (!NET_StringToAdr(cls.servername, &adr))
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{
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Com_Printf("Bad server address\n");
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cls.connect_time = 0;
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return;
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}
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if (adr.port == 0)
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{
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adr.port = BigShort(PORT_SERVER);
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}
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port = Cvar_VariableValue("qport");
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userinfo_modified = false;
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Netchan_OutOfBandPrint(NS_CLIENT, adr, "connect %i %i %i \"%s\"\n",
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PROTOCOL_VERSION, port, cls.challenge, Cvar_Userinfo());
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}
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/*
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* Resend a connect message if the last one has timed out
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*/
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void
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CL_CheckForResend(void)
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{
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netadr_t adr;
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/* if the local server is running and we aren't just connect */
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if ((cls.state == ca_disconnected) && Com_ServerState())
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{
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cls.state = ca_connecting;
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strncpy(cls.servername, "localhost", sizeof(cls.servername) - 1);
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/* we don't need a challenge on the localhost */
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CL_SendConnectPacket();
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return;
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}
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/* resend if we haven't gotten a reply yet */
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if (cls.state != ca_connecting)
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{
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return;
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}
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if (cls.realtime - cls.connect_time < 3000)
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{
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return;
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}
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if (!NET_StringToAdr(cls.servername, &adr))
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{
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Com_Printf("Bad server address\n");
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cls.state = ca_disconnected;
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return;
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}
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if (adr.port == 0)
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{
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adr.port = BigShort(PORT_SERVER);
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}
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cls.connect_time = cls.realtime;
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Com_Printf("Connecting to %s...\n", cls.servername);
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Netchan_OutOfBandPrint(NS_CLIENT, adr, "getchallenge\n");
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}
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void
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CL_Connect_f(void)
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{
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char *server;
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if (Cmd_Argc() != 2)
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{
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Com_Printf("usage: connect <server>\n");
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return;
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}
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if (Com_ServerState())
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{
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/* if running a local server, kill it and reissue
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note: this is connect with the save game system */
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SV_Shutdown(va("Server quit\n", msg), false);
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}
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else
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{
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CL_Disconnect();
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}
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server = Cmd_Argv(1);
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NET_Config(true); /* allow remote */
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CL_Disconnect();
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cls.state = ca_connecting;
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strncpy(cls.servername, server, sizeof(cls.servername) - 1);
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cls.connect_time = -99999; /* HACK: CL_CheckForResend() will fire immediately */
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}
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/*
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* Send the rest of the command line over as
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* an unconnected command.
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*/
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void
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CL_Rcon_f(void)
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{
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char message[1024];
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int i;
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netadr_t to;
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if (!rcon_client_password->string)
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{
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Com_Printf("You must set 'rcon_password' before\n"
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"issuing an rcon command.\n");
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return;
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}
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memset(&to, 0, sizeof(to));
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message[0] = (char)255;
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message[1] = (char)255;
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message[2] = (char)255;
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message[3] = (char)255;
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message[4] = 0;
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NET_Config(true); /* allow remote */
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strcat(message, "rcon ");
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strcat(message, rcon_client_password->string);
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strcat(message, " ");
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for (i = 1; i < Cmd_Argc(); i++)
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{
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strcat(message, Cmd_Argv(i));
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strcat(message, " ");
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}
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if (cls.state >= ca_connected)
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{
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to = cls.netchan.remote_address;
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}
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else
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{
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if (!strlen(rcon_address->string))
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{
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Com_Printf("You must either be connected,\n"
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"or set the 'rcon_address' cvar\n"
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"to issue rcon commands\n");
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return;
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}
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NET_StringToAdr(rcon_address->string, &to);
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if (to.port == 0)
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{
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to.port = BigShort(PORT_SERVER);
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}
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}
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NET_SendPacket(NS_CLIENT, strlen(message) + 1, message, to);
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}
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/*
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* Goes from a connected state to full screen
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* console state Sends a disconnect message to
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* the server This is also called on Com_Error, so
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* it shouldn't cause any errors
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*/
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void
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CL_Disconnect(void)
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{
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byte final[32];
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if (cls.state == ca_disconnected)
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{
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return;
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}
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if (cl_timedemo && cl_timedemo->value)
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{
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int time;
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time = Sys_Milliseconds() - cl.timedemo_start;
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if (time > 0)
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{
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Com_Printf("%i frames, %3.1f seconds: %3.1f fps\n",
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cl.timedemo_frames, time / 1000.0,
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cl.timedemo_frames * 1000.0 / time);
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}
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}
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VectorClear(cl.refdef.blend);
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re.CinematicSetPalette(NULL);
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M_ForceMenuOff();
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cls.connect_time = 0;
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SCR_StopCinematic();
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#ifdef OGG
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OGG_Stop();
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#endif
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#ifdef CDA
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CDAudio_Stop();
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#endif
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if (cls.demorecording)
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{
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CL_Stop_f();
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}
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/* send a disconnect message to the server */
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final[0] = clc_stringcmd;
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strcpy((char *)final + 1, "disconnect");
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Netchan_Transmit(&cls.netchan, strlen((const char *)final), final);
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Netchan_Transmit(&cls.netchan, strlen((const char *)final), final);
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Netchan_Transmit(&cls.netchan, strlen((const char *)final), final);
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CL_ClearState();
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/* stop file download */
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if (cls.download)
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{
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fclose(cls.download);
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cls.download = NULL;
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}
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cls.state = ca_disconnected;
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}
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void
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CL_Disconnect_f(void)
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{
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Com_Error(ERR_DROP, "Disconnected from server");
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}
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/*
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* packet <destination> <contents>
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*
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* Contents allows \n escape character
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*/
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void
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CL_Packet_f(void)
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{
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char send[2048];
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int i, l;
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char *in, *out;
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netadr_t adr;
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if (Cmd_Argc() != 3)
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{
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Com_Printf("packet <destination> <contents>\n");
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return;
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}
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NET_Config(true); /* allow remote */
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if (!NET_StringToAdr(Cmd_Argv(1), &adr))
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{
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Com_Printf("Bad address\n");
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return;
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}
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if (!adr.port)
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{
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adr.port = BigShort(PORT_SERVER);
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}
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in = Cmd_Argv(2);
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out = send + 4;
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send[0] = send[1] = send[2] = send[3] = (char)0xff;
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l = strlen(in);
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for (i = 0; i < l; i++)
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{
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if ((in[i] == '\\') && (in[i + 1] == 'n'))
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{
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*out++ = '\n';
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i++;
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}
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else
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{
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*out++ = in[i];
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}
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}
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*out = 0;
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NET_SendPacket(NS_CLIENT, out - send, send, adr);
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}
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/*
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* Just sent as a hint to the client that they should
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* drop to full console
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*/
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void
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CL_Changing_f(void)
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{
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/* if we are downloading, we don't change!
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This so we don't suddenly stop downloading a map */
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if (cls.download)
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{
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return;
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}
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SCR_BeginLoadingPlaque();
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cls.state = ca_connected; /* not active anymore, but not disconnected */
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Com_Printf("\nChanging map...\n");
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}
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/*
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* The server is changing levels
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*/
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void
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CL_Reconnect_f(void)
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{
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/* if we are downloading, we don't change!
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This so we don't suddenly stop downloading a map */
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if (cls.download)
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{
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return;
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}
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S_StopAllSounds();
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if (cls.state == ca_connected)
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{
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Com_Printf("reconnecting...\n");
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cls.state = ca_connected;
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MSG_WriteChar(&cls.netchan.message, clc_stringcmd);
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MSG_WriteString(&cls.netchan.message, "new");
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return;
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}
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if (*cls.servername)
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{
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if (cls.state >= ca_connected)
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{
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CL_Disconnect();
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cls.connect_time = cls.realtime - 1500;
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}
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else
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{
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cls.connect_time = -99999; /* Hack: fire immediately */
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}
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cls.state = ca_connecting;
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Com_Printf("reconnecting...\n");
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}
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}
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void
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CL_PingServers_f(void)
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{
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int i;
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netadr_t adr;
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char name[32];
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char *adrstring;
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cvar_t *noudp;
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cvar_t *noipx;
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NET_Config(true); /* allow remote but do we even need lokal pings? */
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/* send a broadcast packet */
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Com_Printf("pinging broadcast...\n");
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noudp = Cvar_Get("noudp", "0", CVAR_NOSET);
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if (!noudp->value)
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{
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adr.type = NA_BROADCAST;
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adr.port = BigShort(PORT_SERVER);
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Netchan_OutOfBandPrint(NS_CLIENT, adr, va("info %i", PROTOCOL_VERSION));
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Com_Printf("pinging multicast...\n");
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adr.type = NA_MULTICAST6;
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adr.port = BigShort(PORT_SERVER);
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Netchan_OutOfBandPrint(NS_CLIENT, adr, va("info %i", PROTOCOL_VERSION));
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}
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noipx = Cvar_Get("noipx", "0", CVAR_NOSET);
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if (!noipx->value)
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{
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adr.type = NA_BROADCAST_IPX;
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adr.port = BigShort(PORT_SERVER);
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Netchan_OutOfBandPrint(NS_CLIENT, adr, va("info %i", PROTOCOL_VERSION));
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}
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/* send a packet to each address book entry */
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for (i = 0; i < 16; i++)
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{
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Com_sprintf(name, sizeof(name), "adr%i", i);
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adrstring = (char *)Cvar_VariableString(name);
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if (!adrstring || !adrstring[0])
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{
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continue;
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}
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Com_Printf("pinging %s...\n", adrstring);
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if (!NET_StringToAdr(adrstring, &adr))
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{
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Com_Printf("Bad address: %s\n", adrstring);
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continue;
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}
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if (!adr.port)
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{
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adr.port = BigShort(PORT_SERVER);
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}
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Netchan_OutOfBandPrint(NS_CLIENT, adr, va("info %i", PROTOCOL_VERSION));
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}
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}
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/*
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* Responses to broadcasts, etc
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*/
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void
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CL_ConnectionlessPacket(void)
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{
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char *s;
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char *c;
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MSG_BeginReading(&net_message);
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MSG_ReadLong(&net_message); /* skip the -1 */
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s = MSG_ReadStringLine(&net_message);
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Cmd_TokenizeString(s, false);
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c = Cmd_Argv(0);
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Com_Printf("%s: %s\n", NET_AdrToString(net_from), c);
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/* server connection */
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if (!strcmp(c, "client_connect"))
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{
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if (cls.state == ca_connected)
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{
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Com_Printf("Dup connect received. Ignored.\n");
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return;
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}
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Netchan_Setup(NS_CLIENT, &cls.netchan, net_from, cls.quakePort);
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MSG_WriteChar(&cls.netchan.message, clc_stringcmd);
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MSG_WriteString(&cls.netchan.message, "new");
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cls.state = ca_connected;
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return;
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}
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/* server responding to a status broadcast */
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if (!strcmp(c, "info"))
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{
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CL_ParseStatusMessage();
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return;
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}
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/* remote command from gui front end */
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if (!strcmp(c, "cmd"))
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{
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if (!NET_IsLocalAddress(net_from))
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{
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Com_Printf("Command packet from remote host. Ignored.\n");
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return;
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}
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s = MSG_ReadString(&net_message);
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Cbuf_AddText(s);
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Cbuf_AddText("\n");
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return;
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}
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|
|
/* print command from somewhere */
|
|
if (!strcmp(c, "print"))
|
|
{
|
|
s = MSG_ReadString(&net_message);
|
|
Com_Printf("%s", s);
|
|
return;
|
|
}
|
|
|
|
/* ping from somewhere */
|
|
if (!strcmp(c, "ping"))
|
|
{
|
|
Netchan_OutOfBandPrint(NS_CLIENT, net_from, "ack");
|
|
return;
|
|
}
|
|
|
|
/* challenge from the server we are connecting to */
|
|
if (!strcmp(c, "challenge"))
|
|
{
|
|
cls.challenge = (int)strtol(Cmd_Argv(1), (char **)NULL, 10);
|
|
CL_SendConnectPacket();
|
|
return;
|
|
}
|
|
|
|
/* echo request from server */
|
|
if (!strcmp(c, "echo"))
|
|
{
|
|
Netchan_OutOfBandPrint(NS_CLIENT, net_from, "%s", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
Com_Printf("Unknown command.\n");
|
|
}
|
|
|
|
void
|
|
CL_ReadPackets(void)
|
|
{
|
|
while (NET_GetPacket(NS_CLIENT, &net_from, &net_message))
|
|
{
|
|
/* remote command packet */
|
|
if (*(int *)net_message.data == -1)
|
|
{
|
|
CL_ConnectionlessPacket();
|
|
continue;
|
|
}
|
|
|
|
if ((cls.state == ca_disconnected) || (cls.state == ca_connecting))
|
|
{
|
|
continue; /* dump it if not connected */
|
|
}
|
|
|
|
if (net_message.cursize < 8)
|
|
{
|
|
Com_Printf("%s: Runt packet\n", NET_AdrToString(net_from));
|
|
continue;
|
|
}
|
|
|
|
/* packet from server */
|
|
if (!NET_CompareAdr(net_from, cls.netchan.remote_address))
|
|
{
|
|
Com_DPrintf("%s:sequenced packet without connection\n",
|
|
NET_AdrToString(net_from));
|
|
continue;
|
|
}
|
|
|
|
if (!Netchan_Process(&cls.netchan, &net_message))
|
|
{
|
|
continue; /* wasn't accepted for some reason */
|
|
}
|
|
|
|
CL_ParseServerMessage();
|
|
}
|
|
|
|
/* check timeout */
|
|
if ((cls.state >= ca_connected) &&
|
|
(cls.realtime - cls.netchan.last_received > cl_timeout->value * 1000))
|
|
{
|
|
if (++cl.timeoutcount > 5)
|
|
{
|
|
Com_Printf("\nServer connection timed out.\n");
|
|
CL_Disconnect();
|
|
return;
|
|
}
|
|
}
|
|
|
|
else
|
|
{
|
|
cl.timeoutcount = 0;
|
|
}
|
|
}
|
|
|