yquake2remaster/src
Yamagi Burmeister f41f96e899 Use correct texture coordinates when drawing the video
When the video is scaled through OpenGL we can just throw it on our
vertexes and everything's alright. But when we're softscaling the video
we must consider that the videos size doesn't really match the vertex
size...
2016-11-07 18:52:24 +01:00
..
backends Make OSTYPE and ARCH user defineable. 2016-10-24 18:02:17 +02:00
client Use correct texture coordinates when drawing the video 2016-11-07 18:52:24 +01:00
common Fix (text in) videos (for GPUs supporting NPOT textures) 2016-11-06 23:44:54 +01:00
game Fix a rare crash in flyer.c with self->enemy being NULL 2016-11-04 19:22:33 +01:00
server Move file name check to prevent spurious "refusing to download messages 2015-10-27 17:38:28 +01:00