Yamagi Quake II with Q2 Remaster support
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apartfromtime bc5926be4f Sound backend and ogg pause features
Playback features outlined in issue #715 .

Reintroduce activate\deactivate sound backend when window focus in changed.
Added "windowed_pauseonfocuslost" cvar to allowing user control of pause when the window changes focus.
Added "ogg_pausewithgame" cvar to allow user control of ogg playback whenever the game is paused.
Introduced ogg playback command "mute" as an additional playback option for the console, command buffer and key binds.

If the window focus is changed all sound playback will stop and resume as expected.
Setting "window_pauseonfocuslost" to 1 will force the game to pause when the window focus is lost, "cl_paused" is ignored in multiplayer.
Setting "ogg_pausewithgame" to 1 will force ogg playback to pause whenever the game is paused.
Toggling ogg mute through "ogg mute" sets the volume to 0 while playback resumes.
2023-04-29 13:27:38 +10:00
doc Merge pull request #955 from devnexen/fix_windows_hidden 2023-01-21 15:16:14 +01:00
src Sound backend and ogg pause features 2023-04-29 13:27:38 +10:00
stuff Quake2.ico - change to teal to improve visibility 2023-01-09 15:02:40 -05:00
.gitignore Also ignore .d files as they got generated every time. 2015-11-12 19:15:37 +01:00
CHANGELOG Update the CHANGELOG for 8.20. 2022-12-03 16:55:25 +01:00
CMakeLists.txt cmake build fix adding missing compilation unit. 2023-02-16 19:35:27 +00:00
LICENSE Add cURL to the LICENSE file. 2019-05-13 18:02:50 +02:00
Makefile Don't enforce a C standard in Makefile. 2023-04-15 19:57:26 +02:00
README.md Add NetBSD to README.md 2020-11-24 14:12:10 +01:00

Yamagi Quake II

Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, NetBSD, OpenBSD, Windows and macOS (experimental).

This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any question, read through the documentation! The current version can be found here: doc/010_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2
Unsupported preview builds for Windows can be found at https://deponie.yamagi.org/quake2/misc/