Yamagi Quake II with Q2 Remaster support
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Yamagi b3c47df0c8 Don't overwrite SDLs audio driver selection.
Hardcoding default driver for some of the supported platform is a
remnant of SDL 1.2 and hasn't been necessary since SDL 2.0 a long
time ago. In fact it has a high properbility to break things, SDL
could easily end up with a non working driver.

When `s_sdldriver` is set to the newly introduced value `auto` the
driver is selected by SDL. In all other cases the string is the
driver name which SDL will be forced to.

This doesn't fix existing configs. Since the OpenAL sound backend has
been the default for nearly 15 years and we haven't received bug reports
for some other problem with the SDL sound backend in the past, I'm half
sure that there are next to users out there. These can reset the cvar
by hand if necessary.

Closes #1132.
2024-08-07 12:04:54 +02:00
doc Don't overwrite SDLs audio driver selection. 2024-08-07 12:04:54 +02:00
src Don't overwrite SDLs audio driver selection. 2024-08-07 12:04:54 +02:00
stuff Workarounds for naggy help icons 2024-07-09 13:11:12 +00:00
.gitignore Also ignore .d files as they got generated every time. 2015-11-12 19:15:37 +01:00
CHANGELOG Update CHANGELOG for 'Group draw call in GL1.' 2024-07-20 09:35:14 +02:00
CMakeLists.txt Add back linker options somehow lost in 8cedbb0. 2024-07-29 19:18:48 +02:00
LICENSE Add cURL to the LICENSE file. 2019-05-13 18:02:50 +02:00
Makefile GL1 unified draw calls, init 2024-07-15 06:56:02 -04:00
README.md Add NetBSD to README.md 2020-11-24 14:12:10 +01:00

README.md

Yamagi Quake II

Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, NetBSD, OpenBSD, Windows and macOS (experimental).

This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any question, read through the documentation! The current version can be found here: doc/010_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2
Unsupported preview builds for Windows can be found at https://deponie.yamagi.org/quake2/misc/