yquake2remaster/TODO
2011-10-03 17:04:35 +00:00

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game.so:
- Port revision r2486 to r2527 to the addons and ctf
- Lazarus (e.g. kmq2) has some nice additions and bugfixes
to g_phys.c, mainly for bounding box of rotating brushes
- Lazarus (kmq2) has a fix for the rare "too many gibs" crash
- Paril has a bugfix to the 125hz bug
- Integrate knightmares savegame system
- Merge CTF with baseq2 (most other sourceports have done this)
- No bodyqueue in single player
- Move q_shared.* into src/common?
client:
- Integrate a signalhandler and print an backtrace with Maxims
libexecinfo (only 2 sourcefiles, BSD licensed)
- Integrate caedes systemwide installation patches
- Add extremly high resolutions
- Add a optional overwrite for the defaults.cfg
- Rename the config.cfg to yq2config.cfg for compatiblity with other
sourceports
doc:
- Add some notes about retexturing packs to the FAQ
- Write a new, much more polished homepage
- Rework the startup script:
- Add unclutter
- Activate coredumps on linux
- Remove linuxisms for FreeBSD
Long term goals:
- Backport to Windows