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Since the first release Yamagi Quake II used the more fanzy R1Q2 colors for some dynamic lights: * In R1Q2 the rocket has orange light, matching the color of the fire trail and the generic explosion. Vanilla Quake II had yellow light, the same as the blaster and several muzzle flashs. * In R1Q2 hyperblaster projectiles are emitting yellow light, like the normal blaster. That matches the projectile colors, the muzzle flash and the effect when hitting a wall. And it's more logical, since the hyperblaster is just a blaster on steroids. Vanilla Quake II had white / uncolored lights. Add an option to revert to Vanilla Quake II colors, leave the R1Q2 colors as default. Closes #640. |
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.. | ||
010_index.md | ||
020_installation.md | ||
030_configuration.md | ||
040_cvarlist.md | ||
050_commands.md | ||
060_multiplayer.md | ||
070_packaging.md | ||
080_contributing.md | ||
090_filelists.md |