Yamagi Quake II with Q2 Remaster support
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Daniel Gibson 98b24654b6 Make square particles gamma-correct, work around Intel Windows bug
I guess it makes sense to apply gamma to the color, we do the same
for the standard round particles.
Also, this way the fragment shader for square particles references the
uniCommon UBO (gamma is part of it) - apparently the Intel HD4000
(from Ivy Bridge) GPU driver for Windows has a bug that uniform blocks
that exist in the shader source but aren't actually used can't be found
(with glGetUniformBlockIndex(prog, name)), which we treat as an error
in  gl3_shaders.c initShader3D().

fixes #391
2019-04-25 18:38:16 +02:00
doc Some clarifications and annotations to the file lists. 2019-04-08 13:56:19 +02:00
src Make square particles gamma-correct, work around Intel Windows bug 2019-04-25 18:38:16 +02:00
stuff Move the packaging guide into our new doc/ directory. 2018-11-07 16:38:41 +01:00
.gitignore Also ignore .d files as they got generated every time. 2015-11-12 19:15:37 +01:00
CHANGELOG Update the CHANGELOG. 2019-02-04 14:20:16 +01:00
CMakeLists.txt Update stb_image and add stb_image_resize code 2019-01-30 22:43:54 +02:00
LICENSE Update stb_image and add stb_image_resize code 2019-01-30 22:43:54 +02:00
Makefile Remove adivtab 2019-01-30 22:42:21 +02:00
README.md Update links. 2018-11-07 16:43:54 +01:00

Yamagi Quake II

This is the Yamagi Quake II Client, an enhanced version of id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs if the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64 bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, OpenBSD, Windows and OS X (experimental).

This code is build upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any questions read through the documentation! The current version can be found here: doc/01_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2