8142898b56
Due to the skybox geometry not always being watertight, it's sometimes possible to see instances of isolated black pixels flickering along skybox edges. This happens when the sampling coordinates for the given pixel fall outside any triangle in the skybox due to the previous problem. These pixels are usually visible when MSAA is not used and pixels are big enough on the screen, like when using lower screen resolutions or large vk_pixel_size values. If MSAA is used, normally only a few of the samples fall outside any triangle and the problem is masked a bit, being harder to spot. Instead of fixing the skybox clipping routines, which may be complicated, this commit simply preserves color buffer contents between frames. If any pixel ends up without coverage, its color will be taken from a previous draw a few frames before, depending on the swapchain size. This is usually more than enough to completely mask the problem visually. |
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doc | ||
src | ||
stuff | ||
.gitignore | ||
CHANGELOG | ||
CMakeLists.txt | ||
LICENSE | ||
Makefile | ||
README.md |
Yamagi Quake II
Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, NetBSD, OpenBSD, Windows and macOS (experimental).
This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.
Documentation
Before asking any question, read through the documentation! The current version can be found here: doc/010_index.md
Releases
The official releases (including Windows binaries) can be found at our
homepage: https://www.yamagi.org/quake2
Unsupported preview builds for Windows can be found at
https://deponie.yamagi.org/quake2/misc/