yquake2remaster/original/xatrix/savegame/tables/levelfields.h

18 lines
553 B
C

/*
* Copyright (c) ZeniMax Media Inc.
* Licensed under the GNU General Public License 2.0.
*/
/*
* =======================================================================
*
* Fields inside a level to be saved.
*
* =======================================================================
*/
{"changemap", LLOFS(changemap), F_LSTRING},
{"sight_client", LLOFS(sight_client), F_EDICT},
{"sight_entity", LLOFS(sight_entity), F_EDICT},
{"sound_entity", LLOFS(sound_entity), F_EDICT},
{"sound2_entity", LLOFS(sound2_entity), F_EDICT},
{NULL, 0, F_INT}