mirror of
https://github.com/yquake2/yquake2remaster.git
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44 lines
1.3 KiB
C
44 lines
1.3 KiB
C
/*
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* Copyright (C) 1997-2001 Id Software, Inc.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* =======================================================================
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*
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* ABI to the video oute driver
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*
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* =======================================================================
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*/
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typedef struct vrect_s {
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int x,y,width,height;
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} vrect_t;
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typedef struct {
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int width, height; /* coordinates from main game */
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} viddef_t;
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extern viddef_t viddef; /* global video state */
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/* Video module initialisation, etc */
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void VID_Init(void);
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void VID_Shutdown(void);
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void VID_CheckChanges(void);
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void VID_MenuInit(void);
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void VID_MenuDraw(void);
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const char *VID_MenuKey(int);
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