Yamagi Quake II with Q2 Remaster support
Find a file
Yamagi 741ffcdb1c
Merge pull request #604 from devnexen/last_bit_for_haiku
Last bit for proper Haiku support.
2020-10-06 16:55:41 +02:00
doc doc/090_filelists.md: Fix GOG music filelist 2020-08-20 16:01:54 +02:00
src Merge pull request #604 from devnexen/last_bit_for_haiku 2020-10-06 16:55:41 +02:00
stuff Add a Dockerfile, submitted by @Opvolger in #498. 2020-01-21 17:26:29 +01:00
.gitignore Also ignore .d files as they got generated every time. 2015-11-12 19:15:37 +01:00
CHANGELOG Mention the gun Z offset in the CHANGELOG. 2020-02-24 17:15:09 +01:00
CMakeLists.txt backtrace support rework proposal. 2020-08-03 10:19:41 +00:00
LICENSE Add cURL to the LICENSE file. 2019-05-13 18:02:50 +02:00
Makefile Backport changes to old Makefile 2020-08-09 15:52:11 +00:00
README.md Fix link to docs. 2019-12-04 19:35:43 +01:00

Yamagi Quake II

Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, OpenBSD, Windows and macOS (experimental).

This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any question, read through the documentation! The current version can be found here: doc/010_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2
Unsupported preview builds for Windows can be found at https://deponie.yamagi.org/quake2/misc/