5fcfcd56b3
This commit includes the following changes: * When vid_fullscreen is 1, the game is now drawn centered in the screen instead of the top left corner, by modifying the viewport and scissor when drawing the world warp and UI render passes. * When vid_fullscreen is 1, the world view no longer has an incorrect size and/or aspect ratio. This was due to the world warp and UI render passes sampling from the whole color buffer instead of the restricted render area. To fix this, the postprocessing and world warp shaders now use unnormalized coordinates, corrected with the frame offset, and sample directly from the appropriate texels. * The game no longer outputs pixels which have not been written to, which are usually displayed black but may come out with undefined colors. For this, some output color attachments are cleared before drawing the final elements in the frame. |
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doc | ||
src | ||
stuff | ||
.gitignore | ||
CHANGELOG | ||
CMakeLists.txt | ||
LICENSE | ||
Makefile | ||
README.md |
Yamagi Quake II
Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, NetBSD, OpenBSD, Windows and macOS (experimental).
This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.
Documentation
Before asking any question, read through the documentation! The current version can be found here: doc/010_index.md
Releases
The official releases (including Windows binaries) can be found at our
homepage: https://www.yamagi.org/quake2
Unsupported preview builds for Windows can be found at
https://deponie.yamagi.org/quake2/misc/