backends
|
GL1 big lightmaps and scrap
|
2024-05-27 08:41:53 +03:00 |
client
|
Correct OpenGL boolean flags.
|
2024-06-05 23:17:52 +03:00 |
common
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renders: use three bytes for save model normal
|
2024-06-04 23:47:48 +03:00 |
game
|
GL1 big lightmaps and scrap
|
2024-05-27 08:41:53 +03:00 |
server
|
maps: move entity add null terminate to sv_init
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2024-05-04 17:18:48 +03:00 |
win-wrapper
|
Fix endline in files, without code changes
|
2023-10-29 01:58:20 +03:00 |