mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2025-03-04 16:40:58 +00:00
710 lines
12 KiB
C
710 lines
12 KiB
C
/*
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* Copyright (C) 1997-2001 Id Software, Inc.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* =======================================================================
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*
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* This file implements all system dependent generic functions.
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*
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* =======================================================================
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*/
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#include <dirent.h>
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#include <dlfcn.h>
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#include <fcntl.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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#include <sys/stat.h>
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#include <sys/select.h> /* for fd_set */
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#ifndef FNDELAY
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#define FNDELAY O_NDELAY
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#endif
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#ifdef __APPLE__
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#include <mach/clock.h>
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#include <mach/mach.h>
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#endif
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#include "../../common/header/common.h"
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#include "../../common/header/glob.h"
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// Pointer to game library
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static void *game_library;
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// Evil hack to determine if stdin is available
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qboolean stdin_active = true;
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// Terminal supports colors
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static qboolean color_active = false;
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// Config dir
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char cfgdir[MAX_OSPATH] = CFGDIR;
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// Console logfile
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extern FILE *logfile;
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/* ================================================================ */
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void
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Sys_Error(const char *error, ...)
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{
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va_list argptr;
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char string[1024];
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/* change stdin to non blocking */
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fcntl(0, F_SETFL, fcntl(0, F_GETFL, 0) & ~FNDELAY);
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#ifndef DEDICATED_ONLY
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CL_Shutdown();
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#endif
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Qcommon_Shutdown();
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va_start(argptr, error);
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vsnprintf(string, 1024, error, argptr);
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va_end(argptr);
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fprintf(stderr, "Error: %s\n", string);
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exit(1);
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}
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void
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Sys_Quit(void)
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{
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#ifndef DEDICATED_ONLY
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CL_Shutdown();
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#endif
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if (logfile)
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{
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fclose(logfile);
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logfile = NULL;
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}
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Qcommon_Shutdown();
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fcntl(0, F_SETFL, fcntl(0, F_GETFL, 0) & ~FNDELAY);
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printf("------------------------------------\n");
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exit(0);
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}
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void
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Sys_Init(void)
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{
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char *envvar;
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envvar = getenv("TERM");
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if (envvar && strstr(envvar, "color"))
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{
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char buf[256];
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color_active = true;
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snprintf(buf, sizeof(buf),
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"\2Terminal supports colors: TERM='%s'\n", envvar);
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Sys_ConsoleOutput(buf);
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return;
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}
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envvar = getenv("COLORTERM");
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if (envvar && strlen(envvar))
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{
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char buf[256];
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color_active = true;
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snprintf(buf, sizeof(buf),
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"\2Terminal supports colors: COLORTERM='%s'\n", envvar);
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Sys_ConsoleOutput(buf);
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return;
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}
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Sys_ConsoleOutput("Terminal has no colors support.\n");
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}
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/* ================================================================ */
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char *
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Sys_ConsoleInput(void)
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{
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static char text[256];
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int len;
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fd_set fdset;
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struct timeval timeout;
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if (!dedicated || !dedicated->value)
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{
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return NULL;
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}
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if (!stdin_active)
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{
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return NULL;
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}
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FD_ZERO(&fdset);
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FD_SET(0, &fdset); /* stdin */
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timeout.tv_sec = 0;
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timeout.tv_usec = 0;
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if ((select(1, &fdset, NULL, NULL, &timeout) == -1) || !FD_ISSET(0, &fdset))
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{
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return NULL;
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}
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len = read(0, text, sizeof(text));
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if (len == 0) /* eof! */
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{
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stdin_active = false;
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return NULL;
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}
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if (len < 1)
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{
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return NULL;
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}
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text[len - 1] = 0; /* rip off the /n and terminate */
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return text;
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}
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void
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Sys_ConsoleOutput(char *string)
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{
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if ((string[0] == 0x01) || (string[0] == 0x02))
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{
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if (color_active)
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{
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if (string[0] == 0x01)
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{
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/* red */
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fputs("\033[31;1m", stdout);
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}
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else
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{
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/* green */
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fputs("\033[32;1m", stdout);
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}
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fputs(string + 1, stdout);
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/* reset to default terminal settings */
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fputs("\033[0m", stdout);
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return;
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}
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}
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fputs(string, stdout);
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}
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/* ================================================================ */
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long long
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Sys_Microseconds(void)
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{
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#ifdef __APPLE__
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// OSX didn't have clock_gettime() until recently, so use Mach's clock_get_time()
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// instead. fortunately its mach_timespec_t seems identical to POSIX struct timespec
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// so lots of code can be shared
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clock_serv_t cclock;
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mach_timespec_t now;
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static mach_timespec_t first;
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host_get_clock_service(mach_host_self(), SYSTEM_CLOCK, &cclock);
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clock_get_time(cclock, &now);
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mach_port_deallocate(mach_task_self(), cclock);
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#else // not __APPLE__ - other Unix-likes will hopefully support clock_gettime()
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struct timespec now;
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static struct timespec first;
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#ifdef _POSIX_MONOTONIC_CLOCK
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clock_gettime(CLOCK_MONOTONIC, &now);
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#else
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clock_gettime(CLOCK_REALTIME, &now);
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#endif
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#endif // not __APPLE__
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if(first.tv_sec == 0)
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{
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long long nsec = now.tv_nsec;
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long long sec = now.tv_sec;
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// set back first by 1ms so neither this function nor Sys_Milliseconds()
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// (which calls this) will ever return 0
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nsec -= 1000000;
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if(nsec < 0)
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{
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nsec += 1000000000ll; // 1s in ns => definitely positive now
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--sec;
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}
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first.tv_sec = sec;
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first.tv_nsec = nsec;
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}
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long long sec = now.tv_sec - first.tv_sec;
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long long nsec = now.tv_nsec - first.tv_nsec;
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if(nsec < 0)
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{
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nsec += 1000000000ll; // 1s in ns
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--sec;
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}
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return sec*1000000ll + nsec/1000ll;
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}
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int
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Sys_Milliseconds(void)
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{
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return (int)(Sys_Microseconds()/1000ll);
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}
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void
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Sys_Nanosleep(int nanosec)
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{
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struct timespec t = {0, nanosec};
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nanosleep(&t, NULL);
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}
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/* ================================================================ */
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/* The musthave and canhave arguments are unused in YQ2. We
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can't remove them since Sys_FindFirst() and Sys_FindNext()
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are defined in shared.h and may be used in custom game DLLs. */
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static char findbase[MAX_OSPATH];
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static char findpath[MAX_OSPATH];
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static char findpattern[MAX_OSPATH];
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static DIR *fdir;
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char *
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Sys_FindFirst(const char *path, unsigned musthave, unsigned canhave)
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{
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struct dirent *d;
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char *p;
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if (fdir)
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{
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Sys_Error("Sys_BeginFind without close");
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}
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strcpy(findbase, path);
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if ((p = strrchr(findbase, '/')) != NULL)
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{
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*p = 0;
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strcpy(findpattern, p + 1);
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}
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else
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{
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strcpy(findpattern, "*");
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}
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if (strcmp(findpattern, "*.*") == 0)
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{
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strcpy(findpattern, "*");
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}
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if ((fdir = opendir(findbase)) == NULL)
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{
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return NULL;
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}
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while ((d = readdir(fdir)) != NULL)
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{
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if (!*findpattern || glob_match(findpattern, d->d_name))
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{
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if ((strcmp(d->d_name, ".") != 0) || (strcmp(d->d_name, "..") != 0))
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{
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snprintf(findpath, sizeof(findpath), "%s/%s", findbase, d->d_name);
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return findpath;
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}
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}
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}
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return NULL;
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}
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char *
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Sys_FindNext(unsigned musthave, unsigned canhave)
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{
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struct dirent *d;
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if (fdir == NULL)
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{
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return NULL;
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}
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while ((d = readdir(fdir)) != NULL)
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{
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if (!*findpattern || glob_match(findpattern, d->d_name))
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{
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if ((strcmp(d->d_name, ".") != 0) || (strcmp(d->d_name, "..") != 0))
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{
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snprintf(findpath, sizeof(findpath), "%s/%s", findbase, d->d_name);
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return findpath;
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}
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}
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}
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return NULL;
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}
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void
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Sys_FindClose(void)
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{
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if (fdir != NULL)
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{
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closedir(fdir);
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}
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fdir = NULL;
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}
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/* ================================================================ */
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void
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Sys_UnloadGame(void)
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{
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if (game_library)
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{
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dlclose(game_library);
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}
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game_library = NULL;
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}
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void *
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Sys_GetGameAPI(void *parms)
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{
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void *(*GetGameAPI)(void *);
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char name[MAX_OSPATH];
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char *path;
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char *str_p;
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#ifdef __APPLE__
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const char *gamename = "game.dylib";
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#else
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const char *gamename = "game.so";
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#endif
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if (game_library)
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{
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Com_Error(ERR_FATAL, "Sys_GetGameAPI without Sys_UnloadingGame");
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}
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Com_Printf("Loading library: %s\n", gamename);
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/* now run through the search paths */
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path = NULL;
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while (1)
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{
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FILE *fp;
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path = FS_NextPath(path);
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if (!path)
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{
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return NULL; /* couldn't find one anywhere */
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}
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snprintf(name, MAX_OSPATH, "%s/%s", path, gamename);
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/* skip it if it just doesn't exist */
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fp = fopen(name, "rb");
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if (fp == NULL)
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{
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continue;
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}
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fclose(fp);
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#ifdef USE_SANITIZER
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game_library = dlopen(name, RTLD_NOW | RTLD_NODELETE);
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#else
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game_library = dlopen(name, RTLD_NOW);
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#endif
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if (game_library)
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{
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Com_MDPrintf("Loading library: %s\n", name);
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break;
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}
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else
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{
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Com_Printf("Loading library: %s\n: ", name);
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path = (char *)dlerror();
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str_p = strchr(path, ':'); /* skip the path (already shown) */
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if (str_p == NULL)
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{
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str_p = path;
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}
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else
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{
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str_p++;
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}
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Com_Printf("%s\n", str_p);
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return NULL;
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}
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}
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GetGameAPI = (void *)dlsym(game_library, "GetGameAPI");
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if (!GetGameAPI)
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{
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Sys_UnloadGame();
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return NULL;
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}
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return GetGameAPI(parms);
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}
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/* ================================================================ */
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void
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Sys_Mkdir(const char *path)
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{
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if (!Sys_IsDir(path))
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{
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if (mkdir(path, 0755) != 0)
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{
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Com_Error(ERR_FATAL, "Couldn't create dir %s\n", path);
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}
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}
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}
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qboolean
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Sys_IsDir(const char *path)
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{
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struct stat sb;
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if (stat(path, &sb) != -1)
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{
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if (S_ISDIR(sb.st_mode))
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{
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return true;
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}
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}
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return false;
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}
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qboolean
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Sys_IsFile(const char *path)
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{
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struct stat sb;
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if (stat(path, &sb) != -1)
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{
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if (S_ISREG(sb.st_mode))
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{
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return true;
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}
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}
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return false;
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}
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char *
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Sys_GetHomeDir(void)
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{
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static char gdir[MAX_OSPATH];
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char *home;
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home = getenv("HOME");
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if (!home)
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{
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return NULL;
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}
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#ifndef __HAIKU__
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snprintf(gdir, sizeof(gdir), "%s/%s/", home, cfgdir);
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#else
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snprintf(gdir, sizeof(gdir), "%s/config/settings/%s", home, cfgdir);
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#endif
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Sys_Mkdir(gdir);
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return gdir;
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}
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void
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Sys_Remove(const char *path)
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{
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remove(path);
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}
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int
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Sys_Rename(const char *from, const char *to)
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{
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return rename(from, to);
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}
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void
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Sys_RemoveDir(const char *path)
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{
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char filepath[MAX_OSPATH];
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struct dirent *file;
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DIR *directory;
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if (Sys_IsDir(path))
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{
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directory = opendir(path);
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if (directory)
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{
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while ((file = readdir(directory)) != NULL)
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{
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snprintf(filepath, MAX_OSPATH, "%s/%s", path, file->d_name);
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Sys_Remove(filepath);
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}
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closedir(directory);
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Sys_Remove(path);
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}
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}
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}
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qboolean
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Sys_Realpath(const char *in, char *out, size_t size)
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{
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char *converted = realpath(in, NULL);
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if (converted == NULL)
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{
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Com_Printf("Couldn't get realpath for %s\n", in);
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return false;
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}
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Q_strlcpy(out, converted, size);
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free(converted);
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return true;
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}
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/* ================================================================ */
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void *
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Sys_GetProcAddress(void *handle, const char *sym)
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{
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if (handle == NULL)
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{
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#ifdef RTLD_DEFAULT
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return dlsym(RTLD_DEFAULT, sym);
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#else
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/* POSIX suggests that this is a portable equivalent */
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static void *global_namespace = NULL;
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if (global_namespace == NULL)
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global_namespace = dlopen(NULL, RTLD_GLOBAL|RTLD_LAZY);
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return dlsym(global_namespace, sym);
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#endif
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}
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return dlsym(handle, sym);
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}
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void
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Sys_FreeLibrary(void *handle)
|
|
{
|
|
if (handle && dlclose(handle))
|
|
{
|
|
Com_Error(ERR_FATAL, "dlclose failed on %p: %s", handle, dlerror());
|
|
}
|
|
}
|
|
|
|
void *
|
|
Sys_LoadLibrary(const char *path, const char *sym, void **handle)
|
|
{
|
|
void *module, *entry;
|
|
|
|
*handle = NULL;
|
|
|
|
#ifdef USE_SANITIZER
|
|
module = dlopen(path, RTLD_LAZY | RTLD_NODELETE);
|
|
#else
|
|
module = dlopen(path, RTLD_LAZY);
|
|
#endif
|
|
|
|
if (!module)
|
|
{
|
|
Com_Printf("%s failed: %s\n", __func__, dlerror());
|
|
return NULL;
|
|
}
|
|
|
|
if (sym)
|
|
{
|
|
entry = dlsym(module, sym);
|
|
|
|
if (!entry)
|
|
{
|
|
Com_Printf("%s failed: %s\n", __func__, dlerror());
|
|
dlclose(module);
|
|
return NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
entry = NULL;
|
|
}
|
|
|
|
Com_DPrintf("%s succeeded: %s\n", __func__, path);
|
|
|
|
*handle = module;
|
|
|
|
return entry;
|
|
}
|
|
|
|
/* ================================================================ */
|
|
|
|
void
|
|
Sys_GetWorkDir(char *buffer, size_t len)
|
|
{
|
|
if (getcwd(buffer, len) != 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
buffer[0] = '\0';
|
|
}
|
|
|
|
qboolean
|
|
Sys_SetWorkDir(char *path)
|
|
{
|
|
if (chdir(path) == 0)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|