yquake2remaster/src/client/header
Yamagi Burmeister e3e5bd1bdd Fix drop in volume when shooting into a Brains power screen.
If too many of these sounds are started in one frame (for example if the
player shoots with the super shotgun into the power screen of a Brain)
things get too loud and OpenAL is forced to scale the volume of several
other sounds and the background music down. That leads to a noticable
and annoying drop in the overall volume.

Work around that by limiting the number of sounds started. 16 was
choosen by empirical testing.
2017-11-30 08:26:39 +01:00
..
client.h Fix drop in volume when shooting into a Brains power screen. 2017-11-30 08:26:39 +01:00
console.h Whitespace fixes. 2012-04-30 08:25:59 +02:00
keyboard.h Add support for use back button as ESC, as example first button in SDL_GAMECONTROLLERCONFIG 2017-10-14 18:58:19 +03:00
ref.h Switch from SDL_WINDOW_FULLSCREEN to SDL_WINDOW_FULLSCREEN_DESKTOP. 2017-08-01 10:08:24 +02:00
screen.h Implement gl_menuscale 2014-06-24 19:11:46 +02:00
vid.h (Mostly) get rid of VID_Printf() and VID_Error() 2017-02-19 06:03:07 +01:00