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header
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Merge pull request #74 from yquake2/fix-max_ospath
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2015-05-31 18:28:57 +02:00 |
menu
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Enable hudscaling by default
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2015-06-06 20:56:39 +02:00 |
refresh
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Fix animated textures on transparent surfaces
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2015-06-22 21:10:25 +02:00 |
sound
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Send view entity sounds from (0,0,0) and mark them AL_SOURCE_RELATIVE.
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2015-09-24 19:02:35 +02:00 |
cl_cin.c
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Refresh API refactoring
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2013-06-15 10:27:30 +02:00 |
cl_console.c
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Implemented a persistent, per game/mod console history
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2015-05-20 14:59:32 +02:00 |
cl_download.c
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Set MAX_OSPATH to 4096 for !Windows + fixes for that
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2015-05-23 02:02:27 +02:00 |
cl_effects.c
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Force OpenGL path for light primitives
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2014-02-12 19:39:23 +01:00 |
cl_entities.c
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Use the correct abs() flavor
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2014-08-03 10:49:33 +02:00 |
cl_input.c
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Solve some layer violations
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2015-01-18 09:31:37 +01:00 |
cl_inventory.c
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screen: auto-scale the HUD when gl_hudscale < 0.
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2014-05-06 19:45:11 +02:00 |
cl_keyboard.c
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global console-history instead of per-mod history
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2015-05-22 23:42:23 +02:00 |
cl_lights.c
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Force OpenGL path for light primitives
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2014-02-12 19:39:23 +01:00 |
cl_main.c
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Fix several printf in the client.
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2015-08-24 17:52:57 +02:00 |
cl_network.c
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Fix several printf in the client.
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2015-08-24 17:52:57 +02:00 |
cl_parse.c
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Fix several potential security vulnerabilties
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2015-08-24 17:58:19 +02:00 |
cl_particles.c
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Reformat the client
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2012-07-22 15:34:45 +02:00 |
cl_prediction.c
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Reformat the client
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2012-07-22 15:34:45 +02:00 |
cl_screen.c
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Rename SCR_GetScale() to SCR_GetDefaultScale()
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2015-09-14 19:23:44 +02:00 |
cl_tempentities.c
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Refresh API refactoring
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2013-06-15 10:27:30 +02:00 |
cl_view.c
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Fix several printf in the client.
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2015-08-24 17:52:57 +02:00 |