Yamagi Quake II with Q2 Remaster support
Find a file
Daniel Gibson 3d619a1441 GL3: Implement underwater postprocess effect using framebuffer object
Can be disabled with gl3_usefbo 0.
Mostly this adds an underwater warping effect, like the soft-renderer,
and also like the vulkan renderer (the shader is based on the vk one).
When this is enabled, the v_blend effect (for fullscreen overlay with
one color, like when hit or to make the screen white-ish when under
water) is now applied in the shader used for rendering the FBO instead
of rendering a fullscreen quad in blendmode.
2022-04-25 17:44:51 +02:00
doc Load gamecontrollerdb.txt for SDL2 joy mappings 2022-04-16 01:37:15 -04:00
src GL3: Implement underwater postprocess effect using framebuffer object 2022-04-25 17:44:51 +02:00
stuff Additional fix for missing sound effect in waste3 in DM 2021-12-11 14:29:13 +00:00
.gitignore
CHANGELOG Update CHANGELOG for 8.01. 2022-01-08 15:55:09 +01:00
CMakeLists.txt cmake build fix common linker settings. 2022-03-22 20:25:17 +00:00
LICENSE Add cURL to the LICENSE file. 2019-05-13 18:02:50 +02:00
Makefile build fix proposal on mac where archs are well defined. 2021-07-03 16:02:58 +01:00
README.md Add NetBSD to README.md 2020-11-24 14:12:10 +01:00

Yamagi Quake II

Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, NetBSD, OpenBSD, Windows and macOS (experimental).

This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any question, read through the documentation! The current version can be found here: doc/010_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2
Unsupported preview builds for Windows can be found at https://deponie.yamagi.org/quake2/misc/