Yamagi Quake II with Q2 Remaster support
Find a file
Yamagi Burmeister 2c11d02b80 Fix Com_VPrintf() for messages longer then 4096 chars.
At least with MinGW on Windows vsnprintf() treats buffer < size as an
error, returning -1 instead of the number of characters that would have
been printed without size restrictions. Therefor msgLen may be wrong,
leading to all kind of funny mistakes further down below... Buffer
overflow included. Work around this by handling the msgLen < 0 case and
adding an explicit terminating \0.

This is another case of "I wonder why nobody has never noticed this",
the GL1 renderers extension string triggered the buffer overflow each
time the game started.
2019-04-28 13:57:46 +02:00
doc Some clarifications and annotations to the file lists. 2019-04-08 13:56:19 +02:00
src Fix Com_VPrintf() for messages longer then 4096 chars. 2019-04-28 13:57:46 +02:00
stuff Move the packaging guide into our new doc/ directory. 2018-11-07 16:38:41 +01:00
.gitignore Also ignore .d files as they got generated every time. 2015-11-12 19:15:37 +01:00
CHANGELOG Update the CHANGELOG. 2019-02-04 14:20:16 +01:00
CMakeLists.txt Update stb_image and add stb_image_resize code 2019-01-30 22:43:54 +02:00
LICENSE Update stb_image and add stb_image_resize code 2019-01-30 22:43:54 +02:00
Makefile Remove adivtab 2019-01-30 22:42:21 +02:00
README.md Update links. 2018-11-07 16:43:54 +01:00

Yamagi Quake II

This is the Yamagi Quake II Client, an enhanced version of id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs if the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64 bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, OpenBSD, Windows and OS X (experimental).

This code is build upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any questions read through the documentation! The current version can be found here: doc/01_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2