Yamagi Quake II with Q2 Remaster support
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Daniel Gibson 178fcff36e GL3: Fix missing dynamic lights on floor for grenades/rockets
Apparently the lightsource for exploding rockets/grenades is very close
to the surface, so the dot-Product between surface-normal and the
vector between the light and the pixel returns 0, basically disabling
the dynamic light for that surface.
As a workaround, move the lightposition (only for that dot product)
a bit above the surface, 32*surfaceNormal looks good.

fixes #386
2019-04-03 19:38:39 +02:00
doc Some clarifications, typo and grammar fixes to the documentation. 2019-04-03 11:33:20 +02:00
src GL3: Fix missing dynamic lights on floor for grenades/rockets 2019-04-03 19:38:39 +02:00
stuff Move the packaging guide into our new doc/ directory. 2018-11-07 16:38:41 +01:00
.gitignore Also ignore .d files as they got generated every time. 2015-11-12 19:15:37 +01:00
CHANGELOG Update the CHANGELOG. 2019-02-04 14:20:16 +01:00
CMakeLists.txt Update stb_image and add stb_image_resize code 2019-01-30 22:43:54 +02:00
LICENSE Update stb_image and add stb_image_resize code 2019-01-30 22:43:54 +02:00
Makefile Remove adivtab 2019-01-30 22:42:21 +02:00
README.md Update links. 2018-11-07 16:43:54 +01:00

Yamagi Quake II

This is the Yamagi Quake II Client, an enhanced version of id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs if the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64 bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, OpenBSD, Windows and OS X (experimental).

This code is build upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.

Documentation

Before asking any questions read through the documentation! The current version can be found here: doc/01_index.md

Releases

The official releases (including Windows binaries) can be found at our homepage: https://www.yamagi.org/quake2