Sometimes, when half-submerged in opaque water (head/camera still above water), explosions and similar weren't drawn, because 1. The check whether a client gets a message to draw an explosion (etc) uses the clients origin, not the camera position 2. Apparently the map compiler was buggy and (only in some places!) didn't correctly mark areas in the PVS/PHS (PHS is for hearing) as connected even though they should be (when underwater you should be able to hear things in the region above the water, even if the water is opaque and you can't see it). This is an experimental(!) workaround that does a second check with a higher origin if the first check fails and the client is currently (considered) under water. It's totally possible that this breaks other things, I don't know.. By the way, a good place to test this is the first water area in jail1 |
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doc | ||
src | ||
stuff | ||
.gitignore | ||
CHANGELOG | ||
CMakeLists.txt | ||
LICENSE | ||
Makefile | ||
README.md |
Yamagi Quake II
Yamagi Quake II is an enhanced client for id Software's Quake II with focus on offline and coop gameplay. Both the gameplay and the graphics are unchanged, but many bugs in the last official release were fixed and some nice to have features like widescreen support and a modern OpenGL 3.2 renderer were added. Unlike most other Quake II source ports Yamagi Quake II is fully 64-bit clean. It works perfectly on modern processors and operating systems. Yamagi Quake II runs on nearly all common platforms; including FreeBSD, Linux, NetBSD, OpenBSD, Windows and macOS (experimental).
This code is built upon Icculus Quake II, which itself is based on Quake II 3.21. Yamagi Quake II is released under the terms of the GPL version 2. See the LICENSE file for further information.
Documentation
Before asking any question, read through the documentation! The current version can be found here: doc/010_index.md
Releases
The official releases (including Windows binaries) can be found at our
homepage: https://www.yamagi.org/quake2
Unsupported preview builds for Windows can be found at
https://deponie.yamagi.org/quake2/misc/