yquake2remaster/src
Jaime Moreira 15a1ebdd74 Deleted gl1_biglightmaps
glTexSubImage2D() calls are very slow, and are even slower when
the texture is big. Dynamic lighting changes are small compared
to the huge 512x512 size of the lightmap this option provided,
so it was detrimental to performance.
Original logic remains underneath if there's a need of a comeback.
2024-07-15 12:45:15 -04:00
..
backends fix few warning builds. 2024-06-30 23:07:03 +01:00
client Deleted gl1_biglightmaps 2024-07-15 12:45:15 -04:00
common Implement a Q_strcasecmp() library replacement function. 2024-06-22 16:47:19 +02:00
game Workarounds for naggy help icons 2024-07-09 13:11:12 +00:00
server menu: Fix default NULL 2024-06-11 23:28:50 +03:00
win-wrapper quake2.exe wrapper puts Q2 window in foreground 2019-05-08 03:04:12 +02:00