yquake2remaster/doc
Jaime Moreira 15a1ebdd74 Deleted gl1_biglightmaps
glTexSubImage2D() calls are very slow, and are even slower when
the texture is big. Dynamic lighting changes are small compared
to the huge 512x512 size of the lightmap this option provided,
so it was detrimental to performance.
Original logic remains underneath if there's a need of a comeback.
2024-07-15 12:45:15 -04:00
..
010_index.md Document the commands added by YQ2. 2019-10-12 16:39:42 +02:00
020_installation.md Update 020_installation.md 2023-01-15 01:24:54 -05:00
030_configuration.md Show correct replacement for gl_lightmap cvar 2023-08-26 19:18:24 -04:00
040_cvarlist.md Deleted gl1_biglightmaps 2024-07-15 12:45:15 -04:00
050_commands.md game: Add spawn on start point 2022-09-04 23:40:55 +03:00
060_multiplayer.md Include downloads into the security considerations. 2024-06-22 16:57:30 +02:00
070_packaging.md Small corrections to the documentation. 2021-06-03 07:24:42 +02:00
080_contributing.md Reorder documentation files and make room for future additions. 2019-10-12 16:17:18 +02:00
090_filelists.md Add fotosteps.pkz to the filelist. 2022-10-09 11:05:42 +02:00