/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * ======================================================================= * * This file implements the .cin video codec and the corresponding .pcx * bitmap decoder. .cin files are just a bunch of .pcx images. * * ======================================================================= */ #include "header/client.h" typedef struct { byte *data; int count; } cblock_t; typedef struct { qboolean restart_sound; int s_rate; int s_width; int s_channels; int width; int height; byte *pic; byte *pic_pending; /* order 1 huffman stuff */ int *hnodes1; /* [256][256][2]; */ int numhnodes1[256]; int h_used[512]; int h_count[512]; } cinematics_t; cinematics_t cin; void SCR_LoadPCX(char *filename, byte ** pic, byte ** palette, int *width, int *height) { byte *raw; pcx_t *pcx; int x, y; int len; int dataByte, runLength; byte *out, *pix; *pic = NULL; /* load the file */ len = FS_LoadFile(filename, (void **)&raw); if (!raw) return; /* parse the PCX file */ pcx = (pcx_t *) raw; raw = &pcx->data; if (pcx->manufacturer != 0x0a || pcx->version != 5 || pcx->encoding != 1 || pcx->bits_per_pixel != 8 || pcx->xmax >= 640 || pcx->ymax >= 480) { Com_Printf("Bad pcx file %s\n", filename); return; } out = Z_Malloc((pcx->ymax + 1) * (pcx->xmax + 1)); *pic = out; pix = out; if (palette) { *palette = Z_Malloc(768); memcpy(*palette, (byte *) pcx + len - 768, 768); } if (width) *width = pcx->xmax + 1; if (height) *height = pcx->ymax + 1; for (y = 0; y <= pcx->ymax; y++, pix += pcx->xmax + 1) { for (x = 0; x <= pcx->xmax;) { dataByte = *raw++; if ((dataByte & 0xC0) == 0xC0) { runLength = dataByte & 0x3F; dataByte = *raw++; } else runLength = 1; while (runLength-- > 0) pix[x++] = dataByte; } } if (raw - (byte *) pcx > len) { Com_Printf("PCX file %s was malformed", filename); Z_Free(*pic); *pic = NULL; } FS_FreeFile(pcx); } void SCR_StopCinematic(void) { cl.cinematictime = 0; /* done */ if (cin.pic) { Z_Free(cin.pic); cin.pic = NULL; } if (cin.pic_pending) { Z_Free(cin.pic_pending); cin.pic_pending = NULL; } if (cl.cinematicpalette_active) { re.CinematicSetPalette(NULL); cl.cinematicpalette_active = false; } if (cl.cinematic_file) { FS_FCloseFile((size_t)cl.cinematic_file); cl.cinematic_file = 0; } if (cin.hnodes1) { Z_Free(cin.hnodes1); cin.hnodes1 = NULL; } /* switch back down to 11 khz sound if necessary */ if (cin.restart_sound) { cin.restart_sound = false; CL_Snd_Restart_f(); } } void SCR_FinishCinematic(void) { /* tell the server to advance to the next map / cinematic */ MSG_WriteByte(&cls.netchan.message, clc_stringcmd); SZ_Print(&cls.netchan.message, va("nextserver %i\n", cl.servercount)); } int SmallestNode1(int numhnodes) { int i; int best, bestnode; best = 99999999; bestnode = -1; for (i = 0; i < numhnodes; i++) { if (cin.h_used[i]) continue; if (!cin.h_count[i]) continue; if (cin.h_count[i] < best) { best = cin.h_count[i]; bestnode = i; } } if (bestnode == -1) return -1; cin.h_used[bestnode] = true; return bestnode; } /* * Reads the 64k counts table and initializes the node trees */ void Huff1TableInit(void) { int prev; int j; int *node, *nodebase; byte counts[256]; int numhnodes; cin.hnodes1 = Z_Malloc(256 * 256 * 2 * 4); memset(cin.hnodes1, 0, 256 * 256 * 2 * 4); for (prev = 0; prev < 256; prev++) { memset(cin.h_count, 0, sizeof(cin.h_count)); memset(cin.h_used, 0, sizeof(cin.h_used)); /* read a row of counts */ FS_Read(counts, sizeof(counts), (size_t)cl.cinematic_file); for (j = 0; j < 256; j++) cin.h_count[j] = counts[j]; /* build the nodes */ numhnodes = 256; nodebase = cin.hnodes1 + prev * 256 * 2; while (numhnodes != 511) { node = nodebase + (numhnodes - 256) * 2; /* pick two lowest counts */ node[0] = SmallestNode1(numhnodes); if (node[0] == -1) break; /* no more counts */ node[1] = SmallestNode1(numhnodes); if (node[1] == -1) break; cin.h_count[numhnodes] = cin.h_count[node[0]] + cin.h_count[node[1]]; numhnodes++; } cin.numhnodes1[prev] = numhnodes - 1; } } cblock_t Huff1Decompress(cblock_t in) { byte *input; byte *out_p; int nodenum; int count; cblock_t out; int inbyte; int *hnodes, *hnodesbase; /* get decompressed count */ count = in.data[0] + (in.data[1] << 8) + (in.data[2] << 16) + (in.data[3] << 24); input = in.data + 4; out_p = out.data = Z_Malloc(count); /* read bits */ hnodesbase = cin.hnodes1 - 256 * 2; /* nodes 0-255 aren't stored */ hnodes = hnodesbase; nodenum = cin.numhnodes1[0]; while (count) { inbyte = *input++; int i = 0; for (i = 0; i < 8; i++) { if (nodenum < 256) { hnodes = hnodesbase + (nodenum << 9); *out_p++ = nodenum; if (!--count) break; nodenum = cin.numhnodes1[nodenum]; } nodenum = hnodes[nodenum * 2 + (inbyte & 1)]; inbyte >>= 1; } } if (input - in.data != in.count && input - in.data != in.count + 1) { Com_Printf("Decompression overread by %i", (input - in.data) - in.count); } out.count = out_p - out.data; return out; } byte * SCR_ReadNextFrame(void) { int r; int command; byte samples[22050 / 14 * 4]; byte compressed[0x20000]; int size; byte *pic; cblock_t in, huf1; int start, end, count; /* read the next frame */ r = FS_FRead(&command, 4, 1, (size_t)cl.cinematic_file); if (r == 0) /* we'll give it one more chance */ r = FS_FRead(&command, 4, 1, (size_t)cl.cinematic_file); if (r != 4) return NULL; command = LittleLong(command); if (command == 2) return NULL; /* last frame marker */ if (command == 1) { /* read palette */ FS_Read(cl.cinematicpalette, sizeof(cl.cinematicpalette), (size_t)cl.cinematic_file); cl.cinematicpalette_active = 0; } /* decompress the next frame */ FS_Read(&size, 4, (size_t)cl.cinematic_file); size = LittleLong(size); if ((unsigned long)size > sizeof(compressed) || size < 1) Com_Error(ERR_DROP, "Bad compressed frame size"); FS_Read(compressed, size, (size_t)cl.cinematic_file); /* read sound */ start = cl.cinematicframe * cin.s_rate / 14; end = (cl.cinematicframe + 1) * cin.s_rate / 14; count = end - start; FS_Read(samples, count * cin.s_width * cin.s_channels, (size_t)cl.cinematic_file); if (cin.s_width == 2) { for (r = 0; r < count * cin.s_channels; r++) ((short *) samples)[r] = LittleShort( ((short *) samples)[r] ); } S_RawSamples(count, cin.s_rate, cin.s_width, cin.s_channels, samples, Cvar_VariableValue("s_volume")); in.data = compressed; in.count = size; huf1 = Huff1Decompress(in); pic = huf1.data; cl.cinematicframe++; return pic; } void SCR_RunCinematic(void) { int frame; if (cl.cinematictime <= 0) { SCR_StopCinematic(); return; } if (cl.cinematicframe == -1) return; /* static image */ if (cls.key_dest != key_game) { /* pause if menu or console is up */ cl.cinematictime = cls.realtime - cl.cinematicframe * 1000 / 14; return; } frame = (cls.realtime - cl.cinematictime) * 14.0 / 1000; if (frame <= cl.cinematicframe) return; if (frame > cl.cinematicframe + 1) { Com_Printf("Dropped frame: %i > %i\n", frame, cl.cinematicframe + 1); cl.cinematictime = cls.realtime - cl.cinematicframe * 1000 / 14; } if (cin.pic) Z_Free(cin.pic); cin.pic = cin.pic_pending; cin.pic_pending = NULL; cin.pic_pending = SCR_ReadNextFrame(); if (!cin.pic_pending) { SCR_StopCinematic(); SCR_FinishCinematic(); cl.cinematictime = 1; /* the black screen behind loading */ SCR_BeginLoadingPlaque(); cl.cinematictime = 0; return; } } /* * Returns true if a cinematic is active, meaning the * view rendering should be skipped */ qboolean SCR_DrawCinematic(void) { if (cl.cinematictime <= 0) { return false; } /* blank screen and pause if menu is up */ if (cls.key_dest == key_menu) { re.CinematicSetPalette(NULL); cl.cinematicpalette_active = false; return true; } if (!cl.cinematicpalette_active) { re.CinematicSetPalette(cl.cinematicpalette); cl.cinematicpalette_active = true; } if (!cin.pic) return true; re.DrawStretchRaw(0, 0, viddef.width, viddef.height, cin.width, cin.height, cin.pic); return true; } void SCR_PlayCinematic(char *arg) { int width, height; byte *palette; char name[MAX_OSPATH], *dot; /* make sure background music is not playing */ #ifdef CDA CDAudio_Stop(); #endif #ifdef OGG OGG_Stop(); #endif cl.cinematicframe = 0; dot = strstr(arg, "."); /* static pcx image */ if (dot && !strcmp(dot, ".pcx")) { Com_sprintf(name, sizeof(name), "pics/%s", arg); SCR_LoadPCX(name, &cin.pic, &palette, &cin.width, &cin.height); cl.cinematicframe = -1; cl.cinematictime = 1; SCR_EndLoadingPlaque(); cls.state = ca_active; if (!cin.pic) { Com_Printf("%s not found.\n", name); cl.cinematictime = 0; } else { memcpy(cl.cinematicpalette, palette, sizeof(cl.cinematicpalette)); Z_Free(palette); } return; } Com_sprintf(name, sizeof(name), "video/%s", arg); FS_FOpenFile(name, (fileHandle_t *) &cl.cinematic_file, FS_READ); if (!cl.cinematic_file) { SCR_FinishCinematic(); cl.cinematictime = 0; /* done */ return; } SCR_EndLoadingPlaque(); cls.state = ca_active; FS_Read(&width, 4, (size_t)cl.cinematic_file); FS_Read(&height, 4, (size_t)cl.cinematic_file); cin.width = LittleLong(width); cin.height = LittleLong(height); FS_Read(&cin.s_rate, 4, (size_t)cl.cinematic_file); cin.s_rate = LittleLong(cin.s_rate); FS_Read(&cin.s_width, 4, (size_t)cl.cinematic_file); cin.s_width = LittleLong(cin.s_width); FS_Read(&cin.s_channels, 4, (size_t)cl.cinematic_file); cin.s_channels = LittleLong(cin.s_channels); Huff1TableInit(); cl.cinematicframe = 0; cin.pic = SCR_ReadNextFrame(); cl.cinematictime = Sys_Milliseconds(); }