/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, * USA. * * ======================================================================= * * ABI to the video oute driver * * ======================================================================= */ #ifndef CL_VID_H #define CL_VID_H typedef struct vrect_s { int x,y,width,height; } vrect_t; typedef struct { int width, height; /* coordinates from main game */ } viddef_t; extern viddef_t viddef; /* global video state */ /* Video module initialisation, etc */ void VID_Init(void); void VID_Shutdown(void); void VID_CheckChanges(void); void VID_MenuInit(void); void VID_MenuDraw(void); const char *VID_MenuKey(int); #endif