# File Listings These are listings of all assets of a correct Yamagi Quake II installation. These may be used to verify if the installation is complete. ## Game Data The game data. See inline comments (lines starting with #) for details. The gama data tree is the same on all platform. The executable may be placed in the tree or in an own directory. See the [02_installation.md](Installation Guide) for details. We're using the Windows notation in this list. It's the same for other platforms, but executables and libraries may have other or no file extensions. The three Addons - Three Wave Capture the Flag, The Reckoning and Ground Zero - are optional, the main game will run fine without them. All releases have the music under the mod that it belongs to, **only** the GOG.com release has it at top level. ``` # Top level directory # ------------------- # Shared libaries (Windows only): /curl.dll /openal32.dll /SDL2.DLL # Renderer libraries: /ref_gl1.dll /ref_gl3.dll /ref_soft.dll # The Executables: /quake2.exe /yquake2.exe # baseq2/ (Main game) # ------------------- # Game library: /baseq2/game.dll # maps.lst is used in the Multiplayer menus: /baseq2/maps.lst # The *.pak files contain the game assets: /baseq2/pak0.pak /baseq2/pak1.pak /baseq2/pak2.pak # yq2.cfg is an optional alternative default config: /baseq2/yq2.cfg # Player models, needed for multiplayer. /baseq2/players/crakhor /baseq2/players/crakhor/a_grenades.md2 /baseq2/players/crakhor/w_bfg.md2 /baseq2/players/crakhor/w_blaster.md2 /baseq2/players/crakhor/w_chainfist.md2 /baseq2/players/crakhor/w_chaingun.md2 /baseq2/players/crakhor/w_disrupt.md2 /baseq2/players/crakhor/w_etfrifle.md2 /baseq2/players/crakhor/w_glauncher.md2 /baseq2/players/crakhor/w_grapple.md2 /baseq2/players/crakhor/w_hyperblaster.md2 /baseq2/players/crakhor/w_machinegun.md2 /baseq2/players/crakhor/w_phalanx.md2 /baseq2/players/crakhor/w_plasma.md2 /baseq2/players/crakhor/w_plauncher.md2 /baseq2/players/crakhor/w_railgun.md2 /baseq2/players/crakhor/w_ripper.md2 /baseq2/players/crakhor/w_rlauncher.md2 /baseq2/players/crakhor/w_shotgun.md2 /baseq2/players/crakhor/w_sshotgun.md2 /baseq2/players/cyborg/a_grenades.md2 /baseq2/players/cyborg/bump1.wav /baseq2/players/cyborg/death1.wav /baseq2/players/cyborg/death2.wav /baseq2/players/cyborg/death3.wav /baseq2/players/cyborg/death4.wav /baseq2/players/cyborg/drown1.wav /baseq2/players/cyborg/fall1.wav /baseq2/players/cyborg/fall2.wav /baseq2/players/cyborg/gurp1.wav /baseq2/players/cyborg/gurp2.wav /baseq2/players/cyborg/jump1.wav /baseq2/players/cyborg/oni911_i.pcx /baseq2/players/cyborg/oni911.pcx /baseq2/players/cyborg/pain100_1.wav /baseq2/players/cyborg/pain100_2.wav /baseq2/players/cyborg/pain25_1.wav /baseq2/players/cyborg/pain25_2.wav /baseq2/players/cyborg/pain50_1.wav /baseq2/players/cyborg/pain50_2.wav /baseq2/players/cyborg/pain75_1.wav /baseq2/players/cyborg/pain75_2.wav /baseq2/players/cyborg/ps9000_i.pcx /baseq2/players/cyborg/ps9000.pcx /baseq2/players/cyborg/tris.md2 /baseq2/players/cyborg/tyr574_i.pcx /baseq2/players/cyborg/tyr574.pcx /baseq2/players/cyborg/w_bfg.md2 /baseq2/players/cyborg/w_blaster.md2 /baseq2/players/cyborg/w_chainfist.md2 /baseq2/players/cyborg/w_chaingun.md2 /baseq2/players/cyborg/w_disrupt.md2 /baseq2/players/cyborg/w_etfrifle.md2 /baseq2/players/cyborg/w_glauncher.md2 /baseq2/players/cyborg/w_grapple.md2 /baseq2/players/cyborg/w_hyperblaster.md2 /baseq2/players/cyborg/w_machinegun.md2 /baseq2/players/cyborg/w_phalanx.md2 /baseq2/players/cyborg/w_plasma.md2 /baseq2/players/cyborg/w_plauncher.md2 /baseq2/players/cyborg/w_railgun.md2 /baseq2/players/cyborg/w_ripper.md2 /baseq2/players/cyborg/w_rlauncher.md2 /baseq2/players/cyborg/w_shotgun.md2 /baseq2/players/cyborg/w_sshotgun.md2 /baseq2/players/cyborg/weapon.md2 /baseq2/players/cyborg/weapon.pcx /baseq2/players/cyborg/weapon.pcx.pcx /baseq2/players/female/a_grenades.md2 /baseq2/players/female/athena_i.pcx /baseq2/players/female/athena.pcx /baseq2/players/female/brianna_i.pcx /baseq2/players/female/brianna.pcx /baseq2/players/female/cobalt_i.pcx /baseq2/players/female/cobalt.pcx /baseq2/players/female/death1.wav /baseq2/players/female/death2.wav /baseq2/players/female/death3.wav /baseq2/players/female/death4.wav /baseq2/players/female/drown.wav /baseq2/players/female/ensign_i.pcx /baseq2/players/female/ensign.pcx /baseq2/players/female/fall1.wav /baseq2/players/female/fall2.wav /baseq2/players/female/gurp1.wav /baseq2/players/female/gurp2.wav /baseq2/players/female/jezebel_i.pcx /baseq2/players/female/jezebel.pcx /baseq2/players/female/jump1.wav /baseq2/players/female/jungle_i.pcx /baseq2/players/female/jungle.pcx /baseq2/players/female/lotus_i.pcx /baseq2/players/female/lotus.pcx /baseq2/players/female/pain100_1.wav /baseq2/players/female/pain100_2.wav /baseq2/players/female/pain25_1.wav /baseq2/players/female/pain25_2.wav /baseq2/players/female/pain50_1.wav /baseq2/players/female/pain50_2.wav /baseq2/players/female/pain75_1.wav /baseq2/players/female/pain75_2.wav /baseq2/players/female/stiletto_i.pcx /baseq2/players/female/stiletto.pcx /baseq2/players/female/tris.md2 /baseq2/players/female/venus_i.pcx /baseq2/players/female/venus.pcx /baseq2/players/female/voodoo_i.pcx /baseq2/players/female/voodoo.pcx /baseq2/players/female/w_bfg.md2 /baseq2/players/female/w_blaster.md2 /baseq2/players/female/w_chainfist.md2 /baseq2/players/female/w_chaingun.md2 /baseq2/players/female/w_disrupt.md2 /baseq2/players/female/w_etfrifle.md2 /baseq2/players/female/w_glauncher.md2 /baseq2/players/female/w_grapple.md2 /baseq2/players/female/w_hyperblaster.md2 /baseq2/players/female/w_machinegun.md2 /baseq2/players/female/w_phalanx.md2 /baseq2/players/female/w_plasma.md2 /baseq2/players/female/w_plauncher.md2 /baseq2/players/female/w_railgun.md2 /baseq2/players/female/w_ripper.md2 /baseq2/players/female/w_rlauncher.md2 /baseq2/players/female/w_shotgun.md2 /baseq2/players/female/w_sshotgun.md2 /baseq2/players/female/weapon.md2 /baseq2/players/female/weapon.pcx /baseq2/players/male/a_grenades.md2 /baseq2/players/male/bump1.wav /baseq2/players/male/cipher_i.pcx /baseq2/players/male/cipher.pcx /baseq2/players/male/claymore_i.pcx /baseq2/players/male/claymore.pcx /baseq2/players/male/death1.wav /baseq2/players/male/death2.wav /baseq2/players/male/death3.wav /baseq2/players/male/death4.wav /baseq2/players/male/drown1.wav /baseq2/players/male/fall1.wav /baseq2/players/male/fall2.wav /baseq2/players/male/flak_i.pcx /baseq2/players/male/flak.pcx /baseq2/players/male/grunt_i.pcx /baseq2/players/male/grunt.pcx /baseq2/players/male/gurp1.wav /baseq2/players/male/gurp2.wav /baseq2/players/male/howitzer_i.pcx /baseq2/players/male/howitzer.pcx /baseq2/players/male/jump1.wav /baseq2/players/male/major_i.pcx /baseq2/players/male/major.pcx /baseq2/players/male/nightops_i.pcx /baseq2/players/male/nightops.pcx /baseq2/players/male/pain100_1.wav /baseq2/players/male/pain100_2.wav /baseq2/players/male/pain25_1.wav /baseq2/players/male/pain25_2.wav /baseq2/players/male/pain50_1.wav /baseq2/players/male/pain50_2.wav /baseq2/players/male/pain75_1.wav /baseq2/players/male/pain75_2.wav /baseq2/players/male/pointman_i.pcx /baseq2/players/male/pointman.pcx /baseq2/players/male/psycho_i.pcx /baseq2/players/male/psycho.pcx /baseq2/players/male/rampage_i.pcx /baseq2/players/male/rampage.pcx /baseq2/players/male/razor_i.pcx /baseq2/players/male/razor.pcx /baseq2/players/male/recon_i.pcx /baseq2/players/male/recon.pcx /baseq2/players/male/scout_i.pcx /baseq2/players/male/scout.pcx /baseq2/players/male/sniper_i.pcx /baseq2/players/male/sniper.pcx /baseq2/players/male/tris.md2 /baseq2/players/male/viper_i.pcx /baseq2/players/male/viper.pcx /baseq2/players/male/w_bfg.md2 /baseq2/players/male/w_blaster.md2 /baseq2/players/male/w_chainfist.md2 /baseq2/players/male/w_chaingun.md2 /baseq2/players/male/w_disrupt.md2 /baseq2/players/male/w_etfrifle.md2 /baseq2/players/male/w_glauncher.md2 /baseq2/players/male/w_grapple.md2 /baseq2/players/male/w_hyperblaster.md2 /baseq2/players/male/w_machinegun.md2 /baseq2/players/male/w_phalanx.md2 /baseq2/players/male/w_plasma.md2 /baseq2/players/male/w_plauncher.md2 /baseq2/players/male/w_railgun.md2 /baseq2/players/male/w_ripper.md2 /baseq2/players/male/w_rlauncher.md2 /baseq2/players/male/w_shotgun.md2 /baseq2/players/male/w_sshotgun.md2 /baseq2/players/male/weapon.md2 /baseq2/players/male/weapon.pcx # Cinematics, videos played between units. /baseq2/video/end.cin /baseq2/video/eou1_.cin /baseq2/video/eou2_.cin /baseq2/video/eou3_.cin /baseq2/video/eou4_.cin /baseq2/video/eou5_.cin /baseq2/video/eou6_.cin /baseq2/video/eou7_.cin /baseq2/video/eou8_.cin /baseq2/video/idlog.cin /baseq2/video/ntro.cin # OGG files. For standard releases, NOT for the GOG.com release: /baseq2/music/02.ogg /baseq2/music/03.ogg /baseq2/music/04.ogg /baseq2/music/05.ogg /baseq2/music/06.ogg /baseq2/music/07.ogg /baseq2/music/08.ogg /baseq2/music/09.ogg /baseq2/music/10.ogg /baseq2/music/11.ogg # ctf/ (Three Wave Capture the Flag) # ---------------------------------- # Game library: /ctf/game.dll # The *.pak files contain the game assets: /ctf/pak0.pak # rogue/ (Ground Zero) # -------------------- # Game library: /rogue/game.dll # The *.pak files contain the game assets: /rogue/pak0.pak # Cinematics, videos played between units. /rogue/video/logo.cin /rogue/video/rend.cin /rogue/video/reu1_.cin /rogue/video/reu2_.cin /rogue/video/reu3_.cin /rogue/video/reu4_.cin /rogue/video/rintro.cin # OGG files. For standard releases, NOT for the GOG.com release: /rogue/music/02.ogg /rogue/music/03.ogg /rogue/music/04.ogg /rogue/music/05.ogg /rogue/music/06.ogg /rogue/music/07.ogg /rogue/music/08.ogg /rogue/music/09.ogg /rogue/music/10.ogg /rogue/music/11.ogg # xatrix/ (The Reckoning) # ----------------------- # Game library: /xatrix/game.dll # The *.pak files contain the game assets: /xatrix/pak0.pak # Cinematics, videos played between units. /xatrix/video/idlog.cin /xatrix/video/logo.cin /xatrix/video/xin.cin /xatrix/video/xout.cin /xatrix/video/xu1.cin /xatrix/video/xu2.cin /xatrix/video/xu3.cin # OGG files. For standard releases, NOT for the GOG.com release: /xatrix/music/02.ogg /xatrix/music/03.ogg /xatrix/music/04.ogg /xatrix/music/05.ogg /xatrix/music/06.ogg /xatrix/music/07.ogg /xatrix/music/08.ogg /xatrix/music/09.ogg /xatrix/music/10.ogg /xatrix/music/11.ogg # music/ (GOG.com music files) # ---------------------------- # These are for the GOG.com release only. /music/Track02.ogg /music/Track03.ogg /music/Track04.ogg /music/Track05.ogg /music/Track06.ogg /music/Track07.ogg /music/Track08.ogg /music/Track09.ogg /music/Track10.ogg /music/Track11.ogg /music/Track12.ogg /music/Track13.ogg /music/Track14.ogg /music/Track15.ogg /music/Track16.ogg /music/Track17.ogg /music/Track18.ogg /music/Track19.ogg /music/Track20.ogg /music/Track21.ogg ``` ## Checksums SHA1 and md5 checksums of all pak files. ``` SHA1 (baseq2/pak0.pak) = 1dd586a3230d1ac5bfd34e57cc796000d4c252c2 SHA1 (baseq2/pak1.pak) = 588ef09965dee539521b4eb6da4337ce78a2ea21 SHA1 (baseq2/pak2.pak) = 67e76a7f3234646507ae59ec1bf755637c1dad03 SHA1 (ctf/pak0.pak) = 11b2362521cfe27473d79f72172531d206d07e14 SHA1 (rogue/pak0.pak) = 8d3979e90f2ffd97692c5d1461b6ddaa5bf84ce6 SHA1 (xatrix/pak0.pak) = 05070e2567ac3f726b4ef8eb62f0c645cdc24547 ``` ``` MD5 (baseq2/pak0.pak) = 1ec55a724dc3109fd50dde71ab581d70 MD5 (baseq2/pak1.pak) = 42663ea709b7cd3eb9b634b36cfecb1a MD5 (baseq2/pak2.pak) = c8217cc5557b672a87fc210c2347d98d MD5 (ctf/pak0.pak) = 1f6bd3d4c08f7ed8c037b12fcffd2eb5 MD5 (rogue/pak0.pak) = 5e2ecbe9287152a1e6e0d77b3f47dcb2 MD5 (xatrix/pak0.pak) = f5e7b04f7d6b9530c59c5e1daa873b51 ```