/* * Copyright (C) 1997-2001 Id Software, Inc. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * * See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * ======================================================================= * * This is the refresher dependend video menu. If you add a new * refresher this menu must be altered. A lot stuff here are preworkings * for that and aren't needed at this time since we've only refresher. * * ======================================================================= */ #include "../../client/header/client.h" #include "../../client/menu/header/qmenu.h" /* this will have to be updated if ref's are added/removed from ref_t */ #define NUMBER_OF_REFS 1 /* all the refs should be initially set to 0 */ static char *refs [ NUMBER_OF_REFS + 1 ] = { 0 }; /* make all these have illegal values, as they will be redefined */ static int REF_GL = NUMBER_OF_REFS; static int GL_REF_START = NUMBER_OF_REFS; typedef struct { char menuname [ 32 ]; char realname [ 32 ]; int *pointer; } ref_t; static const ref_t possible_refs [ NUMBER_OF_REFS ] = { { "[OpenGL ]", "gl", &REF_GL }, }; extern cvar_t *vid_ref; extern cvar_t *vid_fullscreen; extern cvar_t *vid_gamma; extern cvar_t *scr_viewsize; static cvar_t *gl_mode; static cvar_t *gl_driver; static cvar_t *gl_picmip; static cvar_t *gl_ext_palettedtexture; static cvar_t *windowed_mouse; extern void M_ForceMenuOff ( void ); extern qboolean VID_CheckRefExists ( const char *name ); /* MENU INTERACTION */ #define SOFTWARE_MENU 0 #define OPENGL_MENU 1 #define CUSTOM_MODE 20 static menuframework_s s_opengl_menu; static menuframework_s *s_current_menu; static int s_current_menu_index; static menulist_s s_mode_list [ 2 ]; static menulist_s s_ref_list [ 2 ]; static menuslider_s s_tq_slider; static menuslider_s s_screensize_slider [ 2 ]; static menuslider_s s_brightness_slider [ 2 ]; static menulist_s s_fs_box [ 2 ]; static menulist_s s_paletted_texture_box; static menuaction_s s_apply_action [ 2 ]; static menuaction_s s_defaults_action [ 2 ]; static void DriverCallback ( void *unused ) { s_ref_list [ !s_current_menu_index ].curvalue = s_ref_list [ s_current_menu_index ].curvalue; s_current_menu = &s_opengl_menu; s_current_menu_index = 1; } static void ScreenSizeCallback ( void *s ) { menuslider_s *slider = (menuslider_s *) s; Cvar_SetValue( "viewsize", slider->curvalue * 10 ); } static void BrightnessCallback ( void *s ) { menuslider_s *slider = (menuslider_s *) s; if ( s_current_menu_index == 0 ) { s_brightness_slider [ 1 ].curvalue = s_brightness_slider [ 0 ].curvalue; } else { s_brightness_slider [ 0 ].curvalue = s_brightness_slider [ 1 ].curvalue; } float gamma = slider->curvalue / 10.0; Cvar_SetValue( "vid_gamma", gamma ); } static void ResetDefaults ( void *unused ) { VID_MenuInit(); } static void ApplyChanges ( void *unused ) { int ref; /* make values consistent */ s_fs_box [ !s_current_menu_index ].curvalue = s_fs_box [ s_current_menu_index ].curvalue; s_brightness_slider [ !s_current_menu_index ].curvalue = s_brightness_slider [ s_current_menu_index ].curvalue; s_ref_list [ !s_current_menu_index ].curvalue = s_ref_list [ s_current_menu_index ].curvalue; Cvar_SetValue( "gl_picmip", 3 - s_tq_slider.curvalue ); Cvar_SetValue( "vid_fullscreen", s_fs_box [ s_current_menu_index ].curvalue ); Cvar_SetValue( "gl_ext_palettedtexture", s_paletted_texture_box.curvalue ); /* custom mode */ if ( s_mode_list [ OPENGL_MENU ].curvalue != CUSTOM_MODE ) { printf( "DEBUG: %i\n", s_mode_list [ OPENGL_MENU ].curvalue ); Cvar_SetValue( "gl_mode", s_mode_list [ OPENGL_MENU ].curvalue ); } else { Cvar_SetValue( "gl_mode", -1 ); } /* must use an if here (instead of a switch), since the REF_'s are now variables and not #DEFINE's (constants) */ ref = s_ref_list [ s_current_menu_index ].curvalue; if ( ref == REF_GL ) { Cvar_Set( "vid_ref", "gl" ); /* below is wrong if we use different libs for different GL reflibs */ Cvar_Get( "gl_driver", "libGL.so.1", CVAR_ARCHIVE ); if ( gl_driver->modified ) { vid_ref->modified = true; } } M_ForceMenuOff(); } void VID_MenuInit ( void ) { int i, counter; static const char *resolutions[] = { "[320 240 ]", "[400 300 ]", "[512 384 ]", "[640 400 ]", "[640 480 ]", "[800 500 ]", "[800 600 ]", "[960 720 ]", "[1024 480 ]", "[1024 640 ]", "[1024 768 ]", "[1152 768 ]", "[1152 864 ]", "[1280 800 ]", "[1280 854 ]", "[1280 960 ]", "[1280 1024]", "[1440 900 ]", "[1600 1200]", "[1680 1050]", "[1920 1080]", "[1920 1200]", "[2048 1536]", "[Custom ]", 0 }; static const char *yesno_names[] = { "no", "yes", 0 }; /* make sure these are invalided before showing the menu again */ REF_GL = NUMBER_OF_REFS; GL_REF_START = NUMBER_OF_REFS; /* now test to see which ref's are present */ i = counter = 0; while ( i < NUMBER_OF_REFS ) { if ( VID_CheckRefExists( possible_refs [ i ].realname ) ) { *( possible_refs [ i ].pointer ) = counter; /* free any previous string */ if ( refs [ i ] ) { free( refs [ i ] ); } refs [ counter ] = strdup( possible_refs [ i ].menuname ); /* if we reach the 1rd item in the list, this indicates that a GL ref has been found; this will change if more software modes are added to the possible_ref's array */ if ( i == 0 ) { GL_REF_START = counter; } counter++; } i++; } refs [ counter ] = (char *) 0; if ( !gl_driver ) { gl_driver = Cvar_Get( "gl_driver", "libGL.so.1", 0 ); } if ( !gl_picmip ) { gl_picmip = Cvar_Get( "gl_picmip", "0", 0 ); } if ( !gl_mode ) { gl_mode = Cvar_Get( "gl_mode", "3", 0 ); } if ( !gl_ext_palettedtexture ) { gl_ext_palettedtexture = Cvar_Get( "gl_ext_palettedtexture", "0", CVAR_ARCHIVE ); } if ( !windowed_mouse ) { windowed_mouse = Cvar_Get( "windowed_mouse", "1", CVAR_USERINFO | CVAR_ARCHIVE ); } /* custom mode */ if ( gl_mode->value >= 1.0 ) { s_mode_list [ OPENGL_MENU ].curvalue = gl_mode->value; } else { s_mode_list [ OPENGL_MENU ].curvalue = CUSTOM_MODE; } if ( !scr_viewsize ) { scr_viewsize = Cvar_Get( "viewsize", "100", CVAR_ARCHIVE ); } s_screensize_slider [ OPENGL_MENU ].curvalue = scr_viewsize->value / 10; if ( strcmp( vid_ref->string, "gl" ) == 0 ) { s_current_menu_index = OPENGL_MENU; s_ref_list [ s_current_menu_index ].curvalue = REF_GL; } s_opengl_menu.x = viddef.width * 0.50; s_opengl_menu.nitems = 0; for ( i = 0; i < 2; i++ ) { s_ref_list [ i ].generic.type = MTYPE_SPINCONTROL; s_ref_list [ i ].generic.name = "driver"; s_ref_list [ i ].generic.x = 0; s_ref_list [ i ].generic.y = 0; s_ref_list [ i ].generic.callback = DriverCallback; s_ref_list [ i ].itemnames = (const char **) refs; s_mode_list [ i ].generic.type = MTYPE_SPINCONTROL; s_mode_list [ i ].generic.name = "video mode"; s_mode_list [ i ].generic.x = 0; s_mode_list [ i ].generic.y = 10; s_mode_list [ i ].itemnames = resolutions; s_screensize_slider [ i ].generic.type = MTYPE_SLIDER; s_screensize_slider [ i ].generic.x = 0; s_screensize_slider [ i ].generic.y = 20; s_screensize_slider [ i ].generic.name = "screen size"; s_screensize_slider [ i ].minvalue = 3; s_screensize_slider [ i ].maxvalue = 12; s_screensize_slider [ i ].generic.callback = ScreenSizeCallback; s_brightness_slider [ i ].generic.type = MTYPE_SLIDER; s_brightness_slider [ i ].generic.x = 0; s_brightness_slider [ i ].generic.y = 30; s_brightness_slider [ i ].generic.name = "brightness"; s_brightness_slider [ i ].generic.callback = BrightnessCallback; s_brightness_slider [ i ].minvalue = 1; s_brightness_slider [ i ].maxvalue = 20; s_brightness_slider [ i ].curvalue = vid_gamma->value * 10; s_fs_box [ i ].generic.type = MTYPE_SPINCONTROL; s_fs_box [ i ].generic.x = 0; s_fs_box [ i ].generic.y = 40; s_fs_box [ i ].generic.name = "fullscreen"; s_fs_box [ i ].itemnames = yesno_names; s_fs_box [ i ].curvalue = vid_fullscreen->value; s_defaults_action [ i ].generic.type = MTYPE_ACTION; s_defaults_action [ i ].generic.name = "reset to default"; s_defaults_action [ i ].generic.x = 0; s_defaults_action [ i ].generic.y = 90; s_defaults_action [ i ].generic.callback = ResetDefaults; s_apply_action [ i ].generic.type = MTYPE_ACTION; s_apply_action [ i ].generic.name = "apply"; s_apply_action [ i ].generic.x = 0; s_apply_action [ i ].generic.y = 100; s_apply_action [ i ].generic.callback = ApplyChanges; } s_tq_slider.generic.type = MTYPE_SLIDER; s_tq_slider.generic.x = 0; s_tq_slider.generic.y = 60; s_tq_slider.generic.name = "texture quality"; s_tq_slider.minvalue = 0; s_tq_slider.maxvalue = 3; s_tq_slider.curvalue = 3 - gl_picmip->value; s_paletted_texture_box.generic.type = MTYPE_SPINCONTROL; s_paletted_texture_box.generic.x = 0; s_paletted_texture_box.generic.y = 70; s_paletted_texture_box.generic.name = "8-bit textures"; s_paletted_texture_box.itemnames = yesno_names; s_paletted_texture_box.curvalue = gl_ext_palettedtexture->value; Menu_AddItem( &s_opengl_menu, (void *) &s_ref_list [ OPENGL_MENU ] ); Menu_AddItem( &s_opengl_menu, (void *) &s_mode_list [ OPENGL_MENU ] ); Menu_AddItem( &s_opengl_menu, (void *) &s_screensize_slider [ OPENGL_MENU ] ); Menu_AddItem( &s_opengl_menu, (void *) &s_brightness_slider [ OPENGL_MENU ] ); Menu_AddItem( &s_opengl_menu, (void *) &s_fs_box [ OPENGL_MENU ] ); Menu_AddItem( &s_opengl_menu, (void *) &s_tq_slider ); Menu_AddItem( &s_opengl_menu, (void *) &s_paletted_texture_box ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_defaults_action[OPENGL_MENU] ); Menu_AddItem( &s_opengl_menu, ( void * ) &s_apply_action[OPENGL_MENU] ); Menu_Center( &s_opengl_menu ); s_opengl_menu.x -= 8; } void VID_MenuShutdown ( void ) { int i; for ( i = 0; i < NUMBER_OF_REFS; i++ ) { if ( refs [ i ] ) { free( refs [ i ] ); } } } void VID_MenuDraw ( void ) { int w, h; s_current_menu = &s_opengl_menu; /* draw the banner */ re.DrawGetPicSize( &w, &h, "m_banner_video" ); re.DrawPic( viddef.width / 2 - w / 2, viddef.height / 2 - 110, "m_banner_video" ); /* move cursor to a reasonable starting position */ Menu_AdjustCursor( s_current_menu, 1 ); /* draw the menu */ Menu_Draw( s_current_menu ); } const char * VID_MenuKey ( int key ) { extern void M_PopMenu ( void ); menuframework_s *m = s_current_menu; static const char *sound = "misc/menu1.wav"; switch ( key ) { case K_ESCAPE: M_PopMenu(); return ( NULL ); case K_UPARROW: m->cursor--; Menu_AdjustCursor( m, -1 ); break; case K_DOWNARROW: m->cursor++; Menu_AdjustCursor( m, 1 ); break; case K_LEFTARROW: Menu_SlideItem( m, -1 ); break; case K_RIGHTARROW: Menu_SlideItem( m, 1 ); break; case K_ENTER: Menu_SelectItem( m ); break; } return ( sound ); }