Windows Port TODO ----------------- - Check WITH_SYSTEMWIDE - Does anisotropic filtering work under Windows? - Remove leftovers from the softrenderer. The big plan: 1. Get the dedicated server builded (03/06/12) 2. Get the game builded (04/06/12) 3. Be able to connect to a windows dedicated server (04/06/12) 4. Get the client builded (04/06/12) 5. Get the refresher builded (04/06/12) 6. Be able to start the client and watch the demo loop (04/06/12) 7. Bugsfix until the game can be played through 8. Finish remaining TODOs 9. Release CFT Thinks that would be nice to have (after the CFT): - Remove IPX - Add IPv6