# File Listings These are listings of all assets of a correct Yamagi Quake II installation. These may be used to verify if the installation is complete. ## Game Data The game data. See inline comments (lines starting with #) for details. The gama data tree is the same on all platform. The executable may be placed in the tree or in an own directory. See the [Installation Guide](020_installation.md) for details. We're using the Windows notation in this list. It's the same for other platforms, but executables and libraries may have other or no file extensions. The three Addons - Three Wave Capture the Flag, The Reckoning and Ground Zero - are optional, the main game will run fine without them. All releases have the music under the mod that it belongs to, **only** the GOG.com release has it at top level. ``` # Top level directory # ------------------- # Shared libaries (Windows only): /curl.dll /openal32.dll /SDL2.DLL # Renderer libraries: /ref_gl1.dll /ref_gl3.dll /ref_gles3.dll /ref_soft.dll # The Executables: /quake2.exe /yquake2.exe # baseq2/ (Main game) # ------------------- # Optional monster footstep sounds: /baseq2/footsteps.pkg # Game library: /baseq2/game.dll # maps.lst is used in the Multiplayer menus: /baseq2/maps.lst # The *.pak files contain the game assets: /baseq2/pak0.pak /baseq2/pak1.pak /baseq2/pak2.pak # yq2.cfg is an optional alternative default config: /baseq2/yq2.cfg # Player models, needed for multiplayer. /baseq2/players/crakhor /baseq2/players/crakhor/a_grenades.md2 /baseq2/players/crakhor/w_bfg.md2 /baseq2/players/crakhor/w_blaster.md2 /baseq2/players/crakhor/w_chainfist.md2 /baseq2/players/crakhor/w_chaingun.md2 /baseq2/players/crakhor/w_disrupt.md2 /baseq2/players/crakhor/w_etfrifle.md2 /baseq2/players/crakhor/w_glauncher.md2 /baseq2/players/crakhor/w_grapple.md2 /baseq2/players/crakhor/w_hyperblaster.md2 /baseq2/players/crakhor/w_machinegun.md2 /baseq2/players/crakhor/w_phalanx.md2 /baseq2/players/crakhor/w_plasma.md2 /baseq2/players/crakhor/w_plauncher.md2 /baseq2/players/crakhor/w_railgun.md2 /baseq2/players/crakhor/w_ripper.md2 /baseq2/players/crakhor/w_rlauncher.md2 /baseq2/players/crakhor/w_shotgun.md2 /baseq2/players/crakhor/w_sshotgun.md2 /baseq2/players/cyborg/a_grenades.md2 /baseq2/players/cyborg/bump1.wav /baseq2/players/cyborg/death1.wav /baseq2/players/cyborg/death2.wav /baseq2/players/cyborg/death3.wav /baseq2/players/cyborg/death4.wav /baseq2/players/cyborg/drown1.wav /baseq2/players/cyborg/fall1.wav /baseq2/players/cyborg/fall2.wav /baseq2/players/cyborg/gurp1.wav /baseq2/players/cyborg/gurp2.wav /baseq2/players/cyborg/jump1.wav /baseq2/players/cyborg/oni911_i.pcx /baseq2/players/cyborg/oni911.pcx /baseq2/players/cyborg/pain100_1.wav /baseq2/players/cyborg/pain100_2.wav /baseq2/players/cyborg/pain25_1.wav /baseq2/players/cyborg/pain25_2.wav /baseq2/players/cyborg/pain50_1.wav /baseq2/players/cyborg/pain50_2.wav /baseq2/players/cyborg/pain75_1.wav /baseq2/players/cyborg/pain75_2.wav /baseq2/players/cyborg/ps9000_i.pcx /baseq2/players/cyborg/ps9000.pcx /baseq2/players/cyborg/tris.md2 /baseq2/players/cyborg/tyr574_i.pcx /baseq2/players/cyborg/tyr574.pcx /baseq2/players/cyborg/w_bfg.md2 /baseq2/players/cyborg/w_blaster.md2 /baseq2/players/cyborg/w_chainfist.md2 /baseq2/players/cyborg/w_chaingun.md2 /baseq2/players/cyborg/w_disrupt.md2 /baseq2/players/cyborg/w_etfrifle.md2 /baseq2/players/cyborg/w_glauncher.md2 /baseq2/players/cyborg/w_grapple.md2 /baseq2/players/cyborg/w_hyperblaster.md2 /baseq2/players/cyborg/w_machinegun.md2 /baseq2/players/cyborg/w_phalanx.md2 /baseq2/players/cyborg/w_plasma.md2 /baseq2/players/cyborg/w_plauncher.md2 /baseq2/players/cyborg/w_railgun.md2 /baseq2/players/cyborg/w_ripper.md2 /baseq2/players/cyborg/w_rlauncher.md2 /baseq2/players/cyborg/w_shotgun.md2 /baseq2/players/cyborg/w_sshotgun.md2 /baseq2/players/cyborg/weapon.md2 /baseq2/players/cyborg/weapon.pcx /baseq2/players/cyborg/weapon.pcx.pcx /baseq2/players/female/a_grenades.md2 /baseq2/players/female/athena_i.pcx /baseq2/players/female/athena.pcx /baseq2/players/female/brianna_i.pcx /baseq2/players/female/brianna.pcx /baseq2/players/female/cobalt_i.pcx /baseq2/players/female/cobalt.pcx /baseq2/players/female/death1.wav /baseq2/players/female/death2.wav /baseq2/players/female/death3.wav /baseq2/players/female/death4.wav /baseq2/players/female/drown.wav /baseq2/players/female/ensign_i.pcx /baseq2/players/female/ensign.pcx /baseq2/players/female/fall1.wav /baseq2/players/female/fall2.wav /baseq2/players/female/gurp1.wav /baseq2/players/female/gurp2.wav /baseq2/players/female/jezebel_i.pcx /baseq2/players/female/jezebel.pcx /baseq2/players/female/jump1.wav /baseq2/players/female/jungle_i.pcx /baseq2/players/female/jungle.pcx /baseq2/players/female/lotus_i.pcx /baseq2/players/female/lotus.pcx /baseq2/players/female/pain100_1.wav /baseq2/players/female/pain100_2.wav /baseq2/players/female/pain25_1.wav /baseq2/players/female/pain25_2.wav /baseq2/players/female/pain50_1.wav /baseq2/players/female/pain50_2.wav /baseq2/players/female/pain75_1.wav /baseq2/players/female/pain75_2.wav /baseq2/players/female/stiletto_i.pcx /baseq2/players/female/stiletto.pcx /baseq2/players/female/tris.md2 /baseq2/players/female/venus_i.pcx /baseq2/players/female/venus.pcx /baseq2/players/female/voodoo_i.pcx /baseq2/players/female/voodoo.pcx /baseq2/players/female/w_bfg.md2 /baseq2/players/female/w_blaster.md2 /baseq2/players/female/w_chainfist.md2 /baseq2/players/female/w_chaingun.md2 /baseq2/players/female/w_disrupt.md2 /baseq2/players/female/w_etfrifle.md2 /baseq2/players/female/w_glauncher.md2 /baseq2/players/female/w_grapple.md2 /baseq2/players/female/w_hyperblaster.md2 /baseq2/players/female/w_machinegun.md2 /baseq2/players/female/w_phalanx.md2 /baseq2/players/female/w_plasma.md2 /baseq2/players/female/w_plauncher.md2 /baseq2/players/female/w_railgun.md2 /baseq2/players/female/w_ripper.md2 /baseq2/players/female/w_rlauncher.md2 /baseq2/players/female/w_shotgun.md2 /baseq2/players/female/w_sshotgun.md2 /baseq2/players/female/weapon.md2 /baseq2/players/female/weapon.pcx /baseq2/players/male/a_grenades.md2 /baseq2/players/male/bump1.wav /baseq2/players/male/cipher_i.pcx /baseq2/players/male/cipher.pcx /baseq2/players/male/claymore_i.pcx /baseq2/players/male/claymore.pcx /baseq2/players/male/death1.wav /baseq2/players/male/death2.wav /baseq2/players/male/death3.wav /baseq2/players/male/death4.wav /baseq2/players/male/drown1.wav /baseq2/players/male/fall1.wav /baseq2/players/male/fall2.wav /baseq2/players/male/flak_i.pcx /baseq2/players/male/flak.pcx /baseq2/players/male/grunt_i.pcx /baseq2/players/male/grunt.pcx /baseq2/players/male/gurp1.wav /baseq2/players/male/gurp2.wav /baseq2/players/male/howitzer_i.pcx /baseq2/players/male/howitzer.pcx /baseq2/players/male/jump1.wav /baseq2/players/male/major_i.pcx /baseq2/players/male/major.pcx /baseq2/players/male/nightops_i.pcx /baseq2/players/male/nightops.pcx /baseq2/players/male/pain100_1.wav /baseq2/players/male/pain100_2.wav /baseq2/players/male/pain25_1.wav /baseq2/players/male/pain25_2.wav /baseq2/players/male/pain50_1.wav /baseq2/players/male/pain50_2.wav /baseq2/players/male/pain75_1.wav /baseq2/players/male/pain75_2.wav /baseq2/players/male/pointman_i.pcx /baseq2/players/male/pointman.pcx /baseq2/players/male/psycho_i.pcx /baseq2/players/male/psycho.pcx /baseq2/players/male/rampage_i.pcx /baseq2/players/male/rampage.pcx /baseq2/players/male/razor_i.pcx /baseq2/players/male/razor.pcx /baseq2/players/male/recon_i.pcx /baseq2/players/male/recon.pcx /baseq2/players/male/scout_i.pcx /baseq2/players/male/scout.pcx /baseq2/players/male/sniper_i.pcx /baseq2/players/male/sniper.pcx /baseq2/players/male/tris.md2 /baseq2/players/male/viper_i.pcx /baseq2/players/male/viper.pcx /baseq2/players/male/w_bfg.md2 /baseq2/players/male/w_blaster.md2 /baseq2/players/male/w_chainfist.md2 /baseq2/players/male/w_chaingun.md2 /baseq2/players/male/w_disrupt.md2 /baseq2/players/male/w_etfrifle.md2 /baseq2/players/male/w_glauncher.md2 /baseq2/players/male/w_grapple.md2 /baseq2/players/male/w_hyperblaster.md2 /baseq2/players/male/w_machinegun.md2 /baseq2/players/male/w_phalanx.md2 /baseq2/players/male/w_plasma.md2 /baseq2/players/male/w_plauncher.md2 /baseq2/players/male/w_railgun.md2 /baseq2/players/male/w_ripper.md2 /baseq2/players/male/w_rlauncher.md2 /baseq2/players/male/w_shotgun.md2 /baseq2/players/male/w_sshotgun.md2 /baseq2/players/male/weapon.md2 /baseq2/players/male/weapon.pcx # Cinematics, videos played between units. /baseq2/video/end.cin /baseq2/video/eou1_.cin /baseq2/video/eou2_.cin /baseq2/video/eou3_.cin /baseq2/video/eou4_.cin /baseq2/video/eou5_.cin /baseq2/video/eou6_.cin /baseq2/video/eou7_.cin /baseq2/video/eou8_.cin /baseq2/video/idlog.cin /baseq2/video/ntro.cin # OGG files. For standard releases, NOT for the GOG.com release: /baseq2/music/02.ogg /baseq2/music/03.ogg /baseq2/music/04.ogg /baseq2/music/05.ogg /baseq2/music/06.ogg /baseq2/music/07.ogg /baseq2/music/08.ogg /baseq2/music/09.ogg /baseq2/music/10.ogg /baseq2/music/11.ogg # ctf/ (Three Wave Capture the Flag) # ---------------------------------- # Game library: /ctf/game.dll # The *.pak files contain the game assets: /ctf/pak0.pak # rogue/ (Ground Zero) # -------------------- # Game library: /rogue/game.dll # The *.pak files contain the game assets: /rogue/pak0.pak # Cinematics, videos played between units. /rogue/video/logo.cin /rogue/video/rend.cin /rogue/video/reu1_.cin /rogue/video/reu2_.cin /rogue/video/reu3_.cin /rogue/video/reu4_.cin /rogue/video/rintro.cin # OGG files. For standard releases, NOT for the GOG.com release: /rogue/music/02.ogg /rogue/music/03.ogg /rogue/music/04.ogg /rogue/music/05.ogg /rogue/music/06.ogg /rogue/music/07.ogg /rogue/music/08.ogg /rogue/music/09.ogg /rogue/music/10.ogg /rogue/music/11.ogg # xatrix/ (The Reckoning) # ----------------------- # Game library: /xatrix/game.dll # The *.pak files contain the game assets: /xatrix/pak0.pak # Cinematics, videos played between units. /xatrix/video/idlog.cin /xatrix/video/logo.cin /xatrix/video/xin.cin /xatrix/video/xout.cin /xatrix/video/xu1.cin /xatrix/video/xu2.cin /xatrix/video/xu3.cin # OGG files. For standard releases, NOT for the GOG.com release: /xatrix/music/02.ogg /xatrix/music/03.ogg /xatrix/music/04.ogg /xatrix/music/05.ogg /xatrix/music/06.ogg /xatrix/music/07.ogg /xatrix/music/08.ogg /xatrix/music/09.ogg /xatrix/music/10.ogg /xatrix/music/11.ogg # music/ (GOG.com music files) # ---------------------------- # These are for the GOG.com release only. /music/Track02.ogg /music/Track03.ogg /music/Track04.ogg /music/Track05.ogg /music/Track06.ogg /music/Track07.ogg /music/Track08.ogg /music/Track09.ogg /music/Track10.ogg /music/Track11.ogg /music/Track12.ogg /music/Track13.ogg /music/Track14.ogg /music/Track15.ogg /music/Track16.ogg /music/Track17.ogg /music/Track18.ogg /music/Track19.ogg /music/Track20.ogg /music/Track21.ogg ``` ## Checksums SHA1 and md5 checksums of all pak files. ``` SHA1 (baseq2/pak0.pak) = 1dd586a3230d1ac5bfd34e57cc796000d4c252c2 SHA1 (baseq2/pak1.pak) = 588ef09965dee539521b4eb6da4337ce78a2ea21 SHA1 (baseq2/pak2.pak) = 67e76a7f3234646507ae59ec1bf755637c1dad03 SHA1 (ctf/pak0.pak) = 11b2362521cfe27473d79f72172531d206d07e14 SHA1 (rogue/pak0.pak) = 8d3979e90f2ffd97692c5d1461b6ddaa5bf84ce6 SHA1 (xatrix/pak0.pak) = 05070e2567ac3f726b4ef8eb62f0c645cdc24547 ``` ``` MD5 (baseq2/pak0.pak) = 1ec55a724dc3109fd50dde71ab581d70 MD5 (baseq2/pak1.pak) = 42663ea709b7cd3eb9b634b36cfecb1a MD5 (baseq2/pak2.pak) = c8217cc5557b672a87fc210c2347d98d MD5 (ctf/pak0.pak) = 1f6bd3d4c08f7ed8c037b12fcffd2eb5 MD5 (rogue/pak0.pak) = 5e2ecbe9287152a1e6e0d77b3f47dcb2 MD5 (xatrix/pak0.pak) = f5e7b04f7d6b9530c59c5e1daa873b51 ```