Commit graph

  • 730d5281fd
    Merge pull request #1142 from devnexen/fix_warning_hunt_target Yamagi 2024-08-18 15:37:14 +0200
  • 6d1a911a86 vk: use 32 command buffers in queue Denis Pauk 2024-08-18 00:56:43 +0300
  • f11236615a vk: use 32 command buffers in queue origin/rearrangecalls Denis Pauk 2024-08-18 00:56:43 +0300
  • eba63618b9 validation errors Denis Pauk 2024-08-11 01:16:52 +0300
  • e0ced95190 check debug Denis Pauk 2024-08-11 00:59:27 +0300
  • 3cd735cd23 Merge remote-tracking branch 'yquake2/master' Denis Pauk 2024-08-17 23:53:57 +0300
  • 9ad9cb8682 GL4: Gamma correction using sRGB atsb 2024-08-17 07:58:41 +0200
  • 8b9a4ab8e4 SDL3: Changes for latest master atsb 2024-08-17 07:21:51 +0200
  • d56dc492c9 A little optimisation atsb 2024-08-17 23:35:32 +0300
  • d7dd4e40a4
    AI, HuntTarget fix runtime warning. David Carlier 2024-08-17 15:55:24 +0100
  • 21d5d010b5 GL4: Enable sliders for overbrights, colours and intensity atsb 2024-08-17 09:31:51 +0200
  • ccba5946fd Enable ref_gles1 in CI builds. Yamagi 2024-08-12 18:21:22 +0200
  • e33d675757 Fixed spawntemp data leaking into mid-level spawned entities BjossiAlfreds 2024-08-12 16:32:45 +0000
  • a26c496038 Enable ref_gles1 in CI builds. Yamagi 2024-08-12 18:21:22 +0200
  • 247acb32fd Merge remote-tracking branch 'yquake2/master' Denis Pauk 2024-08-12 18:46:04 +0300
  • 679c2d5509 Also trigger the CI workflows for PRs when new commits are added. Yamagi 2024-08-12 15:43:40 +0200
  • 8cb26f6f8e Update the LICENSE file. Yamagi 2024-08-12 09:15:19 +0200
  • 53b738f77b
    Merge pull request #1128 from protocultor/ref_gles1 Yamagi 2024-08-12 09:02:40 +0200
  • 82b6ce322b Update the README to reality. Yamagi 2024-08-12 08:54:03 +0200
  • c0fe05fc03 Merge remote-tracking branch 'yquake2/master' Denis Pauk 2024-08-12 00:05:34 +0300
  • 1b86a84270 sync SCR_LoadImageWithPalette usage Denis Pauk 2024-08-11 23:39:52 +0300
  • 18f7541138
    Merge pull request #1134 from BjossiAlfreds/con-ext Yamagi 2024-08-11 18:51:11 +0200
  • f23fb932df
    Merge pull request #1130 from 0lvin/backport Yamagi 2024-08-11 18:47:41 +0200
  • a38c2b5cee Merge remote-tracking branch 'yquake2/master' Denis Pauk 2024-08-11 18:21:40 +0300
  • 52a6de3b1e vk: combine DrawVkFlowingPoly and DrawVkPoly Denis Pauk 2024-08-10 18:23:41 +0300
  • 5d082ab2d9 Add test githaub action builds Denis Pauk 2024-08-11 18:08:40 +0300
  • 98d33fad06 Moved input line indicator ] out of line buffer BjossiAlfreds 2024-08-11 12:55:35 +0000
  • dab57b12ed menu: add const and use NULL as 0 for pointers Denis Pauk 2024-08-11 15:23:24 +0300
  • f6e8aeab38 pcx: show developer warning for uncommon pcx files Denis Pauk 2024-07-31 10:54:37 +0300
  • 9e303a8044 cin: remove SCR_LoadPCX Denis Pauk 2024-07-30 22:48:18 +0300
  • 7f894f1d6f filesystem: make name parameter const Denis Pauk 2024-07-30 16:32:30 +0300
  • b40976220c menu: support players models inside pak Denis Pauk 2024-07-30 15:03:13 +0300
  • 0293e946ca filesytem: sort files in paks and use binary search Denis Pauk 2024-07-30 14:16:58 +0300
  • 8520285a10 renders: support 24bit pcx images Denis Pauk 2024-07-30 09:04:34 +0300
  • f688ea599f cin: support 24bit pcx images Denis Pauk 2024-07-30 08:23:05 +0300
  • 87c0029b2b client: play arbitrary CDTRACK ogg file Denis Pauk 2024-07-29 22:50:06 +0300
  • 005dfa0ed5 collision: load ent file without has as backward compatibility Denis Pauk 2024-07-29 22:15:13 +0300
  • c92664c01d collision: check string entity hash before load Denis Pauk 2024-07-29 14:29:40 +0300
  • 180050b9a3 Add Github Workflows to create test build for Linux, MacOS and Win32. Yamagi 2024-08-11 13:03:12 +0200
  • 4b24e16a64
    Merge pull request #1126 from devnexen/late_fade_data Yamagi 2024-08-11 09:08:35 +0200
  • 011ea4a1b4 Removed inclusion of OpenGL ES 1.0 header Jaime Moreira 2024-08-11 00:09:40 -0400
  • ab6ce60758 Quake 2 8.42RR8: 8.42RR8 Denis Pauk 2024-08-09 23:34:28 +0300
  • 7d3545abd7 Merge remote-tracking branch 'yquake2/master' Denis Pauk 2024-08-09 01:35:40 +0300
  • 1a02a6423b vk: use single draw in Vk_RenderLightmappedPoly Denis Pauk 2024-08-09 01:16:55 +0300
  • c2d5b849e5 Bump version number to 8.42pre. Yamagi 2024-08-08 18:56:25 +0200
  • 141bf6e7dd Bump version number to 8.41. Yamagi 2024-08-08 18:55:54 +0200
  • 8cc3361730 Hardcode the SDL audio driver (again) to directsound under Windows. Yamagi 2024-08-08 18:39:29 +0200
  • a60ec01de9 vk: get rid of QVk_GetTriangleFanIbo Denis Pauk 2024-08-08 00:51:23 +0300
  • 1382b02a3c vk: use GenFanIndexes directly in DrawVkPoly Denis Pauk 2024-08-08 00:29:02 +0300
  • 409c508a7d Update CHANGELOG for 8.41. Yamagi 2024-08-07 12:08:20 +0200
  • b3c47df0c8 Don't overwrite SDLs audio driver selection. Yamagi 2024-08-07 11:51:11 +0200
  • a18ea4b11d CTRL actions work in pre-game console window BjossiAlfreds 2024-08-02 01:02:34 +0000
  • 32d2a465d4 vk: use vkCmdDrawIndexed in EmitWaterPolys Denis Pauk 2024-08-07 00:03:06 +0300
  • dca42e0a04 vk: use vkCmdDrawIndexed in R_DrawSkyBox Denis Pauk 2024-08-06 23:06:02 +0300
  • ea069e4174 vk: use GenFanIndexes in R_RenderDlight Denis Pauk 2024-08-06 00:18:17 +0300
  • 4ebe9a74c0 vk: single call render NullModel Denis Pauk 2024-08-04 19:14:47 +0300
  • 409b5bcd20 vk: reuse index buffer for model shadow Denis Pauk 2024-08-04 16:37:46 +0300
  • 7ab6341e5b vk: remove drawInfo usage in vk_mesh Denis Pauk 2024-08-04 16:02:25 +0300
  • 138a51c476 vk: single call for all shadow mesh in alias model Denis Pauk 2024-08-04 15:19:24 +0300
  • a7dc338e5c vk: single call for all meshes in alias model Denis Pauk 2024-08-04 13:35:13 +0300
  • c43f8f1ce3 vk: use single index buffer for alias mesh Denis Pauk 2024-08-04 00:48:54 +0300
  • bbdaadb104 Removed link to desktop OpenGL library for gles1 Jaime Moreira 2024-08-03 12:39:23 -0400
  • f41cc545c6
    Merge branch 'yquake2:master' into ref_gles1 protocultor 2024-08-03 10:15:04 -0400
  • cd16e9884d vk: rework fan index buffer cache Denis Pauk 2024-08-03 13:48:56 +0300
  • d9a240a935 vk: pregenerate index buffer in Vk_DrawAlias Denis Pauk 2024-08-03 00:18:18 +0300
  • 06167fc711 vk: share buffers and pipeline select for whole mesh Denis Pauk 2024-08-02 13:52:30 +0300
  • d11ba119bc CTRL+x and c for cut/copy to clipboard BjossiAlfreds 2024-08-02 00:42:40 +0000
  • ced8be673e CTRL+letter actions in console + cursor can be inside edit line BjossiAlfreds 2024-07-31 21:41:40 +0000
  • 29eb6a601f Q_strdel and Q_strins utility functions BjossiAlfreds 2024-07-31 21:40:11 +0000
  • a0745ba023 Use SURF_TRANSPARENT instead SURF_TRANS33 | SURF_TRANS66 Denis Pauk 2024-07-31 22:48:53 +0300
  • ea7f219832 Merge remote-tracking branch 'yquake2/master' Denis Pauk 2024-07-31 22:42:18 +0300
  • 3aa051c6d2
    Merge pull request #1133 from protocultor/lightmapchain_fix Yamagi 2024-07-31 20:22:57 +0200
  • 1df86ae16d lightmapchain cleared of surfaces added twice Jaime Moreira 2024-07-31 12:13:32 -0400
  • 8b6ae7cc89 vk: share ubo in Vk_DrawAlias Denis Pauk 2024-07-31 18:12:10 +0300
  • 1b62173355 pcx: show developer warning for uncommon pcx files Denis Pauk 2024-07-31 11:16:36 +0300
  • 7ee871dc76 cin: add lmp image format support Denis Pauk 2024-07-31 00:12:53 +0300
  • f1d8387d81 rename s|bitesPerPixel|bitsPerPixel|g Denis Pauk 2024-07-30 08:49:50 +0300
  • 40e4eb135a Quake 2 8.41RR8 8.41RR8 Denis Pauk 2024-07-29 23:02:06 +0300
  • 6247cf2692 collision: load ent file without has as backward compatibility Denis Pauk 2024-07-29 22:56:44 +0300
  • c72d0c1b39 Add back linker options somehow lost in 8cedbb0. Yamagi 2024-07-29 19:18:48 +0200
  • e754261f22 ReadMe: add more SDK links Denis Pauk 2024-07-29 15:07:57 +0300
  • 0a774a4f75 models: add support of MDR Denis Pauk 2024-07-29 13:29:19 +0300
  • 26f578212a Deleted unused variable in R_RegenAllLightmaps() Jaime Moreira 2024-07-28 12:14:17 -0400
  • b72c465214 GLES1 renderer: lightmap copies Jaime Moreira 2024-07-27 23:22:41 -0400
  • 0596d23e4c GLES1 renderer: discard framebuffer Jaime Moreira 2024-07-27 23:18:06 -0400
  • 03227f1ed6 OpenGL ES 1.0 refresher (GLES1 for friends) Jaime Moreira 2024-07-27 23:15:12 -0400
  • 94c4bf2df7 GL1 unified draw calls, 7 Jaime Moreira 2024-07-27 23:08:46 -0400
  • 826f4816f6 There's no such thing as "gl1_colorlight" Jaime Moreira 2024-07-27 23:05:59 -0400
  • 30a2045189 Merge remote-tracking branch 'yquake2/master' Denis Pauk 2024-07-27 18:52:15 +0300
  • 4b3545697e Bump version number to 8.41pre. Yamagi 2024-07-27 09:41:02 +0200
  • 4e41dbf186 Bump version to 8.40. Yamagi 2024-07-27 09:40:00 +0200
  • 7551b683de Fix platforms in q64/outpost Denis Pauk 2024-07-24 12:51:42 +0300
  • ae827dbd86
    client sound fade_data is only really used later. David Carlier 2024-07-22 21:44:06 +0100
  • 6c16fe1e8e Merge remote-tracking branch 'yquake2/master' Denis Pauk 2024-07-21 18:07:00 +0300
  • 528ffe6a6d Add missing R_ApplyGLBuffer() to actually render the player menu. Yamagi 2024-07-21 09:24:49 +0200
  • 7258f240ce Merge commit 'df81a8b7' Denis Pauk 2024-07-21 00:23:27 +0300
  • 824cd9c034 Update CHANGELOG for 'Group draw call in GL1.' Yamagi 2024-07-20 09:35:14 +0200
  • 85ca97192d
    Merge pull request #1125 from apartfromtime/menu-stack Yamagi 2024-07-20 09:31:54 +0200
  • eef7db91d8
    Merge pull request #1124 from protocultor/gl1_buffer Yamagi 2024-07-20 09:24:23 +0200
  • df81a8b7b8 menu: active menu layer apartfromtime 2024-07-20 11:57:21 +1000