This is necessary since non-base OpenGL functions can't be connected by
calling the standard GetProcAddress() on Windows. To archive this the
old qwglGetProcAdress() is renamed into GetProcAdressGL() and a new
function pointer qwglGetProcAdress is introduced. On unixoid System it's
NULL and on Windows connected to wglGetProcAddress(). If it's NULL the
system wide function is called, if not the function Pointer is used.
To archive this, 3 new functions Sys_GetProcAddress(), Sys_LoadLibrary()
and Sys_FreeLibrary() were added to abstract the library loading code
into a platform independend API.
Using a float number as version number is a bad idea. Correct this long
standing problem by changing it to a string. If we ever want to compare
version numbers, 2 integer constants "MAJOR_VERSION" and "MINOR_VERSION"
should be added.
This update brings some minor bugfixes, especially for big endian
platforms and LLP64 systems like 64 bit Windows. The support for
encrypted ZIP archives was removed. This is a no-op change, since
there was no way to pass the password to uncrypt. Without the
uncrypt code Yamagi Quake II can be distributed in some countries
with special laws for cryptographic software. The LICENSE was
updated to the most recent version of the INFO-ZIP license.
This change allows the usage of old mods without renaming their game
lib. This is applied to windows only because the few Linux mods out
there are broken since a long time due to incompatible changes in libc
and the kernel. Requested by Victor Sergeevich.
qhost was a proprietery management application for Quake II dedicated
servers. Since we don't know if the code is still working and most
likely no one uses it anymore, remove it. This war requested by Daniel.
This was requested by Daniel. While partitional installations were
working, they are another distinction between Linux and Windows and
useless. Everyone should have the ~350MiB for a full installation.
And full installations are much faster.