Yamagi Burmeister
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e589731fa1
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cleanup header/ and add sanity checks
|
2011-10-09 15:48:36 +00:00 |
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Yamagi Burmeister
|
7442bb1b98
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cleanup gunner/ and add sanity checks
|
2011-10-09 15:48:03 +00:00 |
|
Yamagi Burmeister
|
fbf51542fb
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cleanup gladiator/ and add sanity checks
|
2011-10-09 15:47:46 +00:00 |
|
Yamagi Burmeister
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41e0b6dfdd
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cleanup flyer/ and add sanity checks
|
2011-10-09 15:47:30 +00:00 |
|
Yamagi Burmeister
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ea92ba9fe6
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cleanup float/ and add sanity checks
|
2011-10-09 15:46:59 +00:00 |
|
Yamagi Burmeister
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1cc82146a2
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cleanup flipper/ and add sanity checks
|
2011-10-09 15:46:18 +00:00 |
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Yamagi Burmeister
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caf17d1c3e
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Cleanup chick and add sanity checks
|
2011-10-07 16:05:30 +00:00 |
|
Yamagi Burmeister
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c08a7e1bbe
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Rework brain and add sanity checks
|
2011-10-07 07:23:31 +00:00 |
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Yamagi Burmeister
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c64d346e7f
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Rework boss3 and add sanity checks
|
2011-10-07 06:47:52 +00:00 |
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Yamagi Burmeister
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3576645846
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Rework boss2 and add sanity checks.
|
2011-10-07 06:20:34 +00:00 |
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Yamagi Burmeister
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cf2fb96cce
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Rework berserker and add sanity checks
|
2011-10-07 06:09:55 +00:00 |
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Yamagi Burmeister
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7a8f60c90b
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rework TODO
|
2011-10-06 09:14:53 +00:00 |
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Yamagi Burmeister
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7274f27131
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Let ctf use the files in common/
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2011-10-06 09:13:56 +00:00 |
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Yamagi Burmeister
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feaa8a6f21
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Move q_shared.c, q_shared.h and m_flash.c into common/
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2011-10-06 08:52:26 +00:00 |
|
Yamagi Burmeister
|
77130008cc
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Revert CTF macro stuff
|
2011-10-06 08:04:42 +00:00 |
|
Yamagi Burmeister
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91ffbf0ba5
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Reorder game files
|
2011-10-06 07:54:45 +00:00 |
|
Yamagi Burmeister
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4063056f75
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Update TODO
|
2011-10-05 20:18:07 +00:00 |
|
Yamagi Burmeister
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bc8a06bdd4
|
Roll the ctf crap back. It won't work this way, since some low level
parts of the code (g_local.h) differ too much. We need a better
solution...
|
2011-10-05 19:57:25 +00:00 |
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Yamagi Burmeister
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c958563b2b
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Merge the uncommented rest of the CTF code and fix the Makefile
|
2011-10-05 18:46:23 +00:00 |
|
Yamagi Burmeister
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293e360333
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COmmit what we have so far. CTF is still broken
|
2011-10-05 17:28:30 +00:00 |
|
Yamagi Burmeister
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26f00aaf53
|
Use pkg-config for X11
|
2011-10-05 16:46:25 +00:00 |
|
Yamagi Burmeister
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0a6df135dd
|
- Some cleanups to the Makefile
- Use sdl-config everywehre
|
2011-10-05 16:43:51 +00:00 |
|
Yamagi Burmeister
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a729ad3701
|
- Add header guards
- Bring the CTF files over
|
2011-10-05 16:33:04 +00:00 |
|
Yamagi Burmeister
|
56b41dd705
|
Merge generic parts of ctf/ with baseq2/. This should have any impact on
the baseq2/ source path.
|
2011-10-05 15:30:11 +00:00 |
|
Yamagi Burmeister
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0bd9096f7f
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Integrate caedes systemwide installation patch
|
2011-10-04 19:29:40 +00:00 |
|
Yamagi Burmeister
|
6be8120804
|
Update the start script
|
2011-10-04 19:14:11 +00:00 |
|
Yamagi Burmeister
|
c50f610cb2
|
Update TODO
|
2011-10-04 17:19:15 +00:00 |
|
Yamagi Burmeister
|
b9d907f7ea
|
Fix a bug introduced in r663
|
2011-10-04 16:46:51 +00:00 |
|
Yamagi Burmeister
|
9300c3c7e4
|
Use a better bounding box for rotating brush models.
|
2011-10-04 16:31:28 +00:00 |
|
Yamagi Burmeister
|
58f1ec91cd
|
Fix the rare "SZ_GetSpace: overflow" bug, triggered by too much gibs or
debris
|
2011-10-04 16:02:31 +00:00 |
|
Yamagi Burmeister
|
9047d873ab
|
Do not use the bodyqueue in single player
|
2011-10-04 15:49:22 +00:00 |
|
Yamagi Burmeister
|
73d1b251d5
|
Add a note about texture packs
|
2011-10-04 15:36:57 +00:00 |
|
Yamagi Burmeister
|
b1b2815b66
|
Add file headers
|
2011-10-04 15:30:03 +00:00 |
|
Yamagi Burmeister
|
169145bf80
|
Reject savegames from another game.so
|
2011-10-04 15:16:43 +00:00 |
|
Yamagi Burmeister
|
bd5d37c06d
|
Fix radius damage, broken in r660
|
2011-10-04 13:18:41 +00:00 |
|
Yamagi Burmeister
|
89f808185d
|
Remove an unused variable
|
2011-10-04 13:12:50 +00:00 |
|
Yamagi Burmeister
|
8ba8373440
|
Commit the cool, amazing and outresolving savegame
system. Savegames don't break anymore when the
game.so is recompiled or changed. :)
|
2011-10-04 13:02:52 +00:00 |
|
Yamagi Burmeister
|
7258574e7f
|
Add some comments to empty functions
|
2011-10-04 07:42:28 +00:00 |
|
Yamagi Burmeister
|
212aed50e5
|
Remove the last "static" function in the game code
|
2011-10-04 07:38:38 +00:00 |
|
Yamagi Burmeister
|
e1f2b10d5e
|
Rework q_shared.* and add sanity checks
|
2011-10-03 17:04:35 +00:00 |
|
Yamagi Burmeister
|
aa9f0cce93
|
Cleanup of g_local.h
|
2011-10-03 16:28:11 +00:00 |
|
Yamagi Burmeister
|
f3ca824048
|
Rework p_weapon.c and add sanity checks
|
2011-10-03 16:02:22 +00:00 |
|
Yamagi Burmeister
|
1f95708b3d
|
Add sanity checks to p_view.c
|
2011-10-03 15:38:43 +00:00 |
|
Yamagi Burmeister
|
6d96faf298
|
Cleanup of p_view.c, first step
|
2011-10-03 15:26:23 +00:00 |
|
Yamagi Burmeister
|
daaaebe859
|
Rework p_trail.c and add sanity checks
|
2011-10-03 09:06:32 +00:00 |
|
Yamagi Burmeister
|
8c084636f8
|
Rework p_hud.c
|
2011-10-03 08:35:27 +00:00 |
|
Yamagi Burmeister
|
0f1de339c2
|
Add file header and remove static keywords
|
2011-10-03 08:22:14 +00:00 |
|
Yamagi Burmeister
|
68d82aa2b5
|
Rework p_client.h again and add sanity checks.
|
2011-10-03 08:19:44 +00:00 |
|
Yamagi Burmeister
|
b768cea818
|
Rework g_wepon.c and add sanity checks
|
2011-10-02 09:02:03 +00:00 |
|
Yamagi Burmeister
|
e9220c468a
|
Rework g_utils.c and fix the removal of some entity classes
|
2011-10-02 08:33:36 +00:00 |
|