Yamagi Burmeister
|
d81768966b
|
Use strtof() instead of strtod() to safe a case.
|
2016-12-17 11:27:30 +01:00 |
|
Yamagi Burmeister
|
bfae128a5c
|
Use Q_strcasecmp instead of Q_stricmp().
This should be be noop but looks safer. Reported by maraakate in yquake2
issue #160.
|
2016-12-17 11:25:55 +01:00 |
|
Yamagi Burmeister
|
52fd07eb33
|
Add missing sanity checks to ED_ParseEdict() and ED_NewString()
This was reported by maraakate in issue #160.
|
2016-12-17 11:24:40 +01:00 |
|
Yamagi Burmeister
|
548c217da8
|
Fix wrong monster count in city3.bsp
In city3.bsd ("Upper Palace") a hidden and unaccessible room next to the
security pass exists. In this room a grenate launcher and a pack of
grenates can be found. When the room is entered, two floaters are
triggered nearby. This can never happen, so the player is unable to
reach the goal of killing 75 monsters. Quirk around this by lowering
the total number of monsters by 2.
This bug has been known for a long time:
- http://quake2.weiel.net/2004/Aug/26/01150ca0bb36a5f46c9cb0b154aeb8d8.html
- https://groups.google.com/forum/#!topic/alt.games.quake2/W7jdIIHthrw
- http://www.quake3world.com/forum/viewtopic.php?f=3&t=4733
|
2016-11-04 19:12:39 +01:00 |
|
svdijk
|
e07294b6b1
|
replace most strncpy calls (several of them wrong) by Q_strlcpy calls
|
2013-05-11 14:44:36 +02:00 |
|
Yamagi Burmeister
|
881b935b65
|
Change atof() to strtod()
|
2012-06-02 10:33:28 +02:00 |
|
Yamagi Burmeister
|
67dbe816c9
|
Change atoi() to strtol()
|
2012-06-02 10:24:52 +02:00 |
|
Christoph Mallon
|
ab034114b4
|
Whitespace fixes.
|
2012-04-30 08:25:59 +02:00 |
|
Yamagi Burmeister
|
4ab909892f
|
Fix a brainfart (do not show deathmatch items in coop)
|
2011-10-11 09:51:39 +00:00 |
|
Yamagi Burmeister
|
69b465fb1e
|
Move game one dir up
|
2011-10-09 16:12:53 +00:00 |
|