Commit graph

4599 commits

Author SHA1 Message Date
Denis Pauk
9d68b161bd readme: add new video 2024-12-20 16:12:19 +02:00
Denis Pauk
4293f1e73a cin: fix regression from c8985738 2024-12-20 16:12:02 +02:00
Denis Pauk
91103f907b add static for local function and use size_t with string length 2024-12-20 16:11:53 +02:00
Denis Pauk
8f0906704a Merge remote-tracking branch 'yquake2/master' 2024-12-20 16:10:28 +02:00
Yamagi
9522e9e490
Merge pull request #1169 from SiemensSchuckert/HTTP_dnl2
fix HTTP download crash (on 404)
2024-12-20 11:38:07 +01:00
Yamagi
bc168a7bfa
Merge pull request #1168 from SiemensSchuckert/HTTP_dnl1
fix HTTP download crash (on empty file)
2024-12-20 11:37:41 +01:00
Denis Pauk
5a0def601a client: improve autodetect heretic2 map 2024-12-18 22:39:06 +02:00
Denis Pauk
f931f9c8bc ReadMe: prepare for 8.42RR11 release 2024-12-18 19:35:50 +02:00
Denis Pauk
67052ec008 client: rework flashlight 2024-12-18 18:17:53 +02:00
Denis Pauk
7a3ebc7e99 game: Add support 'g_start_item'
Based on:
 * https://github.com/id-Software/quake2-rerelease-dll.git
2024-12-18 15:24:24 +02:00
Denis Pauk
fdeabf515c client: mesh mask in model preview 2024-12-17 21:41:10 +02:00
Denis Pauk
5e8ffa3630 maps: Add support of Anachronox material flags 2024-12-10 23:20:53 +02:00
Denis Pauk
baa4d8153a protocol: restore ReRelease scale 2024-12-08 23:45:51 +02:00
Denis Pauk
032b66b062 protocol: Use combined entity state structure 2024-12-08 23:45:43 +02:00
Denis Pauk
d4b4266758 protocol: partial revert f856be35
protocol changes broke backward compatibility, temporary disable
2024-12-08 23:45:33 +02:00
Denis Pauk
b95ce55edc maps: add materials support check for other games 2024-12-07 18:01:03 +02:00
Denis Pauk
af7b8f6c61 client: add support foodstep based on floor material
Based on:
 * https://github.com/Paril/q2pro.git
2024-12-06 00:31:32 +02:00
Denis Pauk
05499dd331 maps: initial load material definitions 2024-12-06 00:29:50 +02:00
Denis Pauk
0c6c51f903 game: Add support health_multiplier from ReRelaes
Based on:
 * https://github.com/id-Software/quake2-rerelease-dll.git
2024-12-06 00:28:57 +02:00
SiemensSchuckert
4cb319216f
fix HTTP download crash (on 404)
change parameter type to match CURL lib

(prevents crash on HTTP download)


example

test server:
q2.bot.nu:27912

server config:
set sv_downloadserver "https://quake2.pages.dev/"
map DEBEQUA2


Client connects, and three files added to queue:

HTTP download: /.filelist - Queued
HTTP download: /maps/DEBEQUA2.filelist - Queued
HTTP download: maps/DEBEQUA2.bsp - Queued


 from URL:
https://quake2.pages.dev/.filelist		- no file
https://quake2.pages.dev/maps/DEBEQUA2.filelist	- no file
https://quake2.pages.dev/maps/DEBEQUA2.bsp	- exists

when 404 response received for '.filelist' file,
CL_HTTP_Recv() is called and uses wrong file length in malloc()


one of tests:

==43024==ERROR: AddressSanitizer: requested allocation size 0x8000000000000000 (0x8000000000001000 after adjustments for alignment, red zones etc.) exceeds maximum supported size of 0x10000000000 (thread T0)
    0 0x7ffff74b4887 in __interceptor_malloc ../../../../src/libsanitizer/asan/asan_malloc_linux.cpp:145
    1 0x55555566b023 in CL_HTTP_Recv src/client/curl/download.c:98
    2 0x7fffcbcc257a  (/lib/x86_64-linux-gnu/libcurl.so.4+0x5157a)
2024-12-04 18:54:45 +03:00
SiemensSchuckert
03d22045ad
fix HTTP download crash (on empty file)
when empty filelist downloaded from HTTP server,
CL_ParseFileList() uses unallocated buffer for strchr()

segfault happens:

0  __strchr_avx2 () at ../sysdeps/x86_64/multiarch/strchr-avx2.S:65
1  0x00007ffff743de2c in __interceptor_strchr (s=0x0, c=<optimized out>)
    at ../../../../src/libsanitizer/sanitizer_common/sanitizer_common_interceptors.inc:705
2  0x000055555566d7f8 in CL_ParseFileList (dl=0x55555587a178 <cls+20984>)
    at src/client/curl/download.c:484
3  0x000055555566e26c in CL_FinishHTTPDownload ()
    at src/client/curl/download.c:670
2024-12-04 18:51:47 +03:00
Denis Pauk
5518640473 client: Add alttext to main menu
Workaround if game does not have any main menu images.
2024-12-01 23:38:24 +02:00
Denis Pauk
37b0e7a1f3 renders: add support of alt text for scaled image 2024-12-01 23:01:59 +02:00
Denis Pauk
65abf0188a game: add custom status bar for DoD(roarke) 2024-12-01 17:06:45 +02:00
Denis Pauk
94fc9a96ae game: update heretic2 items description 2024-12-01 01:25:48 +02:00
Denis Pauk
5055774a3d Merge remote-tracking branch 'yquake2/master' 2024-11-30 23:08:52 +02:00
Yamagi
9f6c455b45 Fix usage, the command is named dumpuser and not info.
This is likely a left over from some earlier version. Noticed by @m-x-d.
Closes #1166.
2024-11-30 16:30:55 +01:00
Denis Pauk
808f748f4a game: fix flashlight flag 2024-11-27 00:40:29 +02:00
Denis Pauk
58363c6696 game: Add BoB effect for items support
Based on:
 * https://github.com/Paril/q2pro.git
2024-11-26 23:37:04 +02:00
Denis Pauk
c7f74a3fa6 client: move flashlight to separate field 2024-11-26 23:34:22 +02:00
Denis Pauk
3314fc941e client: support of EF_FLASHLIGHT effect
Based on:
 * https://github.com/Paril/q2pro.git
2024-11-25 00:45:49 +02:00
Denis Pauk
5d21429c36 client: code style cleanup 2024-11-24 23:27:45 +02:00
Denis Pauk
27b41be951 game: add 'trigger_flashlight' support
Based on:
 * https://github.com/id-Software/quake2-rerelease-dll.git
2024-11-24 23:26:56 +02:00
Denis Pauk
42d5958d98 Merge remote-tracking branch 'yquake2/master' 2024-11-23 23:03:06 +02:00
Yamagi
6ff7413b65
Merge pull request #1163 from ps5-payload-dev/master
Simplify compiling for targets that lack GL drivers
2024-11-23 14:52:46 +01:00
John Törnblom
e21e057b04 backends: ensure _wgetcwd() is declared when compiling for windows 2024-11-23 13:39:40 +01:00
John Törnblom
24888cc3c1 backends: add portable variant of getcwd 2024-11-23 13:12:36 +01:00
John Törnblom
e87bcfb906 backends: ensure unistd.h is included when compiling for apple OSes 2024-11-23 13:11:19 +01:00
Yamagi
8b9f506a50
Merge pull request #1162 from devnexen/cmdparser_optim
cmdparser/server command little optimisations.
2024-11-23 08:49:48 +01:00
Denis Pauk
12fa246a6d game: fix scale for non dynamic definitions 2024-11-21 00:15:47 +02:00
Denis Pauk
e0ea452e9a renders: Add initial scale logic in renders
Based on rerelease code.

Checked with monster_boss2 on mgu1m3 map.
2024-11-19 23:48:39 +02:00
Denis Pauk
ddda42244d gl4: Disable too bright FRAMEBUFFER_SRGB 2024-11-18 00:53:10 +02:00
Denis Pauk
f856be3512 game: Add scale entity field (without real usage) 2024-11-18 00:48:31 +02:00
Denis Pauk
3f4efa05a1 models: ignore MDA tag before load 2024-11-17 18:32:27 +02:00
Denis Pauk
4981c8b972 maps: use shared function to replace backslashes 2024-11-17 16:54:37 +02:00
Denis Pauk
53e93824ca protocol: CUSTOM_PLAYER_MODEL(MAX_MODELS - 1) as player model 2024-11-17 14:58:30 +02:00
John Törnblom
9700eb6baf cmake: only gl1 renderer needs to be specifically linked 2024-11-17 01:34:07 +01:00
John Törnblom
38843f0f33 backends: when failing to determine executable path, print full path to cwd instead of just ./ 2024-11-16 15:53:43 +01:00
John Törnblom
c0eda78e43 sdl2: avoid spamming warnings when setting relative mouse mode fails 2024-11-16 15:52:24 +01:00
John Törnblom
0ea0dbf4ac ref_soft: check if renderer and texture are created correctly during context initialization 2024-11-16 15:51:58 +01:00