Yamagi Burmeister
7bd1392a5a
Seed the new PRNG at startup
2012-06-02 10:59:43 +02:00
Yamagi Burmeister
97f7ba0610
Add rand.c, an implementation of G. Marsaglia KISS PRNG
2012-06-02 10:56:40 +02:00
Yamagi Burmeister
881b935b65
Change atof() to strtod()
2012-06-02 10:33:28 +02:00
Yamagi Burmeister
67dbe816c9
Change atoi() to strtol()
2012-06-02 10:24:52 +02:00
Yamagi Burmeister
fc679896f5
Explicit cast
2012-06-02 09:07:20 +02:00
Yamagi Burmeister
32fe0ba21f
Prevent a buffer overflow.
2012-06-01 18:13:30 +02:00
Yamagi Burmeister
f9837b9130
Initialize variables (they may be used uninitialzed further down below)
2012-06-01 17:59:00 +02:00
Yamagi Burmeister
0d8f990d14
Ensure that variables that point to data on the stack are cleared
2012-06-01 17:20:05 +02:00
Yamagi Burmeister
0e1520d29a
Remove dead code and assignments
2012-06-01 17:05:40 +02:00
Yamagi Burmeister
40f8422f1b
Update the CHANGELOG
2012-05-26 12:04:25 +02:00
Yamagi Burmeister
e9605e8a8b
Use AL_BUFFERS_QUEUED at stream shutdown.
2012-05-26 12:03:01 +02:00
Yamagi Burmeister
492b7c1a2b
Convert whitespace indentation to tabs
2012-05-26 12:00:48 +02:00
Yamagi Burmeister
28c4edfd69
Clear buffers before deleting the sources
...
This fixes a very long lasting shutdown procedure which made it look
like Quake II freezed. Especially on slow machines it was a problem.
2012-05-26 11:37:47 +02:00
Yamagi Burmeister
37132d8ac9
Bump version number to 4.21
2012-05-26 09:45:57 +02:00
Yamagi Burmeister
23c74c8a7d
Update CHANGELOG for 4.21
2012-05-26 09:45:23 +02:00
Daniel Gibson
cf41d61d72
Add OpenAL to printed Client build options
2012-05-17 15:06:45 +02:00
Daniel Gibson
62d76b3d40
Fix segfault when s_openal=0 but USE_OPENAL=1
...
If the game was compiled with openal support (USE_OPENAL is defined),
but it's disabled via cvar (set s_openal 0) there could be segfaults
when calls to openal where done anyway, because the check
if(sound_started == SS_OAL) was forgotten.
This is fixed now.
2012-05-17 14:47:05 +02:00
Yamagi Burmeister
5bf1ee670d
Fix s_show when OpenAL is used
2012-05-12 15:11:17 +02:00
Yamagi Burmeister
aff51633d0
Add a sanity check against buffer overflows to S_BuildSoundList
2012-05-12 14:46:13 +02:00
Yamagi Burmeister
4a414b588e
Fix a buffer overflow in AL_AddLoopSounds
...
This fixes a crash in mine4.bsp and most likely some other problems.
The bug was reported by "mxmvasilyev0 [at] gmail [dot] com" and tracked
as Github issue #1 .
2012-05-12 14:42:15 +02:00
Yamagi Burmeister
6ee203d70c
Add a project for porting Quake II to several consoles
2012-05-12 09:50:20 +02:00
Yamagi Burmeister
97c4361125
Mention that Win64 is optional
2012-05-12 09:48:23 +02:00
Yamagi Burmeister
c5cd99079f
First draft of CONTRIBUTE
2012-05-12 09:42:12 +02:00
Yamagi Burmeister
a7a553f34e
Add joystick FAQ
2012-05-12 09:42:12 +02:00
Yamagi Burmeister
3a0ae1d6f8
I was told that there're other editors than vim
2012-05-01 15:25:28 +02:00
Yamagi Burmeister
fca28bdad7
Ignore .swp files
2012-04-30 15:31:40 +02:00
Christoph Mallon
e064f4b68b
Ignore build directories.
2012-04-30 12:51:55 +02:00
Christoph Mallon
57bbdebb44
Redo "Simplify usage of $GSC_PID.", which was accidently undone.
2012-04-30 12:51:36 +02:00
Yamagi Burmeister
b6325d7858
Remove unused variables and dead code (patch submitted by Christoph
...
Mallon)
2012-04-30 10:02:58 +02:00
Yamagi Burmeister
cdaf1ef5c4
Resolve conflict in quake2-start.sh
2012-04-30 09:04:35 +02:00
Christoph Mallon
38da4b8eee
Use set -eu.
2012-04-30 09:03:59 +02:00
Christoph Mallon
2d7f2ce464
Use "$@" instead of $*.
2012-04-30 09:00:42 +02:00
Christoph Mallon
7ee419c0fb
Do not hardcode the track numbers.
2012-04-30 09:00:34 +02:00
Christoph Mallon
2b16d9eee8
Reactivate gnome-screensaver and unclutter in the reverse order they are deactivated.
...
Conflicts:
stuff/quake2-start.sh
2012-04-30 08:59:25 +02:00
Christoph Mallon
d31e4a531d
Use set -eu.
2012-04-30 08:43:48 +02:00
Christoph Mallon
3247c952a4
Simplify "[ $($FOO | grep $BAR | wc -l) -gt 0 ]" to "$FOO | grep -q $BAR".
2012-04-30 08:43:48 +02:00
Christoph Mallon
7c4daf24b1
Simplify usage of $GSC_PID.
2012-04-30 08:43:48 +02:00
Christoph Mallon
d3fa38bca9
Use plain echo, not echo -e
2012-04-30 08:43:08 +02:00
Christoph Mallon
3c7539b417
Simplify the test whether the architecture is supported.
2012-04-30 08:35:40 +02:00
Christoph Mallon
2867c00d61
Do not overwrite CC.
2012-04-30 08:35:10 +02:00
Christoph Mallon
ab034114b4
Whitespace fixes.
2012-04-30 08:25:59 +02:00
Daniel Gibson
2c851b052d
Enable core dumps in quake2-start.sh script
2012-04-29 17:04:57 +02:00
Yamagi Burmeister
dc3e2bd3b4
Mention openal-soft in the Makefile
2012-04-29 16:16:44 +02:00
Daniel Gibson
164defb856
Small corrections in CHANGELOG and LICENSE
...
* Write "LADSPA" correctly
* Mention Q2Pro and zeq2 because we use their OpenAL code
* Mention libjpeg (for retexturing) and libopenal in used but not included libs
2012-04-29 16:11:45 +02:00
Daniel Gibson
8612950e0a
Make SYSTEMWIDE options in Makefile configurable from Console
...
With the WITH_SYSTEMWIDE (yes/no) and WITH_SYSTEMDIR (actual path) options
2012-04-29 15:54:15 +02:00
Daniel Gibson
ebccfc63df
Remove need to link against libopenal
...
libopenal is loaded with dlopen() and for all used alBla and alcBla functions
there are function pointers (just like thee qgl stuff for OpenGL).
Thus there's no need to link against libopenal on compile-time.
There were a few occurences of "normal" openal functions (al* instead of qal*)
- they are fixed now.
This allows to use a yquake2 version compield with WITH_OPENAL=yes to be used
on systems that have no libopenal installed (the standard SDL sound backend
will be used then).
2012-04-29 15:24:14 +02:00
Yamagi Burmeister
4520d53b26
Alter the README for github
...
This is the Yamagi Quake II subversion repo converted to git. The
history was preserved, bit the older parts are in german and crap.
Sorry for that. Each releases is referenced ba a "git tag".
2012-04-29 14:59:49 +02:00
Yamagi Burmeister
4203bed129
Bump version number to 4.20
2012-04-29 08:08:21 +00:00
Yamagi Burmeister
b0a6ec177b
Update the CHANGELOG
2012-04-29 08:07:02 +00:00
Daniel Gibson
965fedf9ae
It's X11GAMMA with 2 "m".
2012-04-28 20:04:24 +00:00