Yamagi Burmeister
36dd56c5c8
Update the frameworks to use symlinks instead of copies
2012-12-26 19:34:45 +01:00
Yamagi Burmeister
6eee5ee316
Update the appbundle
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- Use symlinks instead of copies
- Give a hint what to do if no game data was found
Both suggested by W. Beser
2012-12-26 19:30:46 +01:00
Yamagi Burmeister
364f0b044b
framworks -> frameworks (spotted by many)
2012-12-26 09:21:11 +01:00
svdijk
a6de9b13d8
Fix an unfortunate typo in yq2.cfg.
2012-12-09 17:56:53 +01:00
Yamagi Burmeister
dbdfaac827
Add the Quake II barebone app bundle
...
This one was build by W. Beser and I made some modifications:
- Replace the Frameworks with our "official" one. I think that's
superfluous but doesn't hurt either.
- Remove the prebuild binaries.
- Extend the launch script to check for the game data.
I'm the one to blame if problems arise :)
2012-11-18 10:47:55 +01:00
Yamagi Burmeister
9de34c9ef9
Move osx-frameworks to osx/frameworks
2012-11-18 10:47:12 +01:00
Yamagi Burmeister
ad44779c68
Add teh "official" OS X frameworks
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These are the frameworks that'll be used for release builds
2012-11-04 09:29:14 +01:00
svdijk
7258a7ea31
stuff/yq2.cfg: Fix some typos and whitespacing.
2012-10-30 20:36:34 +01:00
Yamagi Burmeister
e3d6aa31a8
Put a warning at the beginning of yq2.cfg
2012-07-21 10:15:07 +02:00
Yamagi Burmeister
55a65bb53e
Add openal32.dll for Windows
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This is another support library for Windows, to be distributed with
Quake II. This is the official release of openal-soft
2012-07-09 15:53:26 +02:00
Yamagi Burmeister
e97ed12483
Add SDL.dll for Windows
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This is an known to be good SDL.dll for Quake II. Add it to the git
repo, because most SDL.dll out there are broken or incomplete.
2012-07-09 15:49:19 +02:00
Yamagi Burmeister
1f6d0282ee
Add an application icon for Windows
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The Windows icon is embedded into the executable. It's the same as under
Unix platforms, just converted into .ico.
2012-06-11 11:13:10 +02:00
Yamagi Burmeister
bf590cbba5
Clean up the Makefile
2012-06-05 10:37:34 +02:00
Yamagi Burmeister
3397eb0f30
Add uncrustify.cfg
2012-06-04 09:13:29 +02:00
Christoph Mallon
57bbdebb44
Redo "Simplify usage of $GSC_PID.", which was accidently undone.
2012-04-30 12:51:36 +02:00
Yamagi Burmeister
cdaf1ef5c4
Resolve conflict in quake2-start.sh
2012-04-30 09:04:35 +02:00
Christoph Mallon
38da4b8eee
Use set -eu.
2012-04-30 09:03:59 +02:00
Christoph Mallon
2d7f2ce464
Use "$@" instead of $*.
2012-04-30 09:00:42 +02:00
Christoph Mallon
7ee419c0fb
Do not hardcode the track numbers.
2012-04-30 09:00:34 +02:00
Christoph Mallon
2b16d9eee8
Reactivate gnome-screensaver and unclutter in the reverse order they are deactivated.
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Conflicts:
stuff/quake2-start.sh
2012-04-30 08:59:25 +02:00
Christoph Mallon
d31e4a531d
Use set -eu.
2012-04-30 08:43:48 +02:00
Christoph Mallon
3247c952a4
Simplify "[ $($FOO | grep $BAR | wc -l) -gt 0 ]" to "$FOO | grep -q $BAR".
2012-04-30 08:43:48 +02:00
Christoph Mallon
7c4daf24b1
Simplify usage of $GSC_PID.
2012-04-30 08:43:48 +02:00
Christoph Mallon
d3fa38bca9
Use plain echo, not echo -e
2012-04-30 08:43:08 +02:00
Christoph Mallon
ab034114b4
Whitespace fixes.
2012-04-30 08:25:59 +02:00
Daniel Gibson
2c851b052d
Enable core dumps in quake2-start.sh script
2012-04-29 17:04:57 +02:00
Yamagi Burmeister
292ed674a2
Swap weapprev with weapnext. This is more reliable due to the way
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commands are parsed.
2011-10-11 19:45:21 +00:00
Yamagi Burmeister
88be087f84
Do not overwrite the newgame command. This will break the addons
2011-10-11 09:21:05 +00:00
Yamagi Burmeister
05774cc25e
Convert to unix lineendings
2011-10-09 17:58:24 +00:00
Yamagi Burmeister
d4a60e7b77
- Add yq2.cfg to the code, an example to stuff/ and metion it in the
...
README
- Rename tools/ to stuff/
2011-10-09 17:55:10 +00:00