Commit graph

3352 commits

Author SHA1 Message Date
SkacikPL
66f1bc9a33 Add simple sound occusion based on YQ2 AL EFX code
Can be disabled via s_occlusion 0, strength is modified
via s_occlusion_strength (higher values are actually less occlusion).

Cherrypick of b557494e14
2022-09-18 12:39:50 +03:00
Denis Pauk
9820aa4cb1 game: sync functions definitions
Make local variables static
2022-09-18 12:39:50 +03:00
Denis Pauk
a1d053bca1 game: replace rand with randk in footsteps 2022-09-18 12:39:50 +03:00
Denis Pauk
e1164fc839 game: Fix makron walk
Walk/Run is fully same for makron, looks like copy/paste issue.
2022-09-18 12:39:50 +03:00
Denis Pauk
90b14fca24 game: make mframe static and export footstep functions 2022-09-18 12:39:50 +03:00
SkacikPL
cfb86acc81 game: Implement monster footsteps.
Better tracking of enemies complementing the audio changes.

Cherrypick of 74edb966a2
2022-09-18 12:39:50 +03:00
Yamagi
5a3163a7e4 Merge remote-tracking branch 'ui/ui' 2022-09-18 09:43:49 +02:00
Ted Thompson
7e7cda4487 Added brackets around mod names in menu 2022-09-17 17:30:17 +02:00
Yamagi
1053b5dfb1
Merge pull request #871 from 0lvin/new_commands
Add new cheats spawn commands
2022-09-17 17:17:02 +02:00
Yamagi
e705b48a8e
Merge pull request #883 from protocultor/thumbsticks_fs
Improved controller thumbsticks precision + Flick Stick
2022-09-17 16:13:57 +02:00
apartfromtime
f63b5914f6 Include guard pointers
Spincontrol checks for null itemnames, which could cause undefined behaviour (menu disappears or crashes) in some instances.
2022-09-10 09:05:36 +10:00
Denis Pauk
1dfeddc40f game: fix memory leak with spawn entities cheat 2022-09-04 23:40:55 +03:00
Denis Pauk
5cddd2110c client: add multiplayer model preview animation 2022-09-04 23:40:55 +03:00
Denis Pauk
cf110b5ea0 game: Add spawn on start point
It could be used for spawn weapon or opponnent for coop at spawn point.
2022-09-04 23:40:55 +03:00
Denis Pauk
2a8a2f390a game: add spawn entity by coordinates 2022-09-04 23:40:55 +03:00
Yamagi
021d6480d6
Merge pull request #873 from skullernet/pusher-delta-yaw
Remove broken pusher delta yaw manipulation
2022-09-04 18:55:46 +02:00
Yamagi
ac9c09694a Don't try to draw particles if there aren't any.
This fixes a VLA getting allocated with length 0 which is undefined
behavior. Additionally it may yield a small performance gain in some
situations.
2022-09-04 18:45:07 +02:00
Yamagi
a4edbb979f
Merge pull request #866 from apartfromtime/ui
Make skin icon bitmap part of the player setup menu
2022-09-04 18:37:46 +02:00
Yamagi
a44de1596d Fix spin controls getting applied multiple times.
When a spin control is at min or max value, pressing the arrow key to
switch to the next nonexiting value executes the callback function. That
is confusing.

Example: 'freelook' is set to 'no'. The user presses left arrow,
switching to the nonexiting value before no. The code handles the
case and resets the current value drom -1 to 0. Nevertheless the
callback is executed and switches 'freelook' from no to yes...

Fix that by not executing the callback when we're at min or max value.

Closes #884.
2022-09-04 18:18:58 +02:00
Jaime Moreira
2ee5d7b479 IN_MapRange slight optimization 2022-08-25 21:07:53 -04:00
Jaime Moreira
c6dd713c89 Smooth rotation for Flick Stick
Added cvar to change maximum rotation angle that will be smoothed
2022-08-24 19:37:25 -04:00
Jaime Moreira
748909fd96 "Flick Stick" controller layout implementation
With southpaw version added to "sticks layout" menu
Cvar for length of stick to be considered a flick or rotation
Lacks rotation smoothing
2022-08-24 19:02:21 -04:00
Jaime Moreira
0417bc1023 Sloped axial deadzone added
2 cvars to change it, 1 per stick
Provides the "snap-to-axis" feeling of the previous axial deadzone
2022-08-24 17:48:33 -04:00
Jaime Moreira
f3fcf3fc24 Joystick handling refactored for precision
Changed 6 cvars for stick layout to 1; includes menu option
Axial deadzone replaced with radial one, 6 cvars to 2
Expo different for each thumbstick (1 cvar to 2); sliders included
Expo applied to full joystick vector magnitude, instead of per axis
Deleted "joystick_up" ("updown" function) and its sensitivity
2022-08-24 12:30:39 -04:00
Jaime Moreira
301a2ce735 Disable gyro when game is paused
Changed text on controller menu for lower resolutions
Appropiate data type for updates_countdown
2022-08-23 18:36:33 -04:00
apartfromtime
45f4e1860c Check for null and free correct number of directories
Potential errors.
2022-08-21 11:31:09 +10:00
apartfromtime
243d4193ee Add player models command
Update documentation.
2022-08-19 16:07:12 +10:00
apartfromtime
4c7ab467f8 Dangling pointer on free
Won't need the guard pointer.
2022-08-19 16:05:21 +10:00
apartfromtime
64ac8c3183 Zero list elements
For in check for "NULL" cases, if free succeeds you probably want to
clear the pointer bits.
2022-08-19 15:26:53 +10:00
apartfromtime
73427b77a2 Convert model info from AOS to SOA
Converted model info from AOS to SOA
All strings allocated dynamically at run-time
New command "playermodels" prints valid models to console
Fixes any bugs that may have existed in the directory search

The issue still exists of undefined behavior if a directory name for a
model exceeds the predefined limits.
2022-08-19 15:22:22 +10:00
Andrey Nazarov
fe15bf2335 Remove broken pusher delta yaw manipulation.
This didn't work correctly for multiple reasons:

1. `deltayaw` was wrongly initialized for the pusher itself, rather than
for pushed client.

2. `delta_angles[YAW]` is a short, adding plain `amove[YAW]` to it is
wrong.

To support yaw angle rotation properly, delta_angles must be
interpolated on the client. But this is hardly practical as it would
introduce other bugs. Thus, simply remove delta yaw manipulation code
altogether.

Fixes infamous Q2 bug when player standing on a blocked lift gets turned
into wrong direction.
2022-08-16 01:43:47 +03:00
apartfromtime
acea0c54d9 Remove player skin box bounds check introduced in #866
Failure produces black screen.
2022-08-13 10:09:05 +10:00
apartfromtime
e87f025d13 Merge branch 'master' into ui 2022-08-13 10:08:02 +10:00
Yamagi
98a4522b1b
Merge pull request #865 from protocultor/cycleweap_quick
Faster weapon switching with 'cycleweap'
2022-08-07 18:21:30 +02:00
Yamagi
ef68b3d8d5
Merge pull request #864 from protocultor/sliders
Enhanced sliders
2022-08-07 18:19:20 +02:00
apartfromtime
de051f248c Make skin icon bitmap part of the player setup menu
Adding menu bitmaps makes this possible.
Bounds check on skin box current value.
2022-08-06 13:20:21 +10:00
Jaime Moreira
7f689f649c Faster weapon switching with 'cycleweap'
Allows to skip elements on the weapon list by tapping the same bound key
2022-08-01 14:31:26 -04:00
Jaime Moreira
5f59b752c0 Scope fixed for some cvars
Old sliders required some of their associated cvars to be "extern" so
their current value could be read. That's no longer needed, so they are
"static" now.
2022-07-30 14:29:38 -04:00
Jaime Moreira
6c4866995b Enhanced sliders for menus
"menuslider_s" types, used to create sliders in menus, now are directly
associated to a cvar. That makes possible for them to get their
currently selected value from the cvar, and express their min and max
values in terms of the real values of the cvar.
The rhythm at how they change can be overridden with s->slidestep.
The new sliders also present visually their current value to the user,
making them more useful than before.
2022-07-30 14:23:33 -04:00
Yamagi
f9ab797c7c
Merge pull request #863 from devnexen/attr_malloc
Hunk_Begin/Alloc attr malloc addition.
2022-07-30 10:20:49 +02:00
David Carlier
cfd8cd94e5 Hunk_Begin/Alloc attr malloc addition. 2022-07-23 14:05:30 +01:00
Yamagi
90eb2f394d
Merge pull request #862 from devnexen/glrenderer_drawparticles_sig
R_DrawParticles2 signature slight change fixing build warning.
2022-07-22 10:14:37 +02:00
Yamagi
2cb98b7a1d
Merge pull request #857 from protocultor/gyro_bluetooth
Gyro aiming through Bluetooth for PS4 & PS5 controllers
2022-07-22 09:53:00 +02:00
David Carlier
136222d4d7 R_DrawParticles2 signature slight change fixing build warning. 2022-07-20 22:54:42 +01:00
Yamagi
aaffcf81b0
Merge pull request #861 from devnexen/client_pingserverfix
client ping server fix unitialized field.
2022-07-17 12:24:35 +02:00
Yamagi
91fd76ca5d
Merge pull request #860 from apartfromtime/ui
UI code maintenance
2022-07-17 12:24:20 +02:00
David Carlier
024d065f80 client ping server fix unitialized field. 2022-07-16 19:44:30 +01:00
apartfromtime
affea5aef3 Remove menu number of slots property
Remove unused and dead code.
2022-07-15 12:51:01 +10:00
apartfromtime
c0bad27f43 Pre-calculate x, y offsets
Make code easier to read.
2022-07-15 12:47:41 +10:00
Jaime Moreira
0bb2bf0cea Increased sensitivity range for controllers on menu 2022-07-07 23:43:02 -04:00