Denis Pauk
b2d58ee171
models: save embeded image
2023-12-28 08:46:45 +02:00
Denis Pauk
4d56576871
gl3,gl4: check worldmodel before dlight push
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Fix crash if open multiplayer before load map.
2023-12-28 08:20:07 +02:00
Denis Pauk
083ea68a80
refresh: split models file to maps.c
2023-12-27 23:15:35 +02:00
Denis Pauk
22d36d6bfe
Revert "client: Update stb_image_resize"
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This reverts commit a08a8d35e1
.
Fix visual glitches on texture edges in soft render.
2023-12-27 18:21:36 +02:00
Denis Pauk
985fa68b97
cinema: smaker video support if fully covered by avcodec
2023-12-27 17:50:25 +02:00
Denis Pauk
3e7bd79c5b
models: model always has one mesh at least
2023-12-27 01:37:17 +02:00
Denis Pauk
531dc2f872
models: Use flex mesh type insteaad list of short
2023-12-27 00:54:30 +02:00
Denis Pauk
be95a149dc
models: Use internal dmdx_t format
2023-12-27 00:13:06 +02:00
Denis Pauk
519b72adc9
models: function naming cleanup
2023-12-26 22:22:04 +02:00
Denis Pauk
d54f070246
gl3,gl4: cleanup light code
2023-12-26 14:59:10 +02:00
Denis Pauk
2a8e84ccd8
gl1,gl3,gl4,vk: sync R_LerpVerts
2023-12-26 14:14:31 +02:00
Denis Pauk
06ee407efa
render: remove skin count limit
2023-12-25 14:44:44 +02:00
Denis Pauk
d4aa45d6cb
Version bump to 8.31RR3
2023-12-25 00:14:45 +02:00
Denis Pauk
8ecef62a5d
clean up model list show
2023-12-25 00:05:38 +02:00
Denis Pauk
70b0b1c77a
Update windows build instruction
2023-12-25 00:05:38 +02:00
Denis Pauk
6b4f197ac0
game: Add third person view
...
Based on codes:
* Lazarus mod
* KMQuake2 codes
* Slight Mechanical Destruction mod
https://bitbucket.org/Knightmare66/kmquake2_stable/src/master/game/p_chase.c
2023-12-25 00:05:38 +02:00
Denis Pauk
45413644bf
gl4: remove GLES usage
2023-12-21 19:24:14 +02:00
Denis Pauk
fc543be4f5
gl3,gl4: LIGHTMAPS: Add support for DECOUPLEDLM.
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Based on 9cb349e6e9
2023-12-21 18:59:33 +02:00
Denis Pauk
bd86f646da
refresh: Sync lightmap function names
2023-12-21 17:15:52 +02:00
Denis Pauk
a180fd3086
Merge remote-tracking branch 'yquake2/master'
2023-12-19 23:22:36 +02:00
Yamagi
e40f5d1480
Merge pull request #1077 from apartfromtime/Fix-duplicate-entries
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Fix duplicate menu key keyboard entries
2023-12-19 18:33:39 +01:00
Denis Pauk
1e6042ba35
client: fix cinematic run after load map
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Fix regression from 51a8dfb6
2023-12-19 19:25:48 +02:00
Denis Pauk
b423cf6865
soft: fix colorspace for direct cinema
2023-12-19 15:30:08 +02:00
Denis Pauk
2b24ee9b53
soft: scale small video
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in case if aspect ratio is same as window
2023-12-19 01:40:18 +02:00
Denis Pauk
fa3ec83253
soft: add warning if is already flushed
2023-12-19 00:39:45 +02:00
Denis Pauk
30ecd8ac57
cin: scale down ogv frame
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Scale down frame to size of window if required,
Scale up in soft render is slow, so skip it for
small files.
ReRelease ogv files could be rendered in native
resolution and color space in soft render if windows
size is equal to video size.
2023-12-18 17:39:44 +02:00
Denis Pauk
d7b5bfc06f
soft: support direct copy raw image
2023-12-18 15:52:18 +02:00
Denis Pauk
642aeedc43
Merge remote-tracking branch 'yquake2/master'
2023-12-18 12:47:09 +02:00
apartfromtime
87ae381ed2
Attempt to fix indentation
2023-12-18 09:27:57 +11:00
apartfromtime
1570baee4d
Remove superfluous switch statement
2023-12-18 08:52:35 +11:00
Yamagi
18aa42653a
Merge pull request #1076 from protocultor/quick_weap
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Faster "weapprev" and "weapnext" behavior
2023-12-17 11:58:28 +01:00
apartfromtime
089a1cd53f
Fix duplicate menu key keyboard entries
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Fixes a bug where duplicate keyboard entries would occur in menu fields when using the keypad keys with num-lock on.
Adds `IN_NumpadIsOn` function returning the state of the numpad key.
2023-12-17 09:55:58 +11:00
Denis Pauk
80ff901765
Fix build with Q_min/Q_max: 5da0e5f0
2023-12-16 23:37:20 +02:00
apartfromtime
ef456964e3
Revert "Fix duplicate menu key keyboard entries"
...
This reverts commit 2180ca6c40
.
2023-12-17 08:18:38 +11:00
Denis Pauk
6b70251341
Merge remote-tracking branch 'yquake2/master'
2023-12-16 23:14:52 +02:00
Jaime Moreira
01ce6787dc
Preview of the coming weapon for weapprev/weapnext
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The weapon you are changing to appears in the HUD, in "pickup" format.
Requires g_quick_weap == 1.
2023-12-16 17:52:00 -03:00
apartfromtime
2180ca6c40
Fix duplicate menu key keyboard entries
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Fixes a bug where duplicate keyboard entries would occur in menu fields when using the keypad keys with num-lock on.
Menu fields now mirror behaviour of the console field.
Removed keypad left arrow case from console key ignore list.
2023-12-12 14:29:52 +11:00
apartfromtime
71570bb2ef
Revert changes to shaders
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Uses min/max from shader language.
2023-12-09 12:28:30 +11:00
Jaime Moreira
9eca08fd92
Faster "weapprev" and "weapnext" behavior
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These commands can now "count" how many times they have been called,
similar to how "cycleweap" operates after #865 .
This allows for changing to different weapons, instead of just going
"one down" or "one up".
New cvar "g_quick_swap" allows to enable/disable this behavior.
2023-12-07 23:57:19 -03:00
apartfromtime
f0d2c5afaa
More min\max function renaming
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Missed function renaming.
2023-12-04 22:59:31 +11:00
David Carlier
734422cbdf
client: build warning fixes.
2023-12-02 13:05:29 +02:00
apartfromtime
9ac19de4ac
Rename min\max to avoid conflict with c-plus plus
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While trying to compile the yquake2 rebased heretic2 source from 0lvin, a name conflict with min\max of different parameter counts included by a std::cpp library occurred.
2023-12-01 11:58:21 +11:00
Denis Pauk
e673301dfb
renders: fix maps with hardcoded image extensions
2023-11-28 00:31:33 +02:00
Denis Pauk
fbdc7e3f79
renders: Use pcx->wal->m32->m8->tga priority
2023-11-27 23:56:16 +02:00
Denis Pauk
53067535ea
vk: clean up unused code
2023-11-27 00:02:37 +02:00
Denis Pauk
888e9bac9d
render: Save original name of requested image
2023-11-26 23:50:29 +02:00
Denis Pauk
8d35e72606
client: support png skins in multiplayer
2023-11-26 16:47:49 +02:00
Denis Pauk
d48a8abf5c
Merge remote-tracking branch 'yquake2/master'
2023-11-25 16:14:28 +02:00
Yamagi
4967b9d0ca
Update miniz to e5700656b34b732f8d4e5df87cb0de00a6c8f319.
2023-11-24 09:26:14 +01:00
Yamagi
3d8fa3995c
Update minizip unzip to 643e17b7498d12ab8d15565662880579692f769d.
2023-11-23 18:42:20 +01:00
Yamagi
90402c3f85
Move miniz into a subdirectory.
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An upcoming update will add several files, having miniz in it's own
subdirectory makes it clear what belongs to it an whit to unzip.
2023-11-23 18:21:44 +01:00
Denis Pauk
dab662c8ba
game: fix guardian and shambler save
2023-11-18 20:14:48 +02:00
Denis Pauk
38f2442d84
soft: move RE_SetSky to warp file
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Same structure as other renders have
2023-11-18 17:52:43 +02:00
Denis Pauk
9958db18d6
game: Add ReRelease Shambler Monster
2023-11-17 00:45:58 +02:00
Denis Pauk
1151c91069
game: Add ReRelease Guardian Monster
2023-11-12 23:51:58 +02:00
Denis Pauk
145027c240
game: fix actor save, revert of 038b7f01
2023-11-09 23:55:29 +02:00
Denis Pauk
6aece83adb
game: restore rerelease target_actor used in biggun
2023-11-09 00:56:33 +02:00
Denis Pauk
081d0fffa4
game: add ReRelease Arachnoid monster
2023-11-09 00:15:23 +02:00
Denis Pauk
015741ae4f
Merge remote-tracking branch 'yquake2/master'
2023-11-06 00:37:49 +02:00
Denis Pauk
1270ae66d5
client: cache 8 maps in collision code
2023-11-05 18:50:02 +02:00
Yamagi
d4940703f0
Bump version number to 8.31pre.
2023-11-05 12:15:35 +01:00
Yamagi
11993ed7e6
Bump version number to 8.30.
2023-11-05 12:13:43 +01:00
Denis Pauk
51a8dfb6f3
client: cache four last maps
2023-11-05 02:49:00 +02:00
Denis Pauk
a50c75e069
Fix possible undefined code in recursive CM_BoxLeafnums_r
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Found by @devnexen in https://github.com/0lvin/heretic2/pull/13/files
2023-11-04 23:00:37 +02:00
Denis Pauk
1ab34c87fd
Combine credits for addons
2023-11-04 21:50:28 +02:00
Denis Pauk
172e8b743e
game: merge ctf
2023-11-04 21:03:05 +02:00
Denis Pauk
f0155f0163
game: sync ctf g_ai
2023-11-04 20:22:01 +02:00
Denis Pauk
63d3e5ac74
Merge remote-tracking branch 'yquake2/master'
2023-11-04 19:45:48 +02:00
Denis Pauk
977dbc34e6
game: disable ctf menu if game != ctf
2023-11-04 19:45:23 +02:00
Denis Pauk
d27fc1f333
game: sync ctf player
2023-11-04 18:30:46 +02:00
Denis Pauk
802a874f64
game: sync ctf g_cmds
2023-11-04 17:32:56 +02:00
Denis Pauk
2b69f3774f
game: sync ctf hud/trail
2023-11-04 17:01:06 +02:00
Yamagi
06017193fc
Merge pull request #1070 from devnexen/network_getaddrinfo_error
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NET_Socket unix using getaddrinfo's error code in case.
2023-11-04 14:13:24 +01:00
Denis Pauk
16dee61c78
game: sync ctf g_{spawn,phys}
2023-11-03 01:00:51 +02:00
Denis Pauk
9947744114
game: sync ctf g_{chase,func,items,misc,weapon}
2023-11-03 00:36:57 +02:00
Denis Pauk
c41b72125a
game: sync with ctf g_svcmds, g_target, g_trigger
2023-11-02 00:58:27 +02:00
Denis Pauk
d68c31e0e4
ctf: Add game monsters
2023-11-02 00:38:33 +02:00
Denis Pauk
2fe5162add
game: ctf g_utils sync
2023-11-02 00:26:48 +02:00
Denis Pauk
571c0b96c2
Support custom model format in multiplayer select
2023-11-02 00:03:34 +02:00
Denis Pauk
67adb452dc
Loki Games intro game alias support (movie@menu)
2023-11-02 00:03:11 +02:00
Denis Pauk
77e61531d5
Version bump to 8.21RR2
2023-10-31 23:15:36 +02:00
Denis Pauk
07b3d0f9a7
Partial fix of windows build
2023-10-31 19:03:47 +02:00
Denis Pauk
585af3a0bd
client: Add network/demo protocol version print
2023-10-30 00:41:35 +02:00
Denis Pauk
0792a535fa
client: update unzip to zlib 1.3 version
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https://github.com/madler/zlib/releases/tag/v1.3
2023-10-29 12:50:10 +02:00
Denis Pauk
646420f10c
gl3,gl4: Update HandmadeMath.h
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https://raw.githubusercontent.com/HandmadeMath/HandmadeMath/v1.13.0/HandmadeMath.h
2023-10-29 12:30:12 +02:00
Denis Pauk
21ca36cf66
Update miniz to 3.0.2 version
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https://github.com/richgel999/miniz/releases/tag/3.0.2
2023-10-29 12:12:27 +02:00
Denis Pauk
4c2c94beea
gl3,gl4: Reuse HandmadeMath and DG_dynarr
2023-10-29 11:28:22 +02:00
Denis Pauk
a08a8d35e1
client: Update stb_image_resize
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New optimized version:
https://raw.githubusercontent.com/nothings/stb/e81f294/stb_image_resize2.h
2023-10-29 11:04:29 +02:00
Denis Pauk
75d9d7ddfc
client: Update stb_image_write to v1.16
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https://github.com/nothings/stb/blob/1ee679c/stb_image_write.h
2023-10-29 10:39:25 +02:00
Denis Pauk
64215c04f6
Fix endline in files, without code changes
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Run: sed -i 's/[[:blank:]]*$//' */*.{c,h}
2023-10-29 01:58:20 +03:00
Denis Pauk
e1fd35316d
cin: fix build without avcodec
2023-10-29 01:09:08 +03:00
Denis Pauk
f76fa5526f
cin: replace cin with ogv if available
2023-10-28 18:47:26 +03:00
Denis Pauk
a72fa5af3a
cin: minimize memmove in avcodec code
2023-10-28 18:02:32 +03:00
David Carlier
478d16e786
NET_Socket unix using getaddrinfo's error code in case.
2023-10-28 15:34:50 +01:00
Denis Pauk
edb361b98f
cin: fix memory leak in ffmpeg decode
2023-10-28 16:50:19 +03:00
Denis Pauk
17436190ae
cin: remove transparent image fix for ffmpeg
2023-10-28 15:17:02 +03:00
Denis Pauk
00dcd5952b
cin: minimaze memmove of video frames
2023-10-28 00:21:33 +03:00
Denis Pauk
f83d40ffe3
cin: cleanup debug message and support roq
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RoQ format requires ffmpeg.
Reuse ffmpeg for mpg,smk also.
2023-10-27 20:19:51 +03:00
Denis Pauk
258d041b5d
cin: Add ogv video support
2023-10-27 19:43:41 +03:00
David Carlier
a5192af173
fix curl uaf previous fix.
2023-10-25 18:46:03 +01:00