Commit graph

4019 commits

Author SHA1 Message Date
Denis Pauk
3e7e3bad39 filesystem: support longer path in archives (up to 128) 2024-03-20 23:20:08 +02:00
Denis Pauk
f389359074 filesystem: Anachronox fix load sky 2024-03-20 00:49:11 +02:00
Denis Pauk
04807e2ece filesystem: add support of Anachronox DAT archive format 2024-03-19 23:42:22 +02:00
Denis Pauk
c385789a87 Merge remote-tracking branch 'yquake2/master' 2024-03-19 22:12:01 +02:00
Yamagi
9569f41c3c
Merge pull request #1091 from apartfromtime/Texture-filter-menu-option
Texture filtering options for OpenGL and Software video modes
2024-03-19 19:24:41 +01:00
Yamagi
6c21caa55d
Merge pull request #1088 from ConHuevosGuey/master
Added a player speed display that prints the players speed and ground speed at the top right corner. The function can be toggled on using cl_showspeed 1.
2024-03-19 19:17:12 +01:00
Feels Duck Man
086084b507 Added documentation for 'cl_showspeed' in 040_cvarlist.md 2024-03-18 21:21:59 -05:00
apartfromtime
26194c76cf Fix software dithering
Rounding view angles to degrees fixes undefined software texture filter behaviour.
2024-03-18 12:19:35 +11:00
apartfromtime
72de1d45f8 Texture filtering options for OpenGL and Software video modes
Add renderer specific menu options.
2024-03-18 11:11:47 +11:00
Denis Pauk
05f78dd7d3 models: fix md5 replacement load without md2 model 2024-03-18 00:12:26 +02:00
Denis Pauk
3906f6d146 cin: support tga/jpg/png static image 2024-03-17 23:21:49 +02:00
Denis Pauk
6590097752 soft: fix cppcheck warning and remove unused fullscreen property 2024-03-17 15:47:39 +02:00
Denis Pauk
2b9c4e88fe soft: fix cppcheck warnings, remove unused isflattop 2024-03-17 15:47:23 +02:00
Denis Pauk
344f132044 models: MDX mesh split by subobj value 2024-03-17 15:46:26 +02:00
Denis Pauk
bb3ac6ef9c renders: load mdx/Kingpin models support 2024-03-17 15:45:31 +02:00
Denis Pauk
b30dd7dd2d models: add mdx / Kingpin models support
Without meshes support.

Based on documentation from https://kingpin.info/?p=mdx
Author: tical@kingpin.com
2024-03-17 15:45:31 +02:00
Denis Pauk
ffeabf4007 models: dkm split model to meshes 2024-03-17 15:45:31 +02:00
Denis Pauk
93bbc60bd8 models: dkm Daikatana, md2 Anachronox generate normals 2024-03-17 15:45:31 +02:00
Denis Pauk
b6dc5ac8ad models: mdl fix texture coordinates 2024-03-17 15:45:31 +02:00
Denis Pauk
25d60b826e Merge remote-tracking branch 'yquake2/master' 2024-03-16 12:48:35 +02:00
Yamagi
823998d87f
Merge pull request #1085 from apartfromtime/Texture-filter-menu-option
Texture filtering option
2024-03-16 11:37:43 +01:00
Denis Pauk
fe906a21d2 models: mdl separate function for image load 2024-03-14 23:36:38 +02:00
Denis Pauk
f6b49d8e2b models: make mdl count frames detect separate function 2024-03-14 23:00:42 +02:00
Denis Pauk
dd6ae35d75 models: mdl support grouped frames 2024-03-14 22:36:49 +02:00
Denis Pauk
a9d282e406 models: mdl compress triangles 2024-03-14 22:27:33 +02:00
Denis Pauk
f04ce4c6ce models: md3/md5 share command generation code 2024-03-14 00:18:35 +02:00
Denis Pauk
448d289457 models: revert slow vect compress logic 2024-03-13 22:51:57 +02:00
Denis Pauk
5675a7c28d models: apply md3 compress tris logic 2024-03-13 22:32:35 +02:00
Denis Pauk
0b5babdc53 models: md5 tris compress before compress gl commands.
Use ST/Vect lookup of same values.
2024-03-13 00:46:47 +02:00
Denis Pauk
b0a0d2e847 client: fix pickup message in demo 2024-03-12 00:48:51 +02:00
Denis Pauk
8853af5bbf soft: fix multi mesh models render 2024-03-11 23:16:26 +02:00
Denis Pauk
3df48ef64e models: save triangles ofs/num in each mesh
soft has some issues with md3 model example texture render
2024-03-11 00:30:57 +02:00
Feels Duck Man
cf5b3687f2 Added an option to draw speed under the crosshair with cl_showspeed 2, fixed drawing the speedometer when the game wasn't playing. 2024-03-10 10:26:53 -05:00
Denis Pauk
006d8cbc32 models: md5 rearrange glcommands generation
Compress commands does not improve size of commands for now
and is disabled for now.
2024-03-10 16:11:03 +02:00
Denis Pauk
7bce5d75fb models: prepare command compress to share logic 2024-03-10 13:57:32 +02:00
Denis Pauk
28bb559e52 models: remove static buffers for commands compress 2024-03-10 13:34:59 +02:00
Denis Pauk
9952521af3 models: md3 compress commands 2024-03-10 12:38:25 +02:00
Denis Pauk
b3eb00673b models: show number commands in model 2024-03-10 00:33:33 +02:00
Sajt
cfda9919e3 models: add gl command compress code from qwalk
Disabled for now.

Based on: https://icculus.org/projects/qshed/qwalk/
2024-03-10 00:04:34 +02:00
Denis Pauk
25dc9cf064 models: md3/md5 show count of verts and tris 2024-03-09 15:41:11 +02:00
Guilherme Nemeth
d137fe863c berserker: slam attack, running club attack
Based on: 31bc4e52e3
2024-03-09 14:30:39 +02:00
Denis Pauk
03c39f34ae gl1: cppcheck fixes 2024-03-09 01:09:54 +02:00
Denis Pauk
aea0a9085f gl3/gl4: fix count lightmap in mgu5m2 2024-03-08 00:37:16 +02:00
Denis Pauk
3b579eb0d6 refresh/files: cppcheck warning clean up 2024-03-08 00:24:58 +02:00
Denis Pauk
f888840ec8 soft: move R_LerpVerts upper by call stack 2024-03-07 23:32:20 +02:00
Denis Pauk
89a8a04334 soft: reuse R_LerpVerts code 2024-03-07 18:51:14 +02:00
Denis Pauk
3f20ef1bb0 models: md5 call R_CompressNormalMDL only once for vertex 2024-03-05 00:25:54 +02:00
Denis Pauk
b8bd567eb8 models: ReadMD5Anim get rid sscanf usage 2024-03-04 00:38:46 +02:00
Denis Pauk
fac9a5ce5c models: ReadMD5Model more strict validation 2024-03-03 23:40:54 +02:00
Denis Pauk
994cf72a76 models: ReadMD5Model get rid of sscanf usage 2024-03-03 19:13:58 +02:00