Yamagi Burmeister
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fbf51542fb
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cleanup gladiator/ and add sanity checks
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2011-10-09 15:47:46 +00:00 |
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Yamagi Burmeister
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41e0b6dfdd
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cleanup flyer/ and add sanity checks
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2011-10-09 15:47:30 +00:00 |
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Yamagi Burmeister
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ea92ba9fe6
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cleanup float/ and add sanity checks
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2011-10-09 15:46:59 +00:00 |
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Yamagi Burmeister
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1cc82146a2
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cleanup flipper/ and add sanity checks
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2011-10-09 15:46:18 +00:00 |
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Yamagi Burmeister
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caf17d1c3e
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Cleanup chick and add sanity checks
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2011-10-07 16:05:30 +00:00 |
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Yamagi Burmeister
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c08a7e1bbe
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Rework brain and add sanity checks
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2011-10-07 07:23:31 +00:00 |
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Yamagi Burmeister
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c64d346e7f
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Rework boss3 and add sanity checks
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2011-10-07 06:47:52 +00:00 |
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Yamagi Burmeister
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3576645846
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Rework boss2 and add sanity checks.
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2011-10-07 06:20:34 +00:00 |
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Yamagi Burmeister
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cf2fb96cce
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Rework berserker and add sanity checks
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2011-10-07 06:09:55 +00:00 |
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Yamagi Burmeister
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7a8f60c90b
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rework TODO
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2011-10-06 09:14:53 +00:00 |
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Yamagi Burmeister
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7274f27131
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Let ctf use the files in common/
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2011-10-06 09:13:56 +00:00 |
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Yamagi Burmeister
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feaa8a6f21
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Move q_shared.c, q_shared.h and m_flash.c into common/
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2011-10-06 08:52:26 +00:00 |
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Yamagi Burmeister
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77130008cc
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Revert CTF macro stuff
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2011-10-06 08:04:42 +00:00 |
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Yamagi Burmeister
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91ffbf0ba5
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Reorder game files
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2011-10-06 07:54:45 +00:00 |
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Yamagi Burmeister
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4063056f75
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Update TODO
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2011-10-05 20:18:07 +00:00 |
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Yamagi Burmeister
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bc8a06bdd4
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Roll the ctf crap back. It won't work this way, since some low level
parts of the code (g_local.h) differ too much. We need a better
solution...
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2011-10-05 19:57:25 +00:00 |
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Yamagi Burmeister
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c958563b2b
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Merge the uncommented rest of the CTF code and fix the Makefile
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2011-10-05 18:46:23 +00:00 |
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Yamagi Burmeister
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293e360333
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COmmit what we have so far. CTF is still broken
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2011-10-05 17:28:30 +00:00 |
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Yamagi Burmeister
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26f00aaf53
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Use pkg-config for X11
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2011-10-05 16:46:25 +00:00 |
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Yamagi Burmeister
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0a6df135dd
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- Some cleanups to the Makefile
- Use sdl-config everywehre
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2011-10-05 16:43:51 +00:00 |
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Yamagi Burmeister
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a729ad3701
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- Add header guards
- Bring the CTF files over
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2011-10-05 16:33:04 +00:00 |
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Yamagi Burmeister
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56b41dd705
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Merge generic parts of ctf/ with baseq2/. This should have any impact on
the baseq2/ source path.
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2011-10-05 15:30:11 +00:00 |
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Yamagi Burmeister
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0bd9096f7f
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Integrate caedes systemwide installation patch
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2011-10-04 19:29:40 +00:00 |
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Yamagi Burmeister
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6be8120804
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Update the start script
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2011-10-04 19:14:11 +00:00 |
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Yamagi Burmeister
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c50f610cb2
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Update TODO
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2011-10-04 17:19:15 +00:00 |
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Yamagi Burmeister
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b9d907f7ea
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Fix a bug introduced in r663
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2011-10-04 16:46:51 +00:00 |
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Yamagi Burmeister
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9300c3c7e4
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Use a better bounding box for rotating brush models.
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2011-10-04 16:31:28 +00:00 |
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Yamagi Burmeister
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58f1ec91cd
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Fix the rare "SZ_GetSpace: overflow" bug, triggered by too much gibs or
debris
|
2011-10-04 16:02:31 +00:00 |
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Yamagi Burmeister
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9047d873ab
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Do not use the bodyqueue in single player
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2011-10-04 15:49:22 +00:00 |
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Yamagi Burmeister
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73d1b251d5
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Add a note about texture packs
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2011-10-04 15:36:57 +00:00 |
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Yamagi Burmeister
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b1b2815b66
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Add file headers
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2011-10-04 15:30:03 +00:00 |
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Yamagi Burmeister
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169145bf80
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Reject savegames from another game.so
|
2011-10-04 15:16:43 +00:00 |
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Yamagi Burmeister
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bd5d37c06d
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Fix radius damage, broken in r660
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2011-10-04 13:18:41 +00:00 |
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Yamagi Burmeister
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89f808185d
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Remove an unused variable
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2011-10-04 13:12:50 +00:00 |
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Yamagi Burmeister
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8ba8373440
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Commit the cool, amazing and outresolving savegame
system. Savegames don't break anymore when the
game.so is recompiled or changed. :)
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2011-10-04 13:02:52 +00:00 |
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Yamagi Burmeister
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7258574e7f
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Add some comments to empty functions
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2011-10-04 07:42:28 +00:00 |
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Yamagi Burmeister
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212aed50e5
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Remove the last "static" function in the game code
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2011-10-04 07:38:38 +00:00 |
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Yamagi Burmeister
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e1f2b10d5e
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Rework q_shared.* and add sanity checks
|
2011-10-03 17:04:35 +00:00 |
|
Yamagi Burmeister
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aa9f0cce93
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Cleanup of g_local.h
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2011-10-03 16:28:11 +00:00 |
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Yamagi Burmeister
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f3ca824048
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Rework p_weapon.c and add sanity checks
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2011-10-03 16:02:22 +00:00 |
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Yamagi Burmeister
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1f95708b3d
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Add sanity checks to p_view.c
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2011-10-03 15:38:43 +00:00 |
|
Yamagi Burmeister
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6d96faf298
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Cleanup of p_view.c, first step
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2011-10-03 15:26:23 +00:00 |
|
Yamagi Burmeister
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daaaebe859
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Rework p_trail.c and add sanity checks
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2011-10-03 09:06:32 +00:00 |
|
Yamagi Burmeister
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8c084636f8
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Rework p_hud.c
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2011-10-03 08:35:27 +00:00 |
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Yamagi Burmeister
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0f1de339c2
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Add file header and remove static keywords
|
2011-10-03 08:22:14 +00:00 |
|
Yamagi Burmeister
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68d82aa2b5
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Rework p_client.h again and add sanity checks.
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2011-10-03 08:19:44 +00:00 |
|
Yamagi Burmeister
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b768cea818
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Rework g_wepon.c and add sanity checks
|
2011-10-02 09:02:03 +00:00 |
|
Yamagi Burmeister
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e9220c468a
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Rework g_utils.c and fix the removal of some entity classes
|
2011-10-02 08:33:36 +00:00 |
|
Yamagi Burmeister
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ce3602c663
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Update TODO
|
2011-10-02 07:51:04 +00:00 |
|
Yamagi Burmeister
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6a105cf71d
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Rework g_trigger.c, add sanity checks and a bugfix for cases in which a
monster spawns in a trigger_hurt.
|
2011-10-01 11:10:57 +00:00 |
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