Yamagi Burmeister
1782c5ab30
Add winquake.h
...
This header containts Windows specific stuff. It was taken from ioQuake2
and cleaned up for inclusion in Yamagi Quake II.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister
f0e23f199d
Add resource.h
...
This is the "Windows resource file", required by every Windows
application
2012-06-04 09:13:30 +02:00
Yamagi Burmeister
0eb042555b
Add conproc.c and the coresponding header
...
conproc.c implements support functions for the console windows used by
the dedicated server. It was taken from ioQuake2 and cleaned up for the
inclusion in Yamagi Quake II.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister
4adc6a2ca2
Add windows/system.c
...
This files contains most support functions for windows and the main
loop. It was taken from Icculus Quake II and cleaned up. This early
version may still have bugs.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister
ce3d61ef61
Remove unused Sys_CopyProtect stup
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
cac409b116
Remove old setuid() magic
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
66c6122bbb
Back out if Quake II is run as root or if eUID != rUID
...
This is a sanity check to prevent stupid users from running Quake II as
root or as a setuid binary. Quake II is such a mess that running it as
root or setuid is just reckless.
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
83e069feb2
Abort if the clipplane is NULL.
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
e11a15308b
Use Com_Error instead of Sys_Error
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
9823a23a91
Initialize sounds[] to avoid garbage branch conditions down below
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
1deb069085
Remove dead assignments
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
afd2f4538c
Return in case of possible overflow
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
41a704a13e
Do not turn stack address into a global variable
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
36a41f9746
Prevent a divion by zero
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
b1dfcb7aff
Convert random() to randk() and crandom() to crandk()
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
9f45bd38f2
Ensure that pseudo random numbers are always >0
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
35e5bbb48b
Convert rand(), crand() and frand() to randk(), crandk() and frandk()
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
99520d1331
Implemented the new random generator in shared.h instead of common.h
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
28c200a2e8
Implement crandk() and frandk() and remove old functions
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
253373dbda
Seed the new PRNG at startup
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
056f4d287b
Add rand.c, an implementation of G. Marsaglia KISS PRNG
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
edae2b0473
Change atof() to strtod()
2012-06-04 09:13:28 +02:00
Yamagi Burmeister
e9c90e16a9
Change atoi() to strtol()
2012-06-04 09:13:28 +02:00
Yamagi Burmeister
0aa75f8704
Explicit cast
2012-06-04 09:13:28 +02:00
Yamagi Burmeister
9ec98a79d2
Fix a potential buffer overflow
2012-06-04 09:12:59 +02:00
Yamagi Burmeister
32fe0ba21f
Prevent a buffer overflow.
2012-06-01 18:13:30 +02:00
Yamagi Burmeister
f9837b9130
Initialize variables (they may be used uninitialzed further down below)
2012-06-01 17:59:00 +02:00
Yamagi Burmeister
0d8f990d14
Ensure that variables that point to data on the stack are cleared
2012-06-01 17:20:05 +02:00
Yamagi Burmeister
0e1520d29a
Remove dead code and assignments
2012-06-01 17:05:40 +02:00
Yamagi Burmeister
e9605e8a8b
Use AL_BUFFERS_QUEUED at stream shutdown.
2012-05-26 12:03:01 +02:00
Yamagi Burmeister
492b7c1a2b
Convert whitespace indentation to tabs
2012-05-26 12:00:48 +02:00
Yamagi Burmeister
28c4edfd69
Clear buffers before deleting the sources
...
This fixes a very long lasting shutdown procedure which made it look
like Quake II freezed. Especially on slow machines it was a problem.
2012-05-26 11:37:47 +02:00
Yamagi Burmeister
37132d8ac9
Bump version number to 4.21
2012-05-26 09:45:57 +02:00
Daniel Gibson
cf41d61d72
Add OpenAL to printed Client build options
2012-05-17 15:06:45 +02:00
Daniel Gibson
62d76b3d40
Fix segfault when s_openal=0 but USE_OPENAL=1
...
If the game was compiled with openal support (USE_OPENAL is defined),
but it's disabled via cvar (set s_openal 0) there could be segfaults
when calls to openal where done anyway, because the check
if(sound_started == SS_OAL) was forgotten.
This is fixed now.
2012-05-17 14:47:05 +02:00
Yamagi Burmeister
5bf1ee670d
Fix s_show when OpenAL is used
2012-05-12 15:11:17 +02:00
Yamagi Burmeister
aff51633d0
Add a sanity check against buffer overflows to S_BuildSoundList
2012-05-12 14:46:13 +02:00
Yamagi Burmeister
4a414b588e
Fix a buffer overflow in AL_AddLoopSounds
...
This fixes a crash in mine4.bsp and most likely some other problems.
The bug was reported by "mxmvasilyev0 [at] gmail [dot] com" and tracked
as Github issue #1 .
2012-05-12 14:42:15 +02:00
Yamagi Burmeister
b6325d7858
Remove unused variables and dead code (patch submitted by Christoph
...
Mallon)
2012-04-30 10:02:58 +02:00
Christoph Mallon
ab034114b4
Whitespace fixes.
2012-04-30 08:25:59 +02:00
Daniel Gibson
ebccfc63df
Remove need to link against libopenal
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libopenal is loaded with dlopen() and for all used alBla and alcBla functions
there are function pointers (just like thee qgl stuff for OpenGL).
Thus there's no need to link against libopenal on compile-time.
There were a few occurences of "normal" openal functions (al* instead of qal*)
- they are fixed now.
This allows to use a yquake2 version compield with WITH_OPENAL=yes to be used
on systems that have no libopenal installed (the standard SDL sound backend
will be used then).
2012-04-29 15:24:14 +02:00
Yamagi Burmeister
4203bed129
Bump version number to 4.20
2012-04-29 08:08:21 +00:00
Daniel Gibson
965fedf9ae
It's X11GAMMA with 2 "m".
2012-04-28 20:04:24 +00:00
Daniel Gibson
2b7ef996ed
Fall back to "libGL.so.1" if gl_driver set in (default) config fails
2012-04-28 20:02:15 +00:00
Daniel Gibson
632bd0a776
Enforce "C" lokale, this time correctly
...
Now when some braindead alsa/ladspa plugin calls setlocale(LC_ALL, "") the
locale is (still) set to "C" and not some other locale that may fsck up printf
and scanf formats
2012-04-28 19:39:36 +00:00
Daniel Gibson
669a78de12
Compiletime options in Makefile overwritable from console
...
And a small fix that shuts up a compiler warning
2012-04-28 19:38:07 +00:00
Daniel Gibson
53d54b1f23
Merge OpenAL branch
2012-04-28 15:58:50 +00:00
Daniel Gibson
31f9af817f
Last fixes and cleanups for OpenAL support
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* New license header in snd_al.c
* README fixes
* Fix printing of used OpenAL device
* Cleanup in snd_al.c
2012-04-28 15:44:14 +00:00
Yamagi Burmeister
c62e5ac85b
- Implement AL_UnqueueRawSamples() and use it to stop the Vorbis playback
...
imediatly
- Increase Vorbis buffers to 64. 24 were to few
2012-04-27 14:06:08 +00:00
Yamagi Burmeister
2b6389a471
Filter sound samples (not the music) when under water
2012-04-27 13:55:45 +00:00