mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 15:21:44 +00:00
soft: sw_light: make variables local
This commit is contained in:
parent
512e128c5a
commit
f8cac738dc
1 changed files with 34 additions and 20 deletions
|
@ -285,15 +285,8 @@ R_AddDynamicLights (drawsurf_t* drawsurf)
|
|||
{
|
||||
msurface_t *surf;
|
||||
int lnum;
|
||||
int sd, td;
|
||||
float dist, rad, minlight;
|
||||
vec3_t impact, local;
|
||||
int s, t;
|
||||
int i;
|
||||
int smax, tmax;
|
||||
mtexinfo_t *tex;
|
||||
dlight_t *dl;
|
||||
int negativeLight;
|
||||
|
||||
surf = drawsurf->surf;
|
||||
smax = (surf->extents[0]>>4)+1;
|
||||
|
@ -308,7 +301,14 @@ R_AddDynamicLights (drawsurf_t* drawsurf)
|
|||
|
||||
for (lnum=0 ; lnum<r_newrefdef.num_dlights ; lnum++)
|
||||
{
|
||||
vec3_t impact, local;
|
||||
float dist, rad, minlight;
|
||||
int t;
|
||||
int i;
|
||||
dlight_t *dl;
|
||||
int negativeLight;
|
||||
light_t *plightdest = blocklights;
|
||||
|
||||
if (!(surf->dlightbits & (1<<lnum)))
|
||||
continue; // not lit by this light
|
||||
|
||||
|
@ -346,11 +346,15 @@ R_AddDynamicLights (drawsurf_t* drawsurf)
|
|||
|
||||
for (t = 0 ; t<tmax ; t++)
|
||||
{
|
||||
int s, td;
|
||||
|
||||
td = local[1] - t*16;
|
||||
if (td < 0)
|
||||
td = -td;
|
||||
for (s=0 ; s<smax ; s++)
|
||||
{
|
||||
int sd;
|
||||
|
||||
sd = local[0] - s*16;
|
||||
if (sd < 0)
|
||||
sd = -sd;
|
||||
|
@ -390,7 +394,7 @@ void
|
|||
R_BuildLightMap (drawsurf_t* drawsurf)
|
||||
{
|
||||
int smax, tmax;
|
||||
int i, size;
|
||||
int size;
|
||||
byte *lightmap;
|
||||
msurface_t *surf;
|
||||
|
||||
|
@ -406,14 +410,14 @@ R_BuildLightMap (drawsurf_t* drawsurf)
|
|||
return;
|
||||
}
|
||||
|
||||
// clear to no light
|
||||
memset(blocklights, 0, size * sizeof(light_t));
|
||||
|
||||
if (r_fullbright->value || !r_worldmodel->lightdata)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// clear to no light
|
||||
memset(blocklights, 0, size * sizeof(light_t));
|
||||
|
||||
// add all the lightmaps
|
||||
lightmap = surf->samples;
|
||||
if (lightmap)
|
||||
|
@ -452,18 +456,28 @@ R_BuildLightMap (drawsurf_t* drawsurf)
|
|||
R_AddDynamicLights (drawsurf);
|
||||
|
||||
// bound, invert, and shift
|
||||
for (i=0 ; i<size ; i++)
|
||||
{
|
||||
int t;
|
||||
light_t *curr_light, *max_light;
|
||||
|
||||
t = (int)blocklights[i];
|
||||
if (t < 0)
|
||||
t = 0;
|
||||
t = (255*256 - t) >> (8 - VID_CBITS);
|
||||
curr_light = blocklights;
|
||||
max_light = blocklights + size;
|
||||
|
||||
if (t < (1 << 6))
|
||||
t = (1 << 6);
|
||||
do
|
||||
{
|
||||
int t;
|
||||
|
||||
blocklights[i] = t;
|
||||
t = (int)*curr_light;
|
||||
|
||||
if (t < 0)
|
||||
t = 0;
|
||||
t = (255*256 - t) >> (8 - VID_CBITS);
|
||||
|
||||
if (t < (1 << 6))
|
||||
t = (1 << 6);
|
||||
|
||||
*curr_light = t;
|
||||
curr_light++;
|
||||
}
|
||||
while(curr_light < max_light);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue