Fix indention after b44fd32.

This commit is contained in:
Yamagi Burmeister 2019-02-05 09:15:11 +01:00
parent 95bdec447d
commit f7706b2c06
3 changed files with 7 additions and 4 deletions

View file

@ -573,7 +573,7 @@ typedef struct
int ofs;
fieldtype_t type;
int flags;
short save_ver; // currently only used by clientfields[]
short save_ver;
} field_t;
extern field_t fields[];

View file

@ -741,12 +741,12 @@ ReadClient(FILE *f, gclient_t *client, short save_ver)
for (field = clientfields; field->name; field++)
{
if(field->save_ver <= save_ver)
if (field->save_ver <= save_ver)
{
ReadField(f, field, (byte *)client);
}
}
if(save_ver < 3)
if (save_ver < 3)
{
InitClientResp(client);
}
@ -849,6 +849,7 @@ ReadGame(const char *filename)
if (!strcmp(str_ver, SAVEGAMEVER))
{
save_ver = 3;
if (strcmp(str_game, GAMEVERSION))
{
fclose(f);
@ -868,6 +869,7 @@ ReadGame(const char *filename)
else if (!strcmp(str_ver, "YQ2-2"))
{
save_ver = 2;
if (strcmp(str_game, GAMEVERSION))
{
fclose(f);
@ -887,6 +889,7 @@ ReadGame(const char *filename)
else if (!strcmp(str_ver, "YQ2-1"))
{
save_ver = 1;
if (strcmp(str_game, GAMEVERSION))
{
fclose(f);

View file

@ -33,7 +33,7 @@ extern void WriteLevelLocals ( FILE * f ) ;
extern void WriteEdict ( FILE * f , edict_t * ent ) ;
extern void ReadGame ( const char * filename ) ;
extern void WriteGame ( const char * filename , qboolean autosave ) ;
extern void ReadClient ( FILE * f , gclient_t * client, short save_ver ) ;
extern void ReadClient ( FILE * f , gclient_t * client , short save_ver ) ;
extern void WriteClient ( FILE * f , gclient_t * client ) ;
extern void ReadField ( FILE * f , field_t * field , byte * base ) ;
extern void WriteField2 ( FILE * f , field_t * field , byte * base ) ;