diff --git a/CHANGELOG b/CHANGELOG index 10a4f75a..40b20e11 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,3 +1,15 @@ +Quake 2 8.31RR6: +- renders: fix BSPX lightmaps (by BraXi) +- Rename functions r_dlightframecount parameter to lightframecount (by BraXi) +- models_md5 few memory related fixes (by David Carlier) +- use custom protocol with extended limits (by Denis Pauk) +- improve mdl support, and add Kingpin .mdx models support (by Denis Pauk) +- support Anachronox DAT archive format (by Denis Pauk) +- Added a speedometer that displays the player's speed in QU/s. (by Feels Duck Manby) +- berserker: slam attack, running club attack (by Guilherme Nemeth) +- models: add gl command compress code from qwalk (by Sajt) +- Texture filtering options for OpenGL and Software video modes (by apartfromtime) + Quake 2 8.31RR5: - md3 models support, - initial md2 Anachronox models support, diff --git a/src/common/header/common.h b/src/common/header/common.h index 661e54e9..c171a422 100644 --- a/src/common/header/common.h +++ b/src/common/header/common.h @@ -32,7 +32,7 @@ #include "shared.h" #include "crc.h" -#define YQ2VERSION "8.31RR5" +#define YQ2VERSION "8.31RR6" #define BASEDIRNAME "baseq2" #ifndef YQ2OSTYPE