Switch to Enforcers bloody skin when he's killed, fixes #331

When killing the enforcer with one shot (instead of damaging him first
without killing, which will switch to the bloody skin), the skin wasn't
changed. Now it is.
This commit is contained in:
Daniel Gibson 2018-10-03 17:44:32 +02:00
parent c794107dff
commit f2a73b3919

View file

@ -532,6 +532,7 @@ infantry_die(edict_t *self, edict_t *inflictor /* unused */,
/* regular death */
self->deadflag = DEAD_DEAD;
self->takedamage = DAMAGE_YES;
self->s.skinnum = 1; /* switch to bloody skin */
n = randk() % 3;