mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
Update CHANGELOG
This commit is contained in:
parent
93540d4a63
commit
eeccfc41ab
1 changed files with 9 additions and 0 deletions
|
@ -1,3 +1,12 @@
|
|||
Quake II 5.31 to 5.32:
|
||||
- Fix problems with never openal-soft versions.
|
||||
- Fix overbright bits not applied to regular meshes. (by David Reid)
|
||||
- Several improvements to GUI / HUD scaling. (by David Reid)
|
||||
- Don't stop generatings gibs after map change.
|
||||
- A new high resolution application / windows icon. (by Ryan)
|
||||
- Don't display baseq2 savegames in mods / addons.
|
||||
- Some smaller bugfixes.
|
||||
|
||||
Quake II 5.30 to 5.31:
|
||||
- Enabled hud scaling by default and added an option to the video
|
||||
menu to switch scaling off.
|
||||
|
|
Loading…
Reference in a new issue