mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-22 20:51:31 +00:00
Merge pull request #915 from devnexen/renderer_new_options
gl3/gl3es renderer display intensity/colorlight sub options.
This commit is contained in:
commit
eab0f90289
1 changed files with 49 additions and 3 deletions
|
@ -43,6 +43,7 @@ extern cvar_t *vid_renderer;
|
|||
static cvar_t *r_vsync;
|
||||
static cvar_t *gl_anisotropic;
|
||||
static cvar_t *gl_msaa_samples;
|
||||
static cvar_t *gl3_colorlight;
|
||||
|
||||
static menuframework_s s_opengl_menu;
|
||||
|
||||
|
@ -52,6 +53,9 @@ static menulist_s s_display_list;
|
|||
static menulist_s s_uiscale_list;
|
||||
static menuslider_s s_brightness_slider;
|
||||
static menuslider_s s_fov_slider;
|
||||
static menuslider_s s_intensity_slider;
|
||||
static menuslider_s s_overbrightbits_slider;
|
||||
static menulist_s s_colorlight_list;
|
||||
static menulist_s s_fs_box;
|
||||
static menulist_s s_vsync_list;
|
||||
static menulist_s s_af_list;
|
||||
|
@ -245,6 +249,11 @@ ApplyChanges(void *unused)
|
|||
restart = true;
|
||||
}
|
||||
|
||||
if (gl3_colorlight && gl3_colorlight->value != s_colorlight_list.curvalue)
|
||||
{
|
||||
Cvar_SetValue("gl3_colorlight", s_colorlight_list.curvalue);
|
||||
}
|
||||
|
||||
/* anisotropic filtering */
|
||||
if (s_af_list.curvalue == 0)
|
||||
{
|
||||
|
@ -294,10 +303,10 @@ VID_MenuInit(void)
|
|||
{
|
||||
int y = 0;
|
||||
|
||||
// Renderer selection box.
|
||||
// Renderer selection box.
|
||||
// MAXRENDERERS + Custom + NULL.
|
||||
static const char *renderers[MAXRENDERERS + 2] = { NULL };
|
||||
Renderer_FillRenderdef();
|
||||
Renderer_FillRenderdef();
|
||||
|
||||
for (int i = 0; i < numrenderer; i++)
|
||||
{
|
||||
|
@ -473,7 +482,7 @@ VID_MenuInit(void)
|
|||
s_brightness_slider.generic.type = MTYPE_SLIDER;
|
||||
s_brightness_slider.generic.name = "brightness";
|
||||
s_brightness_slider.generic.x = 0;
|
||||
s_brightness_slider.generic.y = (y += 20);
|
||||
s_brightness_slider.generic.y = (y += 10);
|
||||
s_brightness_slider.cvar = "vid_gamma";
|
||||
s_brightness_slider.minvalue = 0.1f;
|
||||
s_brightness_slider.maxvalue = 2.0f;
|
||||
|
@ -488,6 +497,37 @@ VID_MenuInit(void)
|
|||
s_fov_slider.slidestep = 1;
|
||||
s_fov_slider.printformat = "%.0f";
|
||||
|
||||
if (strcmp(vid_renderer->string, "gl3") == 0 || strcmp(vid_renderer->string, "gles3") == 0)
|
||||
{
|
||||
s_intensity_slider.generic.type = MTYPE_SLIDER;
|
||||
s_intensity_slider.generic.name = "color intensity";
|
||||
s_intensity_slider.generic.x = 0;
|
||||
s_intensity_slider.generic.y = (y += 10);
|
||||
s_intensity_slider.cvar = "gl3_intensity";
|
||||
s_intensity_slider.minvalue = 0.1f;
|
||||
s_intensity_slider.maxvalue = 256.0f;
|
||||
|
||||
s_overbrightbits_slider.generic.type = MTYPE_SLIDER;
|
||||
s_overbrightbits_slider.generic.name = "overbrights";
|
||||
s_overbrightbits_slider.generic.x = 0;
|
||||
s_overbrightbits_slider.generic.y = (y += 10);
|
||||
s_overbrightbits_slider.cvar = "gl3_overbrightbits";
|
||||
s_overbrightbits_slider.minvalue = 0.1f;
|
||||
s_overbrightbits_slider.maxvalue = 256.0f;
|
||||
|
||||
gl3_colorlight = Cvar_Get("gl3_colorlight", "1", CVAR_ARCHIVE);
|
||||
s_colorlight_list.generic.type = MTYPE_SPINCONTROL;
|
||||
s_colorlight_list.generic.name = "color light";
|
||||
s_colorlight_list.generic.x = 0;
|
||||
s_colorlight_list.generic.y = (y += 10);
|
||||
s_colorlight_list.itemnames = yesno_names;
|
||||
s_colorlight_list.curvalue = (gl3_colorlight->value != 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
gl3_colorlight = 0;
|
||||
}
|
||||
|
||||
s_uiscale_list.generic.type = MTYPE_SPINCONTROL;
|
||||
s_uiscale_list.generic.name = "ui scale";
|
||||
s_uiscale_list.generic.x = 0;
|
||||
|
@ -583,6 +623,12 @@ VID_MenuInit(void)
|
|||
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_brightness_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_fov_slider);
|
||||
if (strcmp(vid_renderer->string, "gl3") == 0 || strcmp(vid_renderer->string, "gles3") == 0)
|
||||
{
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_intensity_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_overbrightbits_slider);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_colorlight_list);
|
||||
}
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_uiscale_list);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_fs_box);
|
||||
Menu_AddItem(&s_opengl_menu, (void *)&s_vsync_list);
|
||||
|
|
Loading…
Reference in a new issue