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OK, etwas reorganisation
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@ -474,7 +474,7 @@ int GLimp_Init( void *hInstance, void *wndProc )
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static void SetSDLIcon()
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{
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#include "../refresh/opengl/q2icon.xbm"
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#include "../refresh/icon/q2icon.xbm"
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SDL_Surface *icon;
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SDL_Color color;
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Uint8 *ptr;
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