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https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
renders: reuse Mod_CalcNonModelLumpHunkSize
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parent
d2e5955547
commit
e90fa70680
7 changed files with 34 additions and 112 deletions
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@ -1358,11 +1358,33 @@ calcTexinfoAndQFacesSize(const byte *mod_base, const lump_t *fl, const lump_t *t
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}
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int
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calcTexinfoFacesLeafsSize(const byte *mod_base, const dheader_t *header,
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Mod_CalcNonModelLumpHunkSize(const byte *mod_base, const dheader_t *header,
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maptype_t maptype)
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{
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int hunkSize = 0;
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_VERTEXES],
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sizeof(dvertex_t), sizeof(mvertex_t), EXTRA_LUMP_VERTEXES);
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if ((header->ident == IDBSPHEADER) ||
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(header->ident == RBSPHEADER))
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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else
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dqedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_SURFEDGES],
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sizeof(int), sizeof(int), EXTRA_LUMP_SURFEDGES);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LIGHTING],
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1, 1, 0);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_PLANES],
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sizeof(dplane_t), sizeof(cplane_t), EXTRA_LUMP_PLANES);
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if ((header->ident == IDBSPHEADER) ||
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(header->ident == RBSPHEADER))
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{
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@ -438,8 +438,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
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static void
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Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
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{
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int i, lightgridsize = 0, hunkSize;
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const bspx_header_t *bspx_header;
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int i, lightgridsize = 0;
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maptype_t maptype;
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dheader_t *header;
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byte *mod_base;
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@ -490,27 +490,7 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
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bspx_header = Mod_LoadBSPX(modfilelen, (byte*)header, maptype);
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// calculate the needed hunksize from the lumps
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int hunkSize = 0;
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_VERTEXES],
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sizeof(dvertex_t), sizeof(mvertex_t), EXTRA_LUMP_VERTEXES);
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if ((header->ident == IDBSPHEADER) ||
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(header->ident == RBSPHEADER))
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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else
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dqedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_SURFEDGES],
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sizeof(int), sizeof(int), EXTRA_LUMP_SURFEDGES);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LIGHTING],
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1, 1, 0);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_PLANES],
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sizeof(dplane_t), sizeof(cplane_t), EXTRA_LUMP_PLANES);
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hunkSize += calcTexinfoFacesLeafsSize(mod_base, header, maptype);
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hunkSize = Mod_CalcNonModelLumpHunkSize(mod_base, header, maptype);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_MODELS],
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sizeof(dmodel_t), sizeof(model_t), 0);
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@ -439,8 +439,8 @@ Mod_LoadQFaces(gl3model_t *loadmodel, const byte *mod_base, const lump_t *l,
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static void
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Mod_LoadBrushModel(gl3model_t *mod, const void *buffer, int modfilelen)
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{
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int i, lightgridsize = 0, hunkSize;
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const bspx_header_t *bspx_header;
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int i, lightgridsize = 0;
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maptype_t maptype;
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dheader_t *header;
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byte *mod_base;
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@ -491,27 +491,7 @@ Mod_LoadBrushModel(gl3model_t *mod, const void *buffer, int modfilelen)
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bspx_header = Mod_LoadBSPX(modfilelen, (byte*)header, maptype);
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// calculate the needed hunksize from the lumps
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int hunkSize = 0;
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_VERTEXES],
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sizeof(dvertex_t), sizeof(mvertex_t), EXTRA_LUMP_VERTEXES);
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if ((header->ident == IDBSPHEADER) ||
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(header->ident == RBSPHEADER))
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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else
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dqedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_SURFEDGES],
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sizeof(int), sizeof(int), EXTRA_LUMP_SURFEDGES);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LIGHTING],
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1, 1, 0);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_PLANES],
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sizeof(dplane_t), sizeof(cplane_t), EXTRA_LUMP_PLANES);
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hunkSize += calcTexinfoFacesLeafsSize(mod_base, header, maptype);
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hunkSize = Mod_CalcNonModelLumpHunkSize(mod_base, header, maptype);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_MODELS],
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sizeof(dmodel_t), sizeof(gl3model_t), 0);
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@ -439,8 +439,8 @@ Mod_LoadQFaces(gl4model_t *loadmodel, const byte *mod_base, const lump_t *l,
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static void
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Mod_LoadBrushModel(gl4model_t *mod, const void *buffer, int modfilelen)
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{
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int i, lightgridsize = 0, hunkSize;
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const bspx_header_t *bspx_header;
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int i, lightgridsize = 0;
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maptype_t maptype;
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dheader_t *header;
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byte *mod_base;
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@ -491,27 +491,7 @@ Mod_LoadBrushModel(gl4model_t *mod, const void *buffer, int modfilelen)
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bspx_header = Mod_LoadBSPX(modfilelen, (byte*)header, maptype);
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// calculate the needed hunksize from the lumps
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int hunkSize = 0;
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_VERTEXES],
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sizeof(dvertex_t), sizeof(mvertex_t), EXTRA_LUMP_VERTEXES);
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if ((header->ident == IDBSPHEADER) ||
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(header->ident == RBSPHEADER))
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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else
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dqedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_SURFEDGES],
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sizeof(int), sizeof(int), EXTRA_LUMP_SURFEDGES);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LIGHTING],
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1, 1, 0);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_PLANES],
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sizeof(dplane_t), sizeof(cplane_t), EXTRA_LUMP_PLANES);
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hunkSize += calcTexinfoFacesLeafsSize(mod_base, header, maptype);
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hunkSize = Mod_CalcNonModelLumpHunkSize(mod_base, header, maptype);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_MODELS],
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sizeof(dmodel_t), sizeof(gl4model_t), 0);
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@ -369,7 +369,7 @@ extern const bspx_header_t *Mod_LoadBSPX(int filesize, const byte *mod_base,
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maptype_t maptype);
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extern int Mod_LoadBSPXDecoupledLM(const dlminfo_t* lminfos, int surfnum, msurface_t *out);
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extern int Mod_LoadFile(const char *name, void **buffer);
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extern int calcTexinfoFacesLeafsSize(const byte *mod_base, const dheader_t *header,
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extern int Mod_CalcNonModelLumpHunkSize(const byte *mod_base, const dheader_t *header,
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maptype_t maptype);
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/* Surface logic */
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@ -425,8 +425,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
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static void
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Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
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{
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int i, lightgridsize = 0, hunkSize;
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const bspx_header_t *bspx_header;
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int i, lightgridsize = 0;
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maptype_t maptype;
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dheader_t *header;
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byte *mod_base;
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@ -477,27 +477,7 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
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bspx_header = Mod_LoadBSPX(modfilelen, (byte*)header, maptype);
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// calculate the needed hunksize from the lumps
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int hunkSize = 0;
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_VERTEXES],
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sizeof(dvertex_t), sizeof(mvertex_t), EXTRA_LUMP_VERTEXES);
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if ((header->ident == IDBSPHEADER) ||
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(header->ident == RBSPHEADER))
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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else
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dqedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_SURFEDGES],
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sizeof(int), sizeof(int), EXTRA_LUMP_SURFEDGES);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LIGHTING],
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1, 1, 0);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_PLANES],
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sizeof(dplane_t), sizeof(cplane_t), EXTRA_LUMP_PLANES);
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hunkSize += calcTexinfoFacesLeafsSize(mod_base, header, maptype);
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hunkSize = Mod_CalcNonModelLumpHunkSize(mod_base, header, maptype);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_MODELS],
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sizeof(dmodel_t), sizeof(model_t), 0);
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@ -413,8 +413,8 @@ Mod_LoadQFaces(model_t *loadmodel, const byte *mod_base, const lump_t *l,
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static void
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Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
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{
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int i, lightgridsize = 0, hunkSize;
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const bspx_header_t *bspx_header;
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int i, lightgridsize = 0;
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maptype_t maptype;
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dheader_t *header;
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byte *mod_base;
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@ -465,27 +465,7 @@ Mod_LoadBrushModel(model_t *mod, const void *buffer, int modfilelen)
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bspx_header = Mod_LoadBSPX(modfilelen, (byte*)header, maptype);
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// calculate the needed hunksize from the lumps
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int hunkSize = 0;
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_VERTEXES],
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sizeof(dvertex_t), sizeof(mvertex_t), EXTRA_LUMP_VERTEXES);
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if ((header->ident == IDBSPHEADER) ||
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(header->ident == RBSPHEADER))
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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else
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{
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_EDGES],
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sizeof(dqedge_t), sizeof(medge_t), EXTRA_LUMP_EDGES);
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}
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_SURFEDGES],
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sizeof(int), sizeof(int), EXTRA_LUMP_SURFEDGES);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_LIGHTING],
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1, 1, 0);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_PLANES],
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sizeof(dplane_t), sizeof(cplane_t), EXTRA_LUMP_PLANES);
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hunkSize += calcTexinfoFacesLeafsSize(mod_base, header, maptype);
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hunkSize = Mod_CalcNonModelLumpHunkSize(mod_base, header, maptype);
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hunkSize += Mod_CalcLumpHunkSize(&header->lumps[LUMP_MODELS],
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sizeof(dmodel_t), sizeof(model_t), 0);
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