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SDL3: Fix inconsistent name for deleting GL context
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2 changed files with 8 additions and 0 deletions
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@ -366,7 +366,11 @@ RI_ShutdownContext(void)
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{
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if(context)
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{
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#ifdef USE_SDL3
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SDL_GL_DestroyContext(context);
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#else
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SDL_GL_DeleteContext(context);
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#endif
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context = NULL;
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}
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}
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@ -478,7 +478,11 @@ void GL3_ShutdownContext()
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{
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if(context)
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{
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#ifdef USE_SDL3
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SDL_GL_DestroyContext(context);
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#else
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SDL_GL_DeleteContext(context);
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#endif
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context = NULL;
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}
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}
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