mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-26 22:40:50 +00:00
Merge branch 'master' into ui
This commit is contained in:
commit
e87f025d13
8 changed files with 115 additions and 221 deletions
|
@ -9,6 +9,7 @@ original clients (Vanilla Quake II) commands are still in place.
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weapon classnames separated by whitespaces. A weapon in the list is
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skipped if it is not a valid weapon classname, you do not own it in
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your inventory or you do not have enough ammo to use it.
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By quickly tapping the bound key, you can navigate the list faster.
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* **prefweap <weapons>**: Similar to the previous command, this will
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select the first weapon available in the priority list given. Useful
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@ -294,17 +294,8 @@ extern cvar_t *cl_shownet;
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extern cvar_t *cl_showmiss;
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extern cvar_t *cl_showclamp;
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extern cvar_t *lookstrafe;
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extern cvar_t *sensitivity;
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extern cvar_t *joy_expo;
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extern cvar_t *joy_yawsensitivity;
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extern cvar_t *joy_pitchsensitivity;
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extern cvar_t *joy_forwardsensitivity;
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extern cvar_t *joy_sidesensitivity;
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extern cvar_t *joy_upsensitivity;
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extern cvar_t *gyro_mode;
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extern cvar_t *gyro_turning_axis;
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extern cvar_t *gyro_yawsensitivity;
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extern cvar_t *gyro_pitchsensitivity;
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extern cvar_t *m_pitch;
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extern cvar_t *m_yaw;
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extern cvar_t *m_forward;
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@ -79,7 +79,7 @@ cvar_t *m_pitch;
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cvar_t *m_side;
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cvar_t *m_up;
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cvar_t *m_yaw;
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cvar_t *sensitivity;
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static cvar_t *sensitivity;
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static cvar_t *exponential_speedup;
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static cvar_t *in_grab;
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@ -114,12 +114,12 @@ static int last_haptic_efffect_pos = 0;
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static struct hapric_effects_cache last_haptic_efffect[HAPTIC_EFFECT_LIST_SIZE];
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// Joystick sensitivity
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cvar_t *joy_yawsensitivity;
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cvar_t *joy_pitchsensitivity;
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cvar_t *joy_forwardsensitivity;
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cvar_t *joy_sidesensitivity;
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cvar_t *joy_upsensitivity;
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cvar_t *joy_expo;
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static cvar_t *joy_yawsensitivity;
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static cvar_t *joy_pitchsensitivity;
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static cvar_t *joy_forwardsensitivity;
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static cvar_t *joy_sidesensitivity;
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static cvar_t *joy_upsensitivity;
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static cvar_t *joy_expo;
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// Joystick direction settings
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static cvar_t *joy_axis_leftx;
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@ -145,8 +145,8 @@ cvar_t *gyro_mode;
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cvar_t *gyro_turning_axis; // yaw or roll
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// Gyro sensitivity
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cvar_t *gyro_yawsensitivity;
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cvar_t *gyro_pitchsensitivity;
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static cvar_t *gyro_yawsensitivity;
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static cvar_t *gyro_pitchsensitivity;
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// Gyro availability
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qboolean gyro_hardware = false;
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@ -108,11 +108,11 @@ typedef struct
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{
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menucommon_s generic;
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float minvalue;
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float maxvalue;
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float curvalue;
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float range;
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char * cvar;
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float minvalue;
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float maxvalue;
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float slidestep;
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char * printformat;
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} menuslider_s;
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typedef struct
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@ -144,11 +144,12 @@ void *Menu_ItemAtCursor(menuframework_s *m);
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qboolean Menu_SelectItem(menuframework_s *s);
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void Menu_SetStatusBar(menuframework_s *s, const char *string);
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void Menu_SlideItem(menuframework_s *s, int dir);
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int Menu_TallySlots(menuframework_s *menu);
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void Menu_DrawString(int, int, const char *);
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void Menu_DrawStringDark(int, int, const char *);
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void Menu_DrawStringR2L(int, int, const char *);
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void Menu_DrawStringR2LDark(int, int, const char *);
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float ClampCvar(float min, float max, float value);
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#endif
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@ -86,22 +86,6 @@ typedef struct
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menulayer_t m_layers[MAX_MENU_DEPTH];
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int m_menudepth;
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static float
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ClampCvar(float min, float max, float value)
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{
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if (value < min)
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{
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return min;
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}
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if (value > max)
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{
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return max;
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}
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return value;
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}
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static qboolean
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M_IsGame(const char *gamename)
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{
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@ -1667,18 +1651,6 @@ TurningAxisFunc(void *unused)
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Cvar_SetValue("gyro_turning_axis", (int)s_turning_axis_box.curvalue);
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}
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static void
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GyroYawSensitivityFunc(void *unused)
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{
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Cvar_SetValue("gyro_yawsensitivity", s_gyro_yawsensitivity_slider.curvalue / 10.0F);
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}
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static void
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GyroPitchSensitivityFunc(void *unused)
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{
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Cvar_SetValue("gyro_pitchsensitivity", s_gyro_pitchsensitivity_slider.curvalue / 10.0F);
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}
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static void
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Gyro_MenuInit(void)
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{
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@ -1724,19 +1696,17 @@ Gyro_MenuInit(void)
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s_gyro_yawsensitivity_slider.generic.x = 0;
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s_gyro_yawsensitivity_slider.generic.y = (y += 20);
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s_gyro_yawsensitivity_slider.generic.name = "yaw sensitivity";
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s_gyro_yawsensitivity_slider.generic.callback = GyroYawSensitivityFunc;
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s_gyro_yawsensitivity_slider.minvalue = 1;
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s_gyro_yawsensitivity_slider.maxvalue = 80;
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s_gyro_yawsensitivity_slider.curvalue = gyro_yawsensitivity->value * 10;
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s_gyro_yawsensitivity_slider.cvar = "gyro_yawsensitivity";
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s_gyro_yawsensitivity_slider.minvalue = 0.1f;
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s_gyro_yawsensitivity_slider.maxvalue = 8.0f;
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s_gyro_pitchsensitivity_slider.generic.type = MTYPE_SLIDER;
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s_gyro_pitchsensitivity_slider.generic.x = 0;
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s_gyro_pitchsensitivity_slider.generic.y = (y += 10);
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s_gyro_pitchsensitivity_slider.generic.name = "pitch sensitivity";
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s_gyro_pitchsensitivity_slider.generic.callback = GyroPitchSensitivityFunc;
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s_gyro_pitchsensitivity_slider.minvalue = 1;
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s_gyro_pitchsensitivity_slider.maxvalue = 80;
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s_gyro_pitchsensitivity_slider.curvalue = gyro_pitchsensitivity->value * 10;
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s_gyro_pitchsensitivity_slider.cvar = "gyro_pitchsensitivity";
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s_gyro_pitchsensitivity_slider.minvalue = 0.1f;
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s_gyro_pitchsensitivity_slider.maxvalue = 8.0f;
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s_calibrating_text[0].generic.type = MTYPE_SEPARATOR;
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s_calibrating_text[0].generic.x = 48 * scale + 30;
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@ -1823,48 +1793,6 @@ ConfigGyroFunc(void *unused)
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M_Menu_Gyro_f();
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}
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static void
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HapticMagnitudeFunc(void *unused)
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{
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Cvar_SetValue("joy_haptic_magnitude", s_joy_haptic_slider.curvalue / 10.0F);
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}
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static void
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JoyExpoFunc(void *unused)
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{
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Cvar_SetValue("joy_expo", s_joy_expo_slider.curvalue / 10.0F);
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}
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static void
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JoyYawSensitivityFunc(void *unused)
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{
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Cvar_SetValue("joy_yawsensitivity", s_joy_yawsensitivity_slider.curvalue / 10.0F);
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}
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static void
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JoyPitchSensitivityFunc(void *unused)
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{
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Cvar_SetValue("joy_pitchsensitivity", s_joy_pitchsensitivity_slider.curvalue / 10.0F);
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}
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static void
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JoyForwardSensitivityFunc(void *unused)
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{
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Cvar_SetValue("joy_forwardsensitivity", s_joy_forwardsensitivity_slider.curvalue / 10.0F);
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}
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static void
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JoySideSensitivityFunc(void *unused)
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{
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Cvar_SetValue("joy_sidesensitivity", s_joy_sidesensitivity_slider.curvalue / 10.0F);
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}
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static void
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JoyUpSensitivityFunc(void *unused)
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{
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Cvar_SetValue("joy_upsensitivity", s_joy_upsensitivity_slider.curvalue / 10.0F);
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}
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static void
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Joy_MenuInit(void)
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{
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@ -1874,90 +1802,83 @@ Joy_MenuInit(void)
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s_joy_menu.x = (int)(viddef.width * 0.50f);
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s_joy_menu.nitems = 0;
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s_joy_yawsensitivity_slider.curvalue = joy_yawsensitivity->value * 10;
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s_joy_yawsensitivity_slider.generic.type = MTYPE_SLIDER;
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s_joy_yawsensitivity_slider.generic.x = 0;
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s_joy_yawsensitivity_slider.generic.y = y;
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y += 10;
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s_joy_yawsensitivity_slider.generic.name = "yaw sensitivity";
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s_joy_yawsensitivity_slider.generic.callback = JoyYawSensitivityFunc;
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s_joy_yawsensitivity_slider.minvalue = 0;
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s_joy_yawsensitivity_slider.maxvalue = 70;
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s_joy_yawsensitivity_slider.cvar = "joy_yawsensitivity";
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s_joy_yawsensitivity_slider.minvalue = 0.0f;
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s_joy_yawsensitivity_slider.maxvalue = 7.0f;
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Menu_AddItem(&s_joy_menu, (void *)&s_joy_yawsensitivity_slider);
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s_joy_pitchsensitivity_slider.curvalue = joy_pitchsensitivity->value * 10;
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s_joy_pitchsensitivity_slider.generic.type = MTYPE_SLIDER;
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s_joy_pitchsensitivity_slider.generic.x = 0;
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s_joy_pitchsensitivity_slider.generic.y = y;
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y += 10;
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s_joy_pitchsensitivity_slider.generic.name = "pitch sensitivity";
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s_joy_pitchsensitivity_slider.generic.callback = JoyPitchSensitivityFunc;
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s_joy_pitchsensitivity_slider.minvalue = 0;
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s_joy_pitchsensitivity_slider.maxvalue = 70;
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s_joy_pitchsensitivity_slider.cvar = "joy_pitchsensitivity";
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s_joy_pitchsensitivity_slider.minvalue = 0.0f;
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s_joy_pitchsensitivity_slider.maxvalue = 7.0f;
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Menu_AddItem(&s_joy_menu, (void *)&s_joy_pitchsensitivity_slider);
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y += 10;
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s_joy_forwardsensitivity_slider.curvalue = joy_forwardsensitivity->value * 10;
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s_joy_forwardsensitivity_slider.generic.type = MTYPE_SLIDER;
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s_joy_forwardsensitivity_slider.generic.x = 0;
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s_joy_forwardsensitivity_slider.generic.y = y;
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y += 10;
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s_joy_forwardsensitivity_slider.generic.name = "forward sensitivity";
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s_joy_forwardsensitivity_slider.generic.callback = JoyForwardSensitivityFunc;
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s_joy_forwardsensitivity_slider.minvalue = 0;
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s_joy_forwardsensitivity_slider.maxvalue = 20;
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s_joy_forwardsensitivity_slider.cvar = "joy_forwardsensitivity";
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s_joy_forwardsensitivity_slider.minvalue = 0.0f;
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s_joy_forwardsensitivity_slider.maxvalue = 2.0f;
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Menu_AddItem(&s_joy_menu, (void *)&s_joy_forwardsensitivity_slider);
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s_joy_sidesensitivity_slider.curvalue = joy_sidesensitivity->value * 10;
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s_joy_sidesensitivity_slider.generic.type = MTYPE_SLIDER;
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s_joy_sidesensitivity_slider.generic.x = 0;
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s_joy_sidesensitivity_slider.generic.y = y;
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y += 10;
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s_joy_sidesensitivity_slider.generic.name = "side sensitivity";
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s_joy_sidesensitivity_slider.generic.callback = JoySideSensitivityFunc;
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s_joy_sidesensitivity_slider.minvalue = 0;
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s_joy_sidesensitivity_slider.maxvalue = 20;
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s_joy_sidesensitivity_slider.cvar = "joy_sidesensitivity";
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s_joy_sidesensitivity_slider.minvalue = 0.0f;
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s_joy_sidesensitivity_slider.maxvalue = 2.0f;
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Menu_AddItem(&s_joy_menu, (void *)&s_joy_sidesensitivity_slider);
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y += 10;
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s_joy_upsensitivity_slider.curvalue = joy_upsensitivity->value * 10;
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s_joy_upsensitivity_slider.generic.type = MTYPE_SLIDER;
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s_joy_upsensitivity_slider.generic.x = 0;
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s_joy_upsensitivity_slider.generic.y = y;
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y += 10;
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s_joy_upsensitivity_slider.generic.name = "up sensitivity";
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s_joy_upsensitivity_slider.generic.callback = JoyUpSensitivityFunc;
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s_joy_upsensitivity_slider.minvalue = 0;
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s_joy_upsensitivity_slider.maxvalue = 20;
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s_joy_upsensitivity_slider.cvar = "joy_upsensitivity";
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s_joy_upsensitivity_slider.minvalue = 0.0f;
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s_joy_upsensitivity_slider.maxvalue = 2.0f;
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Menu_AddItem(&s_joy_menu, (void *)&s_joy_upsensitivity_slider);
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y += 10;
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s_joy_expo_slider.curvalue = joy_expo->value * 10;
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s_joy_expo_slider.generic.type = MTYPE_SLIDER;
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s_joy_expo_slider.generic.x = 0;
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s_joy_expo_slider.generic.y = y;
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y += 10;
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s_joy_expo_slider.generic.name = "expo";
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s_joy_expo_slider.generic.callback = JoyExpoFunc;
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s_joy_expo_slider.minvalue = 10;
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s_joy_expo_slider.maxvalue = 50;
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s_joy_expo_slider.cvar = "joy_expo";
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s_joy_expo_slider.minvalue = 1;
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s_joy_expo_slider.maxvalue = 5;
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Menu_AddItem(&s_joy_menu, (void *)&s_joy_expo_slider);
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if (show_haptic) {
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y += 10;
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s_joy_haptic_slider.curvalue = Cvar_VariableValue("joy_haptic_magnitude") * 10.0F;
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s_joy_haptic_slider.generic.type = MTYPE_SLIDER;
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s_joy_haptic_slider.generic.x = 0;
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s_joy_haptic_slider.generic.y = y;
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y += 10;
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s_joy_haptic_slider.generic.name = "haptic magnitude";
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s_joy_haptic_slider.generic.callback = HapticMagnitudeFunc;
|
||||
s_joy_haptic_slider.minvalue = 0;
|
||||
s_joy_haptic_slider.maxvalue = 22;
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s_joy_haptic_slider.cvar = "joy_haptic_magnitude";
|
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s_joy_haptic_slider.minvalue = 0.0f;
|
||||
s_joy_haptic_slider.maxvalue = 2.2f;
|
||||
Menu_AddItem(&s_joy_menu, (void *)&s_joy_haptic_slider);
|
||||
}
|
||||
|
||||
|
@ -2066,21 +1987,12 @@ FreeLookFunc(void *unused)
|
|||
Cvar_SetValue("freelook", (float)s_options_freelook_box.curvalue);
|
||||
}
|
||||
|
||||
static void
|
||||
MouseSpeedFunc(void *unused)
|
||||
{
|
||||
Cvar_SetValue("sensitivity", s_options_sensitivity_slider.curvalue / 2.0F);
|
||||
}
|
||||
|
||||
static void
|
||||
ControlsSetMenuItemValues(void)
|
||||
{
|
||||
s_options_sfxvolume_slider.curvalue = Cvar_VariableValue("s_volume") * 10;
|
||||
s_options_oggshuffle_box.curvalue = (Cvar_VariableValue("ogg_shuffle") != 0);
|
||||
s_options_oggvolume_slider.curvalue = Cvar_VariableValue("ogg_volume") * 10;
|
||||
s_options_oggenable_box.curvalue = (Cvar_VariableValue("ogg_enable") != 0);
|
||||
s_options_quality_list.curvalue = (Cvar_VariableValue("s_loadas8bit") == 0);
|
||||
s_options_sensitivity_slider.curvalue = sensitivity->value * 2;
|
||||
s_options_alwaysrun_box.curvalue = (cl_run->value != 0);
|
||||
s_options_invertmouse_box.curvalue = (m_pitch->value < 0);
|
||||
s_options_lookstrafe_box.curvalue = (lookstrafe->value != 0);
|
||||
|
@ -2110,12 +2022,6 @@ LookstrafeFunc(void *unused)
|
|||
Cvar_SetValue("lookstrafe", (float)!lookstrafe->value);
|
||||
}
|
||||
|
||||
static void
|
||||
UpdateVolumeFunc(void *unused)
|
||||
{
|
||||
Cvar_SetValue("s_volume", s_options_sfxvolume_slider.curvalue / 10);
|
||||
}
|
||||
|
||||
static void
|
||||
OGGShuffleFunc(void *unused)
|
||||
{
|
||||
|
@ -2139,12 +2045,6 @@ OGGShuffleFunc(void *unused)
|
|||
}
|
||||
}
|
||||
|
||||
static void
|
||||
UpdateOggVolumeFunc(void *unused)
|
||||
{
|
||||
Cvar_SetValue("ogg_volume", s_options_oggvolume_slider.curvalue / 10);
|
||||
}
|
||||
|
||||
static void
|
||||
EnableOGGMusic(void *unused)
|
||||
{
|
||||
|
@ -2266,17 +2166,17 @@ Options_MenuInit(void)
|
|||
s_options_sfxvolume_slider.generic.x = 0;
|
||||
s_options_sfxvolume_slider.generic.y = 0;
|
||||
s_options_sfxvolume_slider.generic.name = "effects volume";
|
||||
s_options_sfxvolume_slider.generic.callback = UpdateVolumeFunc;
|
||||
s_options_sfxvolume_slider.minvalue = 0;
|
||||
s_options_sfxvolume_slider.maxvalue = 10;
|
||||
s_options_sfxvolume_slider.cvar = "s_volume";
|
||||
s_options_sfxvolume_slider.minvalue = 0.0f;
|
||||
s_options_sfxvolume_slider.maxvalue = 1.0f;
|
||||
|
||||
s_options_oggvolume_slider.generic.type = MTYPE_SLIDER;
|
||||
s_options_oggvolume_slider.generic.x = 0;
|
||||
s_options_oggvolume_slider.generic.y = 10;
|
||||
s_options_oggvolume_slider.generic.name = "OGG volume";
|
||||
s_options_oggvolume_slider.generic.callback = UpdateOggVolumeFunc;
|
||||
s_options_oggvolume_slider.minvalue = 0;
|
||||
s_options_oggvolume_slider.maxvalue = 10;
|
||||
s_options_oggvolume_slider.cvar = "ogg_volume";
|
||||
s_options_oggvolume_slider.minvalue = 0.0f;
|
||||
s_options_oggvolume_slider.maxvalue = 1.0f;
|
||||
|
||||
s_options_oggenable_box.generic.type = MTYPE_SPINCONTROL;
|
||||
s_options_oggenable_box.generic.x = 0;
|
||||
|
@ -2303,9 +2203,10 @@ Options_MenuInit(void)
|
|||
s_options_sensitivity_slider.generic.x = 0;
|
||||
s_options_sensitivity_slider.generic.y = 60;
|
||||
s_options_sensitivity_slider.generic.name = "mouse speed";
|
||||
s_options_sensitivity_slider.generic.callback = MouseSpeedFunc;
|
||||
s_options_sensitivity_slider.cvar = "sensitivity";
|
||||
s_options_sensitivity_slider.minvalue = 0;
|
||||
s_options_sensitivity_slider.maxvalue = 22;
|
||||
s_options_sensitivity_slider.maxvalue = 11;
|
||||
s_options_sensitivity_slider.slidestep = 0.5f;
|
||||
|
||||
s_options_alwaysrun_box.generic.type = MTYPE_SPINCONTROL;
|
||||
s_options_alwaysrun_box.generic.x = 0;
|
||||
|
|
|
@ -43,6 +43,22 @@ extern viddef_t viddef;
|
|||
#define VID_WIDTH viddef.width
|
||||
#define VID_HEIGHT viddef.height
|
||||
|
||||
float
|
||||
ClampCvar(float min, float max, float value)
|
||||
{
|
||||
if (value < min)
|
||||
{
|
||||
return min;
|
||||
}
|
||||
|
||||
if (value > max)
|
||||
{
|
||||
return max;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
Bitmap_Draw
|
||||
|
@ -643,16 +659,15 @@ Separator_Draw(menuseparator_s *s)
|
|||
void
|
||||
Slider_DoSlide(menuslider_s *s, int dir)
|
||||
{
|
||||
s->curvalue += dir;
|
||||
float value = Cvar_VariableValue(s->cvar);
|
||||
float step = 0.1f;
|
||||
|
||||
if (s->curvalue > s->maxvalue)
|
||||
if (s->slidestep)
|
||||
{
|
||||
s->curvalue = s->maxvalue;
|
||||
}
|
||||
else if (s->curvalue < s->minvalue)
|
||||
{
|
||||
s->curvalue = s->minvalue;
|
||||
step = s->slidestep;
|
||||
}
|
||||
value += dir * step;
|
||||
Cvar_SetValue(s->cvar, ClampCvar(s->minvalue, s->maxvalue, value));
|
||||
|
||||
if (s->generic.callback)
|
||||
{
|
||||
|
@ -666,29 +681,19 @@ void
|
|||
Slider_Draw(menuslider_s *s)
|
||||
{
|
||||
int i;
|
||||
char buffer[5];
|
||||
const char * format;
|
||||
float scale = SCR_GetMenuScale();
|
||||
int x = 0;
|
||||
int y = 0;
|
||||
int x = s->generic.parent->x + s->generic.x;
|
||||
int y = s->generic.parent->y + s->generic.y;
|
||||
|
||||
x = s->generic.parent->x + s->generic.x;
|
||||
y = s->generic.parent->y + s->generic.y;
|
||||
float value = Cvar_VariableValue(s->cvar);
|
||||
float range = (ClampCvar(s->minvalue, s->maxvalue, value) - s->minvalue) /
|
||||
(s->maxvalue - s->minvalue);
|
||||
|
||||
Menu_DrawStringR2LDark(x + (LCOLUMN_OFFSET * scale),
|
||||
y, s->generic.name);
|
||||
|
||||
s->range = (s->curvalue - s->minvalue) /
|
||||
(float)(s->maxvalue - s->minvalue);
|
||||
|
||||
if (s->range < 0)
|
||||
{
|
||||
s->range = 0;
|
||||
}
|
||||
|
||||
if (s->range > 1)
|
||||
{
|
||||
s->range = 1;
|
||||
}
|
||||
|
||||
Draw_CharScaled(x + (RCOLUMN_OFFSET * scale),
|
||||
y * scale, 128, scale);
|
||||
|
||||
|
@ -698,10 +703,22 @@ Slider_Draw(menuslider_s *s)
|
|||
y * scale, 129, scale);
|
||||
}
|
||||
|
||||
Draw_CharScaled(x + (RCOLUMN_OFFSET * scale) + (i * 8) + + 8,
|
||||
Draw_CharScaled(x + (RCOLUMN_OFFSET * scale) + (i * 8) + 8,
|
||||
y * scale, 130, scale);
|
||||
Draw_CharScaled(x + ((int)((RCOLUMN_OFFSET * scale) + (SLIDER_RANGE * scale - 1) * 8 * s->range)) + 8,
|
||||
Draw_CharScaled(x + ((int)((RCOLUMN_OFFSET * scale) + (SLIDER_RANGE * scale - 1) * 8 * range)) + 8,
|
||||
y * scale, 131, scale);
|
||||
|
||||
if (!s->printformat)
|
||||
{
|
||||
format = "%.1f";
|
||||
}
|
||||
else
|
||||
{
|
||||
format = s->printformat;
|
||||
}
|
||||
snprintf(buffer, 5, format, value);
|
||||
Menu_DrawString(x + (RCOLUMN_OFFSET * scale) + ((SLIDER_RANGE + 2) * scale * 8),
|
||||
y, buffer);
|
||||
}
|
||||
|
||||
void
|
||||
|
|
|
@ -37,9 +37,7 @@ static cvar_t *r_hudscale;
|
|||
static cvar_t *r_consolescale;
|
||||
static cvar_t *r_menuscale;
|
||||
static cvar_t *crosshair_scale;
|
||||
static cvar_t *fov;
|
||||
extern cvar_t *scr_viewsize;
|
||||
extern cvar_t *vid_gamma;
|
||||
extern cvar_t *vid_fullscreen;
|
||||
extern cvar_t *vid_renderer;
|
||||
static cvar_t *r_vsync;
|
||||
|
@ -159,21 +157,6 @@ GetCustomValue(menulist_s *list)
|
|||
return i;
|
||||
}
|
||||
|
||||
static void
|
||||
BrightnessCallback(void *s)
|
||||
{
|
||||
menuslider_s *slider = (menuslider_s *)s;
|
||||
|
||||
float gamma = slider->curvalue / 10.0;
|
||||
Cvar_SetValue("vid_gamma", gamma);
|
||||
}
|
||||
|
||||
static void
|
||||
FOVCallback(void *s) {
|
||||
menuslider_s *slider = (menuslider_s *)s;
|
||||
Cvar_SetValue("fov", slider->curvalue);
|
||||
}
|
||||
|
||||
static void
|
||||
ResetDefaults(void *unused)
|
||||
{
|
||||
|
@ -426,16 +409,6 @@ VID_MenuInit(void)
|
|||
crosshair_scale = Cvar_Get("crosshair_scale", "-1", CVAR_ARCHIVE);
|
||||
}
|
||||
|
||||
if (!fov)
|
||||
{
|
||||
fov = Cvar_Get("fov", "90", CVAR_USERINFO | CVAR_ARCHIVE);
|
||||
}
|
||||
|
||||
if (!vid_gamma)
|
||||
{
|
||||
vid_gamma = Cvar_Get("vid_gamma", "1.2", CVAR_ARCHIVE);
|
||||
}
|
||||
|
||||
if (!vid_renderer)
|
||||
{
|
||||
vid_renderer = Cvar_Get("vid_renderer", "gl1", CVAR_ARCHIVE);
|
||||
|
@ -501,19 +474,19 @@ VID_MenuInit(void)
|
|||
s_brightness_slider.generic.name = "brightness";
|
||||
s_brightness_slider.generic.x = 0;
|
||||
s_brightness_slider.generic.y = (y += 20);
|
||||
s_brightness_slider.generic.callback = BrightnessCallback;
|
||||
s_brightness_slider.minvalue = 1;
|
||||
s_brightness_slider.maxvalue = 20;
|
||||
s_brightness_slider.curvalue = vid_gamma->value * 10;
|
||||
s_brightness_slider.cvar = "vid_gamma";
|
||||
s_brightness_slider.minvalue = 0.1f;
|
||||
s_brightness_slider.maxvalue = 2.0f;
|
||||
|
||||
s_fov_slider.generic.type = MTYPE_SLIDER;
|
||||
s_fov_slider.generic.name = "field of view";
|
||||
s_fov_slider.generic.x = 0;
|
||||
s_fov_slider.generic.y = (y += 10);
|
||||
s_fov_slider.generic.name = "field of view";
|
||||
s_fov_slider.generic.callback = FOVCallback;
|
||||
s_fov_slider.cvar = "fov";
|
||||
s_fov_slider.minvalue = 60;
|
||||
s_fov_slider.maxvalue = 120;
|
||||
s_fov_slider.curvalue = fov->value;
|
||||
s_fov_slider.slidestep = 1;
|
||||
s_fov_slider.printformat = "%.0f";
|
||||
|
||||
s_uiscale_list.generic.type = MTYPE_SPINCONTROL;
|
||||
s_uiscale_list.generic.name = "ui scale";
|
||||
|
|
|
@ -1430,6 +1430,7 @@ cycle_weapon(edict_t *ent)
|
|||
int i;
|
||||
int start;
|
||||
int num_weaps;
|
||||
const char *weapname = NULL;
|
||||
|
||||
if (!ent)
|
||||
{
|
||||
|
@ -1446,11 +1447,20 @@ cycle_weapon(edict_t *ent)
|
|||
num_weaps = gi.argc();
|
||||
|
||||
/* find where we want to start the search for the next eligible weapon */
|
||||
if (cl->pers.weapon)
|
||||
if (cl->newweapon)
|
||||
{
|
||||
weapname = cl->newweapon->classname;
|
||||
}
|
||||
else if (cl->pers.weapon)
|
||||
{
|
||||
weapname = cl->pers.weapon->classname;
|
||||
}
|
||||
|
||||
if (weapname)
|
||||
{
|
||||
for (i = 1; i < num_weaps; i++)
|
||||
{
|
||||
if (Q_stricmp(cl->pers.weapon->classname, gi.argv(i)) == 0)
|
||||
if (Q_stricmp(weapname, gi.argv(i)) == 0)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue